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source: orxonox.OLD/branches/playability/src/world_entities/projectiles/boomerang_projectile.h @ 10285

Last change on this file since 10285 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.2 KB
Line 
1/*!
2 * @file boomerang_projectile.h
3 * @brief a BoomerangProjectile Projectile
4*/
5
6#ifndef _BOOMERANG_PROJECTILE_H
7#define _BOOMERANG_PROJECTILE_H
8
9#include "projectile.h"
10
11class Weapon;
12class SpriteParticles;
13class ParticleEmitter;
14class FastFactory;
15class Aim;
16
17class BoomerangProjectile : public Projectile
18{
19  ObjectListDeclaration(BoomerangProjectile);
20  public:
21    BoomerangProjectile ();
22    virtual ~BoomerangProjectile ();
23
24    virtual void activate();
25    virtual void deactivate();
26
27    virtual void collidesWith(WorldEntity* entity, const Vector& location);
28
29    virtual void destroy (WorldEntity* killer);
30
31    virtual void tick (float time);
32    virtual void draw () const;
33
34
35  private:
36    static FastFactory*               fastFactory;
37    static SpriteParticles*           trailParticles;
38    static SpriteParticles*           explosionParticles;
39
40    ParticleEmitter*                  emitter;
41    float                             agility;
42    float                             maxVelocity;
43    float                             speed;
44    Vector                            diffVector ;
45    Vector                            correctionVector;
46
47    WorldEntity* hitEntity; // FIXME TEMPORARY
48
49};
50
51#endif /* _BOOMERANG_PROJECTILE_H */
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