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source: orxonox.OLD/branches/powerups/src/world_entities/weapons/test_bullet.h @ 5921

Last change on this file since 5921 was 5500, checked in by bensch, 19 years ago

orxonox/trunk: all the WorldEntities now have a const function to draw themselves

File size: 883 bytes
Line 
1/*!
2    \projectile.h
3  *  a projectile, that is been shooted by a weapon
4*/
5
6#ifndef _TEST_BULLET_H
7#define _TEST_BULLET_H
8
9#include "projectile.h"
10
11class Vector;
12class Weapon;
13class ParticleSystem;
14class ParticleEmitter;
15class FastFactory;
16
17class TestBullet : public Projectile
18{
19  public:
20    TestBullet ();
21    virtual ~TestBullet ();
22
23
24    virtual void activate();
25    virtual void deactivate();
26
27    virtual void collidesWith(WorldEntity* entity, const Vector& location);
28
29    virtual void destroy ();
30
31    virtual void tick (float time);
32    virtual void draw () const;
33
34
35  private:
36    static FastFactory*               fastFactory;
37    static ParticleSystem*            trailParticles;
38    static ParticleSystem*            explosionParticles;
39
40    ParticleEmitter*                  emitter;
41
42
43    WorldEntity* hitEntity; // FIXME TEMPORARY
44
45};
46
47#endif /* _TEST_BULLET_H */
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