1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SOUND |
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17 | |
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18 | #include "sound_source.h" |
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19 | #include "sound_engine.h" |
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20 | |
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21 | #include "alincl.h" |
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22 | #include "compiler.h" |
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23 | |
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24 | using namespace std; |
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25 | |
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26 | /** |
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27 | * creates a SoundSource at position sourceNode with the SoundBuffer buffer |
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28 | */ |
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29 | SoundSource::SoundSource(const PNode* sourceNode, const SoundBuffer* buffer) |
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30 | { |
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31 | this->setClassID(CL_SOUND_SOURCE, "SoundSource"); |
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32 | |
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33 | ALenum result; |
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34 | |
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35 | // adding the Source to the SourcesList of the SoundEngine |
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36 | this->buffer = buffer; |
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37 | this->sourceNode = sourceNode; |
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38 | |
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39 | this->sourceID = 0; |
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40 | this->bPlay = false; |
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41 | } |
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42 | |
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43 | /** |
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44 | * deletes a SoundSource |
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45 | */ |
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46 | SoundSource::~SoundSource() |
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47 | { |
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48 | SoundEngine::getInstance()->pushALSource(this->sourceID); |
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49 | } |
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50 | |
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51 | /** |
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52 | * Plays back a SoundSource |
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53 | */ |
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54 | void SoundSource::play() |
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55 | { |
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56 | if (this->sourceID == 0) |
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57 | SoundEngine::getInstance()->popALSource(this->sourceID); |
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58 | alSourcePlay(this->sourceID); |
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59 | this->bPlay = true; |
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60 | } |
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61 | |
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62 | /** |
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63 | * Plays back buffer on this Source |
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64 | * @param buffer the buffer to play back on this Source |
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65 | */ |
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66 | void SoundSource::play(const SoundBuffer* buffer) |
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67 | { |
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68 | if (unlikely(this->sourceID == 0)) |
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69 | SoundEngine::getInstance()->popALSource(this->sourceID); |
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70 | |
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71 | alSourceStop(this->sourceID); |
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72 | alSourcei (this->sourceID, AL_BUFFER, buffer->getID()); |
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73 | alSourcePlay(this->sourceID); |
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74 | |
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75 | if (unlikely(this->buffer != NULL)) |
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76 | alSourcei (this->sourceID, AL_BUFFER, this->buffer->getID()); |
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77 | this->bPlay = true; |
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78 | } |
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79 | |
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80 | /** |
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81 | * Stops playback of a SoundSource |
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82 | */ |
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83 | void SoundSource::stop() |
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84 | { |
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85 | this->bPlay = false; |
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86 | alSourceStop(this->sourceID); |
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87 | SoundEngine::getInstance()->pushALSource(this->sourceID); |
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88 | } |
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89 | |
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90 | /** |
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91 | * Pauses Playback of a SoundSource |
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92 | */ |
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93 | void SoundSource::pause() |
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94 | { |
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95 | alSourcePause(this->sourceID); |
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96 | } |
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97 | |
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98 | /** |
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99 | * Rewinds Playback of a SoundSource |
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100 | */ |
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101 | void SoundSource::rewind() |
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102 | { |
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103 | alSourceRewind(this->sourceID); |
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104 | } |
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105 | |
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106 | /** |
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107 | * sets the RolloffFactor of the Sound emitted from the SoundSource |
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108 | * @param rolloffFactor The Factor described |
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109 | |
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110 | this tells openAL how fast the Sounds decay outward from the Source |
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111 | */ |
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112 | void SoundSource::setRolloffFactor(ALfloat rolloffFactor) |
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113 | { |
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114 | alSourcef(this->sourceID, AL_ROLLOFF_FACTOR, rolloffFactor); |
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115 | } |
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116 | |
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