[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[6437] | 12 | main-programmer: Benjamin Grauer |
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[10698] | 13 | co-programmer: Benjamin Knecht |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[6437] | 18 | #include "hud.h" |
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[1853] | 19 | |
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[6441] | 20 | #include "state.h" |
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[8976] | 21 | #include "debug.h" |
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[6441] | 22 | |
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[6442] | 23 | #include "world_entities/weapons/weapon_manager.h" |
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[10717] | 24 | #include "glgui.h" |
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[8448] | 25 | #include "glgui_widget.h" |
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[10368] | 26 | #include "glgui_box.h" |
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| 27 | #include "glgui_bar.h" |
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| 28 | #include "elements/glgui_energywidgetvertical.h" |
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[6442] | 29 | |
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[8518] | 30 | #include "glgui_inputline.h" |
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| 31 | #include "specials/glgui_notifier.h" |
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[8994] | 32 | #include "elements/glgui_radar.h" |
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[10368] | 33 | #include "world_entities/space_ships/space_ship.h" |
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[8518] | 34 | |
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[8996] | 35 | |
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| 36 | |
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| 37 | /// HACK |
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| 38 | #include "player.h" |
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| 39 | #include "playable.h" |
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| 40 | |
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[9869] | 41 | ObjectListDefinition(Hud); |
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[3245] | 42 | /** |
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[4838] | 43 | * standard constructor |
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| 44 | * @todo this constructor is not jet implemented - do it |
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[3245] | 45 | */ |
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[6437] | 46 | Hud::Hud () |
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[3365] | 47 | { |
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[9869] | 48 | this->registerObject(this, Hud::_objectList); |
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[4320] | 49 | |
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[6441] | 50 | //this->setSize2D( |
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[6442] | 51 | this->weaponManager = NULL; |
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[10368] | 52 | this->weaponManagerSecondary = NULL; |
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[6440] | 53 | this->energyWidget = NULL; |
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| 54 | this->shieldWidget = NULL; |
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[10698] | 55 | this->healthWidget = NULL; |
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| 56 | this->leftRect = NULL; |
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| 57 | this->rightRect = NULL; |
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[6441] | 58 | this->resX = 1; |
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| 59 | this->resY = 1; |
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[10748] | 60 | this->leftHit = NULL; |
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| 61 | this->rightHit = NULL; |
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| 62 | this->ifinit = true; |
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[10752] | 63 | |
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| 64 | this->barSocket = NULL; |
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| 65 | this->_radar = NULL; |
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| 66 | this->inputLine = NULL; |
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| 67 | this->notifier = NULL; |
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| 68 | this->topRect = NULL; |
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| 69 | this->bottomRect = NULL; |
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| 70 | this->middleRect = NULL; |
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[6442] | 71 | |
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[10752] | 72 | this->init(); |
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[10717] | 73 | |
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[10698] | 74 | |
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[3365] | 75 | } |
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[1853] | 76 | |
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| 77 | |
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[3245] | 78 | /** |
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[4838] | 79 | * standard deconstructor |
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[3245] | 80 | */ |
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[6437] | 81 | Hud::~Hud () |
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[3543] | 82 | { |
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[10752] | 83 | if (this->inputLine) delete this->inputLine; |
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| 84 | if (this->notifier) delete this->notifier; |
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| 85 | if (this->leftHit) delete this->leftHit; |
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| 86 | if (this->rightHit) delete this->rightHit; |
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[8994] | 87 | |
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[10752] | 88 | if (this->_radar) delete this->_radar; |
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| 89 | if (this->barSocket) delete this->barSocket; |
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| 90 | if (this->rightRect) delete this->rightRect; |
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| 91 | if (this->leftRect) delete this->leftRect; |
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| 92 | if (this->topRect) delete this->topRect; |
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| 93 | if (this->bottomRect) delete this->bottomRect; |
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| 94 | if (this->middleRect) delete this->middleRect; |
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[10716] | 95 | |
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[10698] | 96 | |
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[10368] | 97 | //if (this->shipValuesBox != NULL) |
