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1 | /*! |
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2 | * @file spike_thrower.h |
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3 | */ |
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4 | |
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5 | |
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6 | #ifndef _SPIKE_THROWER_H |
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7 | #define _SPIKE_THROWER_H |
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8 | |
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9 | #include "weapon.h" |
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10 | |
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11 | #define SPIKE_THROWER_MAXRANGE = 500.0; |
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12 | |
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13 | class SpikeThrower : public Weapon |
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14 | { |
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15 | ObjectListDeclaration(SpikeThrower); |
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16 | public: |
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17 | SpikeThrower (); |
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18 | SpikeThrower(const TiXmlElement* root); |
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19 | virtual ~SpikeThrower (); |
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20 | |
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21 | void init(); |
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22 | virtual void loadParams(const TiXmlElement* root); |
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23 | |
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24 | virtual void activate(); |
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25 | virtual void deactivate(); |
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26 | |
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27 | virtual void tick(float dt); |
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28 | virtual void fire(); |
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29 | |
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30 | |
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31 | private: |
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32 | }; |
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33 | |
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34 | #endif /* _SPIKE_THROWER_H */ |
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