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source: orxonox.OLD/branches/powerups/src/lib/graphics/importer/texture.h @ 5848

Last change on this file since 5848 was 5768, checked in by bensch, 19 years ago

orxonox/trunk: font is a Texture now (this is a procedural texture)

File size: 1.3 KB
Line 
1/*!
2 * @file texture.h
3 * @brief Contains the texture class, that handles the reading of Images into Texutre-files.
4 */
5
6#ifndef _TEXTURE_H
7#define _TEXTURE_H
8
9#include "base_object.h"
10
11#include "glincl.h"
12
13/* Forward Declaration */
14struct SDL_Surface;
15
16//! an enumerator for different procedural texture-types
17typedef enum TEXTURE_TYPE { TEXTURE_RADIAL_ALIAS,
18  TEXTURE_NOISE };
19
20//! A Class, that reads in Textures from different fileformats.
21  class Texture : public BaseObject
22  {
23    public:
24      Texture(const char* imageName = NULL);
25  //  Texture(TEXTURE_TYPE type, int resolution);
26      ~Texture();
27
28      bool loadImage(const char* imageName);
29      bool rebuild();
30
31      /** @returns The textureID of this texture.  */
32      inline GLuint getTexture() const { return this->texture; };
33      /** @returns true if texture has alpha, false otherwise */
34      inline bool hasAlpha() const {return bAlpha;}
35
36    protected:
37      bool prepareSurface(SDL_Surface* input);
38      bool setSurface(SDL_Surface* newSurface);
39
40      GLuint loadTexToGL ();
41
42    private:
43      GLuint        texture;            //!< The Texture-ID of opengl from this Texture.
44      bool          bAlpha;             //!< if the texture has an alpha channel.
45      SDL_Surface*  image;              //!< The SDL_Surfce that stores the Texture on it.
46  };
47
48#endif /* _TEXTURE_H */
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