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| 98 | //delete this->shipValuesBox; |
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| 99 | |
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[3543] | 100 | // delete what has to be deleted here |
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| 101 | } |
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[6438] | 102 | |
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[10716] | 103 | void Hud::init() |
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| 104 | { |
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| 105 | this->overlayPercentage = 40; |
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| 106 | this->overlayActive = false; |
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| 107 | this->rightRect = new OrxGui::GLGuiImage(); |
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| 108 | this->leftRect = new OrxGui::GLGuiImage(); |
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| 109 | this->topRect = new OrxGui::GLGuiImage(); |
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| 110 | this->bottomRect = new OrxGui::GLGuiImage(); |
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| 111 | this->middleRect = new OrxGui::GLGuiImage(); |
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[6438] | 112 | |
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[10716] | 113 | this->inputLine = new OrxGui::GLGuiInputLine(); |
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| 114 | this->inputLine->setParent2D(this); |
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| 115 | this->notifier = new OrxGui::GLGuiNotifier(); |
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| 116 | this->notifier->setParent2D(this); |
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| 117 | notifier->setAbsCoor2D(100,100); |
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| 118 | |
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[10741] | 119 | |
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[10716] | 120 | |
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| 121 | this->_radar = new OrxGui::GLGuiRadar(); |
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| 122 | this->radarCenterNode = NULL; |
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| 123 | |
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| 124 | this->subscribeEvent(ES_ALL, EV_VIDEO_RESIZE); |
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| 125 | this->subscribeEvent(ES_ALL, SDLK_TAB); |
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| 126 | |
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| 127 | if (this->playmode == FirstPerson) |
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| 128 | { |
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[10741] | 129 | /*this->topHit = new OrxGui::GLGuiImage(); |
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[10716] | 130 | this->topHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 131 | this->topHit->setParent2D(this->middleRect); |
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[10741] | 132 | this->topHit->setAbsDir2D(-1.5708); |
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[10716] | 133 | |
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| 134 | this->bottomHit = new OrxGui::GLGuiImage(); |
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| 135 | this->bottomHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 136 | this->bottomHit->setParent2D(this->middleRect); |
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[10741] | 137 | this->bottomHit->setAbsDir2D(1.5708);*/ |
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| 138 | |
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| 139 | this->barSocket = new OrxGui::GLGuiImage(); |
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| 140 | this->barSocket->loadImageFromFile("textures/gui/gui_barSocket.png"); |
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| 141 | this->barSocket->setParent2D(this->bottomRect); |
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[10716] | 142 | |
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| 143 | this->leftHit = new OrxGui::GLGuiImage(); |
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[10753] | 144 | this->leftHit->loadImageFromFile("textures/gui/gui_hitbarl.png"); |
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[10716] | 145 | this->leftHit->setParent2D(this->middleRect); |
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| 146 | |
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[10748] | 147 | |
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[10716] | 148 | this->rightHit = new OrxGui::GLGuiImage(); |
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| 149 | this->rightHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 150 | this->rightHit->setParent2D(this->middleRect); |
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| 151 | |
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[10741] | 152 | |
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[10716] | 153 | this->leftRect->setParent2D(this); |
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| 154 | this->rightRect->setParent2D(this); |
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| 155 | } |
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| 156 | |
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| 157 | //this->shipValuesBox = NULL; |
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| 158 | } |
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| 159 | |
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| 160 | |
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[6438] | 161 | void Hud::loadParams(const TiXmlElement* root) |
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| 162 | { |
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[6512] | 163 | Element2D::loadParams(root); |
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[6438] | 164 | } |
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| 165 | |
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[8518] | 166 | void Hud::notifyUser(const std::string& message) |
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[6438] | 167 | { |
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[8518] | 168 | this->notifier->pushNotifyMessage(message); |
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[6438] | 169 | } |
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| 170 | |
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[8518] | 171 | void Hud::setBackGround() |
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| 172 | {} |
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| 173 | |
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[8145] | 174 | void Hud::setEnergyWidget(OrxGui::GLGuiWidget* widget) |
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[6438] | 175 | { |
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[10368] | 176 | //if (this->shipValuesBox == NULL) |
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| 177 | //this->createShipValuesBox(); |
