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source: orxonox.OLD/branches/presentation/src/lib/collision_reaction/collision_reaction.h @ 10699

Last change on this file since 10699 was 10013, checked in by patrick, 18 years ago

merged the collision reaction branche back to trunk

File size: 875 bytes
Line 
1/*!
2 * @file collision_reaction.h
3 *  Definition of a generic collision reaction
4 */
5
6#ifndef _COLLISION_REACTION_H
7#define _COLLISION_REACTION_H
8
9#include "base_object.h"
10
11class WorldEntity;
12
13namespace CoRe
14{
15
16  class Collision;
17
18  //! A class representing a simple collision
19  class CollisionReaction : public BaseObject
20  {
21    ObjectListDeclaration(CollisionReaction);
22  public:
23    CollisionReaction();
24    virtual ~CollisionReaction();
25
26    virtual void reactToCollision(Collision* collision) = 0;
27
28    /** use this to do some collision offline calculations, only called for bContinuousPoll == true */
29    inline bool isContinuousPoll() const { return this->bContinuousPoll; }
30
31  private:
32    bool                    bContinuousPoll;       //!< if true the collision rection function is also called, if there was no collision
33  };
34
35}
36#endif /* _COLLISION_REACTION_H */
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