1 | /*! |
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2 | * @file connection_monitor.h |
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3 | \brief interface for all classes that have to be synchronized |
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4 | */ |
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5 | |
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6 | #ifndef _SYNCHRONIZEABLE_H |
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7 | #define _SYNCHRONIZEABLE_H |
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8 | |
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9 | #include "base_object.h" |
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10 | #include "netdefs.h" |
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11 | |
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12 | |
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13 | |
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14 | #include <vector> |
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15 | #include <list> |
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16 | |
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17 | //State constants: They have to be of the form 2^n |
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18 | #define STATE_SERVER 1 |
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19 | #define STATE_OUTOFSYNC 2 |
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20 | |
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21 | class NetworkStream; |
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22 | |
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23 | |
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24 | class Synchronizeable : virtual public BaseObject |
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25 | { |
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26 | public: |
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27 | |
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28 | Synchronizeable(const char* name); |
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29 | Synchronizeable(); |
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30 | ~Synchronizeable(); |
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31 | |
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32 | virtual void writeBytes(const byte* data, int length); |
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33 | virtual int readBytes(byte* data, int maxLength, int * reciever); |
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34 | virtual void writeDebug() const; |
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35 | virtual void readDebug() const; |
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36 | |
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37 | void setIsServer( bool isServer ); |
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38 | void setIsOutOfSync( bool outOfSync ); |
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39 | bool isServer(); |
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40 | bool isOutOfSync(); |
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41 | void setUniqueID( int id ){ uniqueID = id; } |
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42 | int getUniqueID() const { return uniqueID; }; |
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43 | void requestSync( int hostID ){ this->synchronizeRequests.push_back( hostID ); } |
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44 | |
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45 | inline int getOwner(){ return owner; } |
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46 | inline void setOwner(int owner){ this->owner = owner; } |
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47 | |
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48 | inline void setNetworkStream(NetworkStream* stream) { this->networkStream = stream; } |
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49 | |
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50 | private: |
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51 | |
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52 | int uniqueID; |
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53 | |
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54 | |
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55 | |
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56 | //static std::vector<Synchronizeable*> classList; |
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57 | int owner; |
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58 | int hostID; |
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59 | int state; |
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60 | std::list<int> synchronizeRequests; |
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61 | |
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62 | NetworkStream* networkStream; |
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63 | |
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64 | }; |
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65 | #endif /* _SYNCHRONIZEABLE_H */ |
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