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| 178 | |
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[6440] | 179 | // decopple old widget |
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| 180 | if (this->energyWidget != NULL) |
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| 181 | { |
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| 182 | this->energyWidget->hide(); |
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| 183 | } |
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[6438] | 184 | |
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[6440] | 185 | this->energyWidget = widget; |
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| 186 | if (this->energyWidget != NULL) |
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| 187 | { |
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[10368] | 188 | //this->energyWidget->shiftDir2D(270); |
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| 189 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedName("Electronics"); |
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| 190 | //this->shipValuesBox->pack(this->energyWidget); |
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| 191 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setStandardSettings(); |
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| 192 | this->energyWidget->setParent2D(this->leftRect); |
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[10449] | 193 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedImage("textures/gui/gui_electronics_icon.png"); |
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[6440] | 194 | this->energyWidget->show(); |
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[8518] | 195 | /* this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 196 | this->energyWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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[6440] | 197 | } |
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| 198 | |
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[10698] | 199 | this->updateResolution(); |
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[6438] | 200 | } |
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| 201 | |
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[10698] | 202 | void Hud::setShieldWidget(OrxGui::GLGuiWidget* widget) |
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[10368] | 203 | { |
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| 204 | /* |
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| 205 | if (this->shipValuesBox == NULL) |
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| 206 | this->createShipValuesBox(); |
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| 207 | */ |
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[6438] | 208 | |
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[10368] | 209 | // decopple old widget |
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| 210 | if (this->shieldWidget != NULL) |
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| 211 | { |
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| 212 | this->shieldWidget->hide(); |
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| 213 | } |
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| 214 | |
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| 215 | this->shieldWidget = widget; |
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| 216 | if (this->shieldWidget != NULL) |
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| 217 | { |
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| 218 | //this->shieldWidget->shiftDir2D(270); |
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| 219 | //this->shipValuesBox->pack(this->shieldWidget); |
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| 220 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setStandardSettings(); |
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| 221 | this->shieldWidget->setParent2D(this->leftRect); |
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[10449] | 222 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setDisplayedImage("textures/gui/gui_shield_icon.png"); |
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[10368] | 223 | this->shieldWidget->show(); |
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| 224 | /* this->shieldWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 225 | this->shieldWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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| 226 | } |
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| 227 | else |
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| 228 | printf("schild im hud nicht uebergeben!!!!!!!!!!!!!!!!!!!!!!!!!"); |
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| 229 | |
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| 230 | this->updateResolution(); |
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| 231 | } |
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| 232 | |
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[10698] | 233 | void Hud::setHealthWidget(OrxGui::GLGuiWidget* widget) |
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[10368] | 234 | { |
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[10698] | 235 | if( this->playmode == FirstPerson ) |
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| 236 | { |
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| 237 | this->healthWidget = new OrxGui::GLGuiBar(); |
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| 238 | dynamic_cast<OrxGui::GLGuiBar*> (this->healthWidget)->setMaximum(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->maximum()); |
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| 239 | dynamic_cast<OrxGui::GLGuiBar*> (this->healthWidget)->setValue(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->value()); |
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| 240 | this->healthWidget->setParent2D(this->barSocket); |
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| 241 | } |
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| 242 | else |
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| 243 | { |
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| 244 | /* |
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| 245 | if (this->shipValuesBox == NULL) |
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| 246 | this->createShipValuesBox(); |
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| 247 | */ |
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| 248 | |
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| 249 | // decopple old widget |
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| 250 | if (this->healthWidget != NULL) |
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| 251 | { |
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| 252 | this->healthWidget->hide(); |
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| 253 | } |
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| 254 | |
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| 255 | this->healthWidget = widget; |
