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source: orxonox.OLD/branches/powerups/src/world_entities/player.h @ 6017

Last change on this file since 6017 was 5985, checked in by manuel, 19 years ago

merge: factory has now create from class name string function (svn merge -r 5955:HEAD ../trunk/ powerups/)

File size: 955 bytes
RevLine 
[4780]1/*!
[4885]2 * @file player.h
3 * Implements a basic controllable WorldEntity
[4818]4 */
[3471]5
6#ifndef _PLAYER_H
7#define _PLAYER_H
8
[4404]9#include "event_listener.h"
[5985]10#include "extendable.h"
[3471]11
[5955]12/* Forward Declaration */
13class Playable;
[3471]14
15//! Basic controllable WorldEntity
[4885]16/**
17  *  this is the debug player - actualy we would have to make a new
18     class derivated from Player for each player. for now, we just use
19     the player.cc for debug also
20*/
[5985]21
[5955]22class Player : public EventListener
[3471]23{
[4780]24
[4818]25  public:
26    Player();
27    virtual ~Player();
[3583]28
[5955]29    bool              setControllable(Playable* controllalble);
30    inline Playable*  getControllable() { return this->controllable; };
[4780]31
[5955]32    bool              disconnectControllable();
[4780]33
[5955]34    // eventListener extension.
35    virtual void      process(const Event &event);
[3583]36
[4818]37  private:
[5955]38    void              init();
[3755]39
[3583]40
[4818]41  private:
[5955]42    Playable*         controllable;                  //!< The one we controll or NULL if none
[3471]43};
44
45#endif /* _PLAYER_H */
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