1 | /*! |
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2 | * @file shell_completion.h |
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3 | * @brief The Shell Completion Tasks |
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4 | * |
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5 | * @todo if the second string is a Command, the third should not be completed! |
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6 | * @todo also make some completion for registered (or special) Types |
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7 | */ |
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8 | |
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9 | #ifndef _SHELL_COMPLETION_H |
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10 | #define _SHELL_COMPLETION_H |
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11 | |
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12 | #include <list> |
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13 | |
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14 | // FORWARD DECLARATION |
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15 | class BaseObject; |
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16 | class ShellInput; |
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17 | #ifndef NULL |
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18 | #define NULL 0 //!< a pointer to NULL |
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19 | #endif |
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20 | |
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21 | //! an enumerator for different types the Shell can complete. |
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22 | typedef enum { |
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23 | SHELLC_NONE = 0, |
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24 | SHELLC_CLASS = 1, |
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25 | SHELLC_OBJECT = 2, |
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26 | SHELLC_FUNCTION = 4, |
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27 | SHELLC_ALIAS = 8, |
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28 | } SHELLC_TYPE; |
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29 | |
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30 | //! A struct for ShellElements (these are used as containers to identify an Input for what it is) |
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31 | struct ShellC_Element{ |
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32 | const char* name; //!< the Name of the Element to be completed. |
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33 | SHELLC_TYPE type; //!< the type of the Element |
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34 | }; |
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35 | |
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36 | //! A class for ... |
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37 | class ShellCompletion { |
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38 | |
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39 | public: |
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40 | ShellCompletion(ShellInput* input = NULL); |
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41 | virtual ~ShellCompletion(); |
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42 | |
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43 | bool autoComplete(ShellInput* input = NULL); |
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44 | bool classComplete(const char* classBegin); |
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45 | // long classMatch(const char* input, unsigned int* length); |
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46 | bool objectComplete(const char* objectBegin, long classID); |
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47 | // bool objectMatch(const char* objectBegin, long classID, unsigned int* length); |
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48 | bool functionComplete(const char* functionBegin, const char* className); |
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49 | // bool functionMatch(const char* functionBegin, long classID, unsigned int* length); |
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50 | bool aliasComplete(const char* aliasBegin); |
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51 | |
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52 | bool generalComplete(const char* begin, const char* displayAs = "%s", const char* addBack = NULL, const char* addFront = NULL); |
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53 | |
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54 | bool addToCompleteList(const std::list<const char*>* inputList, const char* completionBegin, SHELLC_TYPE type); |
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55 | bool addToCompleteList(const std::list<BaseObject*>* inputList, const char* completionBegin, SHELLC_TYPE type); |
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56 | void emptyCompletionList(); |
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57 | |
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58 | static const char* ShellCompletion::typeToString(SHELLC_TYPE type); |
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59 | |
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60 | private: |
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61 | std::list<ShellC_Element> completionList; //!< A list of completions, that are io. |
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62 | ShellInput* input; //!< the input this completion works on. |
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63 | }; |
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64 | |
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65 | #endif /* _SHELL_COMPLETION_H */ |
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