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| 256 | if (this->healthWidget != NULL) |
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| 257 | { |
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| 258 | //this->healthWidget->shiftDir2D(270); |
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| 259 | //this->shipValuesBox->pack(this->healthWidget); |
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| 260 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->healthWidget)->setStandardSettings(); |
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| 261 | this->healthWidget->setParent2D(this->leftRect); |
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| 262 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->healthWidget)->setDisplayedImage("textures/gui/gui_health_icon.png"); |
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| 263 | this->healthWidget->show(); |
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| 264 | /* this->healthWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 265 | this->healthWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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| 266 | } |
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| 267 | } |
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[6438] | 268 | |
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[10698] | 269 | this->updateResolution(); |
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| 270 | } |
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| 271 | |
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| 272 | |
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| 273 | void Hud::setImplantWidget(OrxGui::GLGuiWidget* widget) |
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| 274 | { |
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| 275 | //if (this->shipValuesBox == NULL) |
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| 276 | //this->createShipValuesBox(); |
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| 277 | |
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| 278 | // decopple old widget |
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| 279 | if (this->implantWidget != NULL) |
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[10368] | 280 | { |
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[10698] | 281 | this->implantWidget->hide(); |
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[10368] | 282 | } |
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| 283 | |
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[10698] | 284 | this->implantWidget = widget; |
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| 285 | if (this->implantWidget != NULL) |
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[10368] | 286 | { |
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[10698] | 287 | //this->energyWidget->shiftDir2D(270); |
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| 288 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedName("Electronics"); |
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| 289 | //this->shipValuesBox->pack(this->energyWidget); |
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| 290 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setStandardSettings(); |
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| 291 | this->implantWidget->setParent2D(this->leftRect); |
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| 292 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->implantWidget)->setDisplayedImage("textures/gui/gui_electronics_icon.png"); |
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| 293 | this->implantWidget->show(); |
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| 294 | /* this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 295 | this->energyWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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[10368] | 296 | } |
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| 297 | |
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| 298 | this->updateResolution(); |
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| 299 | } |
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| 300 | |
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| 301 | void Hud::setWeaponManager(WeaponManager* weaponMan, WeaponManager* weaponManSec) |
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[6442] | 302 | { |
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[10368] | 303 | //clearWeaponManager(); |
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| 304 | |
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| 305 | //Hide all widgets |
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[6442] | 306 | if (this->weaponManager != NULL) |
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| 307 | { |
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| 308 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
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| 309 | { |
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| 310 | Weapon* weapon = this->weaponManager->getWeapon(i); |
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| 311 | if (weapon != NULL) |
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| 312 | { |
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| 313 | weapon->getEnergyWidget()->hide(); |
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[10368] | 314 | //this->weaponsWidgetsPrim.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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[6442] | 315 | } |
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| 316 | } |
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| 317 | } |
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| 318 | |
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[10368] | 319 | if (this->weaponManagerSecondary != NULL) |
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| 320 | { |
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| 321 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
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| 322 | { |
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| 323 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
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| 324 | if (weapon != NULL) |
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| 325 | { |
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| 326 | weapon->getEnergyWidget()->hide(); |
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| 327 | //this->weaponsWidgetsSec.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 328 | } |
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| 329 | } |
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| 330 | } |
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| 331 | |
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[6442] | 332 | this->weaponManager = weaponMan; |
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[10368] | 333 | this->weaponManagerSecondary = weaponManSec; |
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[6442] | 334 | |
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[6445] | 335 | this->updateWeaponManager(); |
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[8996] | 336 | // this->updateResolution(); |
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[6438] | 337 | } |
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| 338 | |
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[10368] | 339 | /* |
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| 340 | void Hud::clearWeaponManager() |
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| 341 | { |
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| 342 | //Hide all widgets |
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| 343 | if (this->weaponManager != NULL) |
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| 344 | { |
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| 345 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
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| 346 | { |
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| 347 | Weapon* weapon = this->weaponManager->getWeapon(i); |
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| 348 | if (weapon != NULL) |
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| 349 | { |
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| 350 | weapon->getEnergyWidget()->hide(); |
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| 351 | //this->weaponsWidgetsPrim.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 352 | } |
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| 353 | } |
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| 354 | } |
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| 355 | |
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| 356 | if (this->weaponManagerSecondary != NULL) |
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| 357 | { |
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| 358 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
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| 359 | { |
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| 360 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
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| 361 | if (weapon != NULL) |
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| 362 | { |
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| 363 | weapon->getEnergyWidget()->hide(); |
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| 364 | //this->weaponsWidgetsSec.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 365 | } |
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| 366 | } |
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| 367 | } |
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| 368 | |
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| 369 | //this->weaponsWidgetsPrim.clear(); |
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| 370 | //this->weaponsWidgetsSec.clear(); |
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| 371 | } |
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| 372 | */ |
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| 373 | |
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[10716] | 374 | void Hud::setMode(Hud::Playmode playmode) |
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| 375 | { |
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| 376 | this->playmode = playmode; |
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| 377 | this->init(); |
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| 378 | } |
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| 379 | |
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[6443] | 380 | void Hud::updateWeaponManager() |
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| 381 | { |
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| 382 | // hide all the Widgets |
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[10368] | 383 | |
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| 384 | std::list<OrxGui::GLGuiEnergyWidgetVertical*>::iterator weaponWidget; |
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| 385 | for (weaponWidget = this->weaponsWidgetsPrim.begin(); weaponWidget != this->weaponsWidgetsPrim.end(); weaponWidget++) |
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[6443] | 386 | { |
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| 387 | (*weaponWidget)->hide(); |
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| 388 | } |
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[10368] | 389 | this->weaponsWidgetsPrim.clear(); |
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[6442] | 390 | |
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[10368] | 391 | for (weaponWidget = this->weaponsWidgetsSec.begin(); weaponWidget != this->weaponsWidgetsSec.end(); weaponWidget++) |
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| 392 | { |
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| 393 | (*weaponWidget)->hide(); |
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| 394 | } |
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| 395 | this->weaponsWidgetsSec.clear(); |
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| 396 | |
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| 397 | |
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[6443] | 398 | // add all that we need again. |
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[10368] | 399 | |
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[6443] | 400 | if (this->weaponManager != NULL) |
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| 401 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
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| 402 | { |
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[8518] | 403 | Weapon* weapon = this->weaponManager->getWeapon(i); |
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| 404 | if (weapon != NULL) |
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| 405 | { |
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[9406] | 406 | //PRINTF(0)("WEAPON %s::%s in Slots\n", weapon->getClassCName(), weapon->getName()); |
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[10741] | 407 | if (this->playmode != FirstPerson) |
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| 408 | weapon->getEnergyWidget()->setParent2D(this->rightRect); |
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| 409 | else |
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| 410 | weapon->getEnergyWidget()->setParent2D(this->bottomRect); |
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[8518] | 411 | weapon->getEnergyWidget()->show(); |
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[8619] | 412 | weapon->getEnergyWidget()->setBackgroundColor(Color(.8,.2,.11, 0.1)); |
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[8518] | 413 | weapon->getEnergyWidget()->setFrontColor(Color( .2,.5,.7,.6)); |
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[10368] | 414 | weapon->getEnergyWidget()->setWidgetSize(120,30); |
