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source: orxonox.OLD/branches/playability/src/world_entities/weapons/hyperblaster.h @ 9979

Last change on this file since 9979 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 671 bytes
Line 
1/*!
2 * @file hyperblaster.h
3 * a weapon that to fire heavy weaponary Hyperblasts.
4*/
5
6
7#ifndef _HYPERBLASTER_H
8#define _HYPERBLASTER_H
9
10#include "weapon.h"
11
12class Hyperblaster : public Weapon
13  {
14    ObjectListDeclaration(Hyperblaster);
15    public:
16    Hyperblaster (const TiXmlElement* root = NULL);
17    virtual ~Hyperblaster ();
18
19    void init();
20    virtual void loadParams(const TiXmlElement* root);
21
22    virtual void activate();
23    virtual void deactivate();
24
25    virtual void fire();
26
27  private:
28//     PNode* objectComponent1;         //<! the gun is made of multiple parts, these PNodes represent their location and orientation
29  };
30#endif /* _HYPERBLASTER_H */
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