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source: orxonox.OLD/branches/presentation/src/lib/collision_reaction @ 9232

Name Size Rev Age Author Last Change
../
collision.cc 954 bytes 8190   18 years patrick trunk: merged the cr branche to trunk
collision.h 3.0 KB 8490   18 years patrick merged the bsp branche back to trunk
collision_event.cc 774 bytes 8190   18 years patrick trunk: merged the cr branche to trunk
collision_event.h 2.8 KB 8894   18 years patrick merged the branche single_player_map with the trunk
collision_handle.cc 9.4 KB 9187   18 years patrick well… it does… but at which price?
collision_handle.h 2.5 KB 8490   18 years patrick merged the bsp branche back to trunk
collision_reaction.cc 762 bytes 8190   18 years patrick trunk: merged the cr branche to trunk
collision_reaction.h 850 bytes 8490   18 years patrick merged the bsp branche back to trunk
cr_defs.h 1.1 KB 9062   18 years patrick merged branche single_player_map back to trunk
cr_engine.cc 4.3 KB 8490   18 years patrick merged the bsp branche back to trunk
cr_engine.h 3.8 KB 9126   18 years patrick different collision reactions for npcs and full walk ability
cr_object_damage.cc 2.2 KB 9185   18 years patrick class ids and some debug stuff
cr_object_damage.h 515 bytes 8190   18 years patrick trunk: merged the cr branche to trunk
cr_physics_full_walk.cc 5.3 KB 9125   18 years patrick added the full walk stuff
cr_physics_full_walk.h 611 bytes 9125   18 years patrick added the full walk stuff
cr_physics_ground_walk.cc 3.0 KB 9130   18 years patrick segfault removed
cr_physics_ground_walk.h 623 bytes 8894   18 years patrick merged the branche single_player_map with the trunk
Makefile.am 800 bytes 9123   18 years patrick more collision reaction stuff
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