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| 415 | //weapon->getEnergyWidget()->frontMaterial().setTransparency(.6); |
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| 416 | this->weaponsWidgetsPrim.push_back(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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[8518] | 417 | } |
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[6443] | 418 | } |
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[10368] | 419 | |
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| 420 | if (this->weaponManagerSecondary != NULL) |
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| 421 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
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| 422 | { |
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| 423 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
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| 424 | if (weapon != NULL) |
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| 425 | { |
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| 426 | //PRINTF(0)("WEAPON %s::%s in Slots\n", weapon->getClassCName(), weapon->getName()); |
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| 427 | weapon->getEnergyWidget()->setParent2D(this->rightRect); |
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| 428 | weapon->getEnergyWidget()->show(); |
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| 429 | weapon->getEnergyWidget()->setBackgroundColor(Color(.8,.2,.11, 0.1)); |
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| 430 | weapon->getEnergyWidget()->setFrontColor(Color( .2,.5,.7,.6)); |
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| 431 | weapon->getEnergyWidget()->setWidgetSize(150,50); |
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| 432 | //weapon->getEnergyWidget()->frontMaterial().setTransparency(.6); |
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| 433 | this->weaponsWidgetsSec.push_back(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 434 | } |
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| 435 | } |
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| 436 | |
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[6443] | 437 | this->updateResolution(); |
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[10368] | 438 | |
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[6443] | 439 | } |
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| 440 | |
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[8145] | 441 | void Hud::addWeaponWidget(OrxGui::GLGuiWidget* widget) |
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[8518] | 442 | {} |
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[6438] | 443 | |
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[8145] | 444 | void Hud::removeWeaponWidget(OrxGui::GLGuiWidget* widget) |
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[8518] | 445 | {} |
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[6438] | 446 | |
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[10744] | 447 | void Hud::getHit() |
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| 448 | { |
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| 449 | this->leftHit->show(); |
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| 450 | this->rightHit->show(); |
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[10748] | 451 | hitBarCount = 0.33; |
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[10744] | 452 | } |
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| 453 | |
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[10748] | 454 | void Hud::tick(float dt) |
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| 455 | { |
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| 456 | |
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| 457 | if (this->playmode == FirstPerson && this->leftHit != NULL) |
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| 458 | { |
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| 459 | if (this->ifinit) |
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| 460 | { |
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| 461 | this->leftHit->shiftDir2D(3.1416); |
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| 462 | this->ifinit = false; |
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| 463 | } |
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| 464 | if (this->leftHit->isVisible()) |
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| 465 | hitBarCount -= dt; |
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| 466 | if (hitBarCount < 0) |
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| 467 | { |
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| 468 | hitBarCount = 0; |
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| 469 | this->leftHit->hide(); |
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| 470 | this->rightHit->hide(); |
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| 471 | } |
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| 472 | } |
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| 473 | } |
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| 474 | |
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[6441] | 475 | void Hud::updateResolution() |
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| 476 | { |
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[6498] | 477 | this->resX = State::getResX(); |
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| 478 | this->resY = State::getResY(); |
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[8976] | 479 | |
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[10716] | 480 | this->setSize2D(this->resX, this->resY); |
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[10698] | 481 | if( this->playmode != FirstPerson ) |
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| 482 | { |
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| 483 | this->notifier->setAbsCoor2D(0.7 * this->resX, 0.3 * this->resY); |
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| 484 | this->notifier->setWidgetSize(0.25 * this->resX, 0.6 * this->resY); |
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| 485 | } |
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[8976] | 486 | |
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[10368] | 487 | int overlayWidth = 0; |
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| 488 | if (overlayPercentage >= 20) |
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| 489 | overlayWidth = this->resX * (overlayPercentage)/(200); |
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| 490 | else |
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[10698] | 491 | overlayWidth = this->resX / 10; // fixed warning! |
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[10368] | 492 | //if (overlayWidth < 100) |
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| 493 | //overlayWidth = 100; |
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[8995] | 494 | |
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[10368] | 495 | this->rightRect->hide(); |
