[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[6437] | 12 | main-programmer: Benjamin Grauer |
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[10698] | 13 | co-programmer: Benjamin Knecht |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[6437] | 18 | #include "hud.h" |
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[1853] | 19 | |
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[6441] | 20 | #include "state.h" |
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[8976] | 21 | #include "debug.h" |
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[6441] | 22 | |
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[6442] | 23 | #include "world_entities/weapons/weapon_manager.h" |
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[10717] | 24 | #include "glgui.h" |
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[8448] | 25 | #include "glgui_widget.h" |
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[10368] | 26 | #include "glgui_box.h" |
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| 27 | #include "glgui_bar.h" |
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| 28 | #include "elements/glgui_energywidgetvertical.h" |
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[6442] | 29 | |
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[8518] | 30 | #include "glgui_inputline.h" |
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| 31 | #include "specials/glgui_notifier.h" |
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[8994] | 32 | #include "elements/glgui_radar.h" |
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[10368] | 33 | #include "world_entities/space_ships/space_ship.h" |
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[8518] | 34 | |
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[10759] | 35 | #include "tools/camera.h" |
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[10766] | 36 | #include "multi_type.h" |
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[8996] | 37 | |
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| 38 | |
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[10759] | 39 | |
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| 40 | |
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[8996] | 41 | /// HACK |
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| 42 | #include "player.h" |
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| 43 | #include "playable.h" |
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| 44 | |
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[9869] | 45 | ObjectListDefinition(Hud); |
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[3245] | 46 | /** |
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[4838] | 47 | * standard constructor |
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| 48 | * @todo this constructor is not jet implemented - do it |
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[3245] | 49 | */ |
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[6437] | 50 | Hud::Hud () |
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[3365] | 51 | { |
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[9869] | 52 | this->registerObject(this, Hud::_objectList); |
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[4320] | 53 | |
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[6441] | 54 | //this->setSize2D( |
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[10759] | 55 | this->playmode = Full3D; |
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[6442] | 56 | this->weaponManager = NULL; |
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[10368] | 57 | this->weaponManagerSecondary = NULL; |
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[6440] | 58 | this->energyWidget = NULL; |
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| 59 | this->shieldWidget = NULL; |
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[10698] | 60 | this->healthWidget = NULL; |
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| 61 | this->leftRect = NULL; |
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| 62 | this->rightRect = NULL; |
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[6441] | 63 | this->resX = 1; |
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| 64 | this->resY = 1; |
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[10748] | 65 | this->leftHit = NULL; |
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| 66 | this->rightHit = NULL; |
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| 67 | this->ifinit = true; |
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[10759] | 68 | this->hidden = false; |
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[10752] | 69 | |
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| 70 | this->barSocket = NULL; |
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| 71 | this->_radar = NULL; |
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| 72 | this->inputLine = NULL; |
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| 73 | this->notifier = NULL; |
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| 74 | this->topRect = NULL; |
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| 75 | this->bottomRect = NULL; |