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source: orxonox.OLD/branches/playability/src/world_entities/weapons/acid_launcher.h @ 10345

Last change on this file since 10345 was 10179, checked in by marcscha, 18 years ago

Acid Launcher and Acid Splash (projectile) finished.
This time including the missing source file

File size: 571 bytes
Line 
1/*!
2 * @file acid_launcher.h
3*/
4
5
6#ifndef _ACID_LAUNCHER_H
7#define _ACID_LAUNCHER_H
8
9#include "weapon.h"
10
11#define ACID_LAUNCHER_MAXRANGE = 50.0;
12
13class AcidLauncher : public Weapon
14  {
15  ObjectListDeclaration(AcidLauncher);
16  public:
17    AcidLauncher ();
18    AcidLauncher(const TiXmlElement* root);
19    virtual ~AcidLauncher ();
20
21    void init();
22    virtual void loadParams(const TiXmlElement* root);
23
24    virtual void activate();
25    virtual void deactivate();
26
27    virtual void tick(float dt);
28    virtual void fire();
29
30
31  private:
32  };
33
34#endif /* _ACID_LAUNCHER_H */
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