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| 496 | this->leftRect->hide(); |
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[10698] | 497 | |
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| 498 | if( this->playmode != FirstPerson ) |
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| 499 | { |
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[10716] | 500 | |
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[10698] | 501 | this->leftRect->setWidgetSize(float(overlayWidth), float(this->resY)); |
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| 502 | this->leftRect->setAbsCoor2D(0,0); |
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[10736] | 503 | this->leftRect->setBackgroundTexture(Texture()); |
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[10698] | 504 | this->leftRect->setBackgroundColor(Color(0,0,0.7,0.2)); |
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| 505 | this->leftRect->setForegroundTexture(Texture()); |
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[10736] | 506 | this->leftRect->setForegroundColor(Color(0,0,0,0)); |
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[10716] | 507 | |
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[10698] | 508 | this->rightRect->setWidgetSize(float(overlayWidth), float(this->resY)); |
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| 509 | this->rightRect->setAbsCoor2D(this->resX - overlayWidth,0); |
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[10736] | 510 | this->rightRect->setBackgroundTexture(Texture()); |
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[10698] | 511 | this->rightRect->setBackgroundColor(Color(0,0,0.7,0.2)); |
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| 512 | this->rightRect->setForegroundTexture(Texture()); |
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[10736] | 513 | this->rightRect->setForegroundColor(Color(0,0,0,0)); |
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[10698] | 514 | } |
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| 515 | else |
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| 516 | { |
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[10736] | 517 | this->bottomRect->setParent2D(this); |
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| 518 | this->bottomRect->setWidgetSize(float(this->resX), float(overlayWidth)); |
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| 519 | this->bottomRect->setAbsCoor2D(0, this->resY - overlayWidth); |
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| 520 | |
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| 521 | this->topRect->setParent2D(this); |
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| 522 | this->topRect->setWidgetSize(float(this->resX), float(overlayWidth)); |
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| 523 | this->topRect->setAbsCoor2D(0, 0); |
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| 524 | |
---|
| 525 | this->middleRect->setParent2D(this); |
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[10741] | 526 | this->middleRect->setWidgetSize(float(this->resY)/2, float(this->resY)/2); |
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| 527 | this->middleRect->setAbsCoor2D(float(this->resX)/4, float(this->resY)/4/*float(this->resX/2), float(this->resY/2)*/); |
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[10736] | 528 | |
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[10741] | 529 | /*this->bottomHit->setRelCoor2D(0, this->resY/4); |
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| 530 | this->bottomHit->setWidgetSize(this->resX/8, this->resX/3); |
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[10736] | 531 | this->bottomHit->show(); |
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| 532 | this->topHit->setRelCoor2D(0, -this->resY/4); |
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[10741] | 533 | this->topHit->setWidgetSize(this->resX/8, this->resX/3); |
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| 534 | this->topHit->show();*/ |
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| 535 | this->leftHit->setRelCoor2D(0, 0); |
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| 536 | this->leftHit->setWidgetSize(this->resX/9, this->resX/3); |
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[10748] | 537 | this->leftHit->hide(); |
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[10741] | 538 | this->rightHit->setRelCoor2D(this->resX/3, 0); |
---|
| 539 | this->rightHit->setWidgetSize(this->resX/9, this->resX/3); |
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| 540 | this->rightHit->hide(); |
---|
[10717] | 541 | |
---|
[10741] | 542 | this->barSocket->setWidgetSize(overlayWidth, overlayWidth); |
---|
| 543 | this->barSocket->setRelCoor2D(this->resX - overlayWidth, 0); |
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[10748] | 544 | this->barSocket->show(); |
---|
[10741] | 545 | |
---|
[10736] | 546 | //this->middleRect->show(); |
---|
| 547 | |
---|
| 548 | |
---|
[10698] | 549 | } |
---|
[10368] | 550 | |
---|
[10736] | 551 | if (this->overlayActive) |
---|
[10368] | 552 | { |
---|
| 553 | this->rightRect->show(); |
---|
| 554 | this->leftRect->show(); |
---|
| 555 | } |
---|
| 556 | |
---|
| 557 | |
---|
[8996] | 558 | if (State::getPlayer() && State::getPlayer()->getPlayable() && State::getObjectManager()) |
---|
| 559 | { |
---|
[9869] | 560 | PRINTF(4)("UPDATING RADAR\n"); |
---|
[10698] | 561 | if( this->playmode != FirstPerson ) |
---|
| 562 | this->_radar->setParent2D(this->leftRect); |
---|
| 563 | else |
---|
| 564 | this->_radar->setParent2D(this->topRect); |
---|
[10368] | 565 | if (radarCenterNode == NULL) |
---|
| 566 | this->_radar->setCenterNode(State::getPlayer()->getPlayable()); |
---|
| 567 | else |
---|
| 568 | this->_radar->setCenterNode(this->radarCenterNode); |
---|
| 569 | |
---|
| 570 | //this->_radar->addEntityList(&State::getObjectManager()->getEntityList((OM_LIST)(State::getPlayer()->getPlayable()->getOMListNumber()+1)), Color(.4, .4, 1.0)); |
---|
| 571 | this->_radar->addEntityList(&State::getObjectManager()->getEntityList(OM_GROUP_00), Color(1, 0, 0)); |
---|
| 572 | this->_radar->addEntityList(&State::getObjectManager()->getEntityList(OM_GROUP_01), Color(0, 0, 1)); |
---|
| 573 | this->_radar->setAbsCoor2D(0, 0.01 * this->resY); |
---|
| 574 | this->_radar->setWidgetSize(overlayWidth, overlayWidth); |
---|
[9014] | 575 | this->_radar->setRange(300); |
---|
[8996] | 576 | this->_radar->show(); |
---|
[10368] | 577 | |
---|
| 578 | int statWidgetsNumber = 0; |
---|
[10698] | 579 | float expectedHealthSizeX = 0; |
---|
| 580 | float expectedHealthSizeY = 0; |
---|
[10368] | 581 | float newSizeY = 0; float newSizeX = 0; |
---|
| 582 | float moduloWidth = 0; |
---|
| 583 | |
---|
[10698] | 584 | if( this->playmode != FirstPerson ) |
---|
| 585 | { |
---|
| 586 | if (this->healthWidget != NULL) |
---|
| 587 | { |
---|
| 588 | expectedHealthSizeX = 150; |
---|
| 589 | expectedHealthSizeY = 50; |
---|
| 590 | statWidgetsNumber++; |
---|
| 591 | } |
---|
[10368] | 592 | |
---|
[10698] | 593 | if (this->shieldWidget != NULL) |
---|
| 594 | statWidgetsNumber++; |
---|
| 595 | |
---|
| 596 | if (this->energyWidget != NULL) |
---|
| 597 | statWidgetsNumber++; |
---|
| 598 | |
---|
[10721] | 599 | if ((expectedHealthSizeY * statWidgetsNumber) > overlayWidth) |
---|
[10698] | 600 | { |
---|
| 601 | newSizeY = overlayWidth / float(statWidgetsNumber); |
---|
| 602 | newSizeX = expectedHealthSizeX; |
---|
| 603 | PRINTF(0)("Statwidgets resized\n"); |
---|
| 604 | } |
---|
| 605 | else |
---|
| 606 | { |
---|
| 607 | newSizeY = expectedHealthSizeY; |
---|
| 608 | newSizeX = expectedHealthSizeX; |
---|
| 609 | moduloWidth = int(overlayWidth) % int(expectedHealthSizeY * statWidgetsNumber); |
---|
| 610 | } |
---|
| 611 | |
---|
| 612 | float posY = overlayWidth + newSizeX; |
---|
| 613 | |
---|
| 614 | if (this->healthWidget != NULL) |
---|
| 615 | { |
---|
| 616 | this->healthWidget->setSize2D(newSizeX, newSizeY); |
---|
| 617 | this->healthWidget->setRelCoor2D((statWidgetsNumber - 1) * newSizeY + 3 * moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 618 | } |
---|
| 619 | if (this->shieldWidget != NULL) |
---|
| 620 | { |
---|
| 621 | this->shieldWidget->setSize2D(newSizeX, newSizeY); |
---|
| 622 | this->shieldWidget->setRelCoor2D((statWidgetsNumber - 2) * newSizeY + 2 *moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 623 | } |
---|
| 624 | if (this->energyWidget != NULL) |
---|
| 625 | { |
---|
| 626 | this->energyWidget->setSize2D(newSizeX, newSizeY); |
---|
| 627 | this->energyWidget->setRelCoor2D(moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 628 | } |
---|
| 629 | } |
---|
| 630 | else |
---|
| 631 | { |
---|
| 632 | this->barSocket->setParent2D(this->bottomRect); |
---|
| 633 | this->barSocket->setWidgetSize( float(overlayWidth), float(overlayWidth)); |
---|
| 634 | this->barSocket->setRelCoor2D(0,this->resX - float(overlayWidth)); |
---|
| 635 | |
---|
| 636 | this->healthWidget->setRelCoor2D(10,-20); |
---|
| 637 | } |
---|
| 638 | |
---|
[10368] | 639 | |
---|
| 640 | /* |
---|
[10698] | 641 | if (this->healthWidget != NULL) |
---|
| 642 | this->healthWidget->setRelCoor2D(100,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 643 | if (this->shieldWidget != NULL) |
---|
[10698] | 644 | this->shieldWidget->setRelCoor2D(60,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 645 | if (this->energyWidget != NULL) |
---|
[10698] | 646 | this->energyWidget->setRelCoor2D(20,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 647 | */ |
---|
[10698] | 648 | //this->shieldWidget->setRelCoor2D(0.1*this->resX + this->healthWidget->getSizeX2D(),0); |
---|
| 649 | //this->energyWidget->setRelCoor2D(0.1*this->resX + this->healthWidget->getSizeX2D() + this->shieldWidget->getSizeX2D(),0); |
---|
[8996] | 650 | } |
---|
| 651 | |
---|
[10368] | 652 | /* |
---|
| 653 | if (this->shipValuesBox != NULL) |
---|
[6441] | 654 | { |
---|
[10368] | 655 | this->shipValuesBox->setAbsCoor2D(0.2 * this->resX, 0.4 * this->resY); |
---|
| 656 | this->shipValuesBox->setWidgetSize(.4 * this->resX, 0.1 * this->resY); |
---|
[6441] | 657 | } |
---|
[10368] | 658 | else |
---|
| 659 | createShipValuesBox(); |
---|
| 660 | */ |
---|
[6442] | 661 | |
---|
[10368] | 662 | std::list<OrxGui::GLGuiEnergyWidgetVertical*>::iterator weaponWidget; |
---|
| 663 | Vector2D pos = Vector2D(overlayWidth, 0.4*this->resY); |
---|
| 664 | float largestWidgetSizeX = 0; |
---|
| 665 | //PRINTF(0)("Cur Pos: %f,%f\n",pos.x,pos.y); |
---|
| 666 | // out of reasons i can't get behind, this version is segfaulting when calling getSizeX2D or getSizeY2D. the other |
---|
| 667 | // element2D- related function works tough.. :s |
---|
[6442] | 668 | |
---|
[10368] | 669 | for (weaponWidget = this->weaponsWidgetsPrim.begin(); weaponWidget != this->weaponsWidgetsPrim.end(); weaponWidget++) |
---|
[6442] | 670 | { |
---|
[10368] | 671 | float ySize = (*weaponWidget)->getSizeY2D(); |
---|
| 672 | float xSize = (*weaponWidget)->getSizeX2D(); |
---|
| 673 | if (xSize > largestWidgetSizeX) |
---|
| 674 | largestWidgetSizeX = xSize; |
---|
| 675 | if (pos.x < ySize) |
---|
[8987] | 676 | { |
---|
[10368] | 677 | pos.x = overlayWidth; |
---|
| 678 | pos.y += largestWidgetSizeX; |
---|
| 679 | } |
---|
| 680 | pos.x -= ySize; |
---|
| 681 | (*weaponWidget)->setAbsCoor2D(pos.x + this->rightRect->getAbsCoor2D().x, pos.y); |
---|
| 682 | //(*weaponWidget)->setAbsCoor2D(0,100); |
---|
| 683 | (*weaponWidget)->show(); |
---|
| 684 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); |
---|
| 685 | } |
---|
| 686 | |
---|
| 687 | weaponWidget = this->weaponsWidgetsSec.begin(); |
---|
| 688 | float expectedWidgetSizeY = 0; |
---|
| 689 | if (weaponWidget != this->weaponsWidgetsSec.end()) |
---|
| 690 | { |
---|
| 691 | expectedWidgetSizeY = (*weaponWidget)->getSizeY2D(); |
---|
| 692 | } |
---|
| 693 | pos.y = resY - expectedWidgetSizeY * 0.6; |
---|
| 694 | pos.x = overlayWidth + this->rightRect->getAbsCoor2D().x; |
---|
[8987] | 695 | |
---|
[10368] | 696 | for (weaponWidget = this->weaponsWidgetsSec.begin(); weaponWidget != this->weaponsWidgetsSec.end(); weaponWidget++) |
---|
| 697 | { |
---|
| 698 | float ySize = (*weaponWidget)->getSizeY2D(); |
---|
| 699 | float xSize = (*weaponWidget)->getSizeX2D(); |
---|
| 700 | if (xSize > largestWidgetSizeX) |
---|
| 701 | largestWidgetSizeX = xSize; |
---|
| 702 | if (pos.x < ySize) |
---|
| 703 | { |
---|
| 704 | pos.x = overlayWidth; |
---|
| 705 | pos.y -= largestWidgetSizeX + expectedWidgetSizeY * 0.6; |
---|
[8987] | 706 | } |
---|
[10368] | 707 | pos.x -= ySize; |
---|
| 708 | //PRINTF(0)("secweaponwidget y-size: %f/n", (*weaponWidget)->getSizeY2D()); |
---|
[10516] | 709 | (*weaponWidget)->setAbsCoor2D(pos.x, pos.y);//+this->rightRect->getAbsCoor2D().x, pos.y); |
---|
[8976] | 710 | (*weaponWidget)->show(); |
---|
[9406] | 711 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); |
---|
[6442] | 712 | } |
---|
[10368] | 713 | |
---|
[6441] | 714 | } |
---|
| 715 | |
---|
[8990] | 716 | void Hud::draw() const |
---|
[6441] | 717 | { |
---|
[8990] | 718 | // GLGuiWidget::draw(); |
---|
[6441] | 719 | } |
---|
| 720 | |
---|
[8990] | 721 | |
---|
| 722 | void Hud::process(const Event &event) |
---|
[6441] | 723 | { |
---|
[8990] | 724 | if (event.type == EV_VIDEO_RESIZE) |
---|
| 725 | this->updateResolution(); |
---|
[9003] | 726 | else if (event.type == SDLK_TAB) |
---|
| 727 | { |
---|
| 728 | /// TODO SHOW THE INPUT-LINE |
---|
| 729 | // this->inputLine->select(); |
---|
| 730 | } |
---|
[10368] | 731 | } |
---|
[9003] | 732 | |
---|
[10368] | 733 | /* |
---|
| 734 | void Hud::createShipValuesBox() |
---|
| 735 | { |
---|
| 736 | this->shipValuesBox = new OrxGui::GLGuiBox(OrxGui::Vertical); |
---|
| 737 | //this->shipValuesBox->setWidgetSize(1000,500); |
---|
[10420] | 738 | //this->shipValuesBox->setBackgroundTexture("textures/gui_container_background.png"); |
---|
[10368] | 739 | this->shipValuesBox->setBackgroundTexture(Texture()); |
---|
| 740 | this->shipValuesBox->setBackgroundColor(Color(0,0,1,0.5)); |
---|
| 741 | this->shipValuesBox->setVisibility(true); |
---|
[6441] | 742 | } |
---|
[10368] | 743 | */ |
---|
[6441] | 744 | |
---|
| 745 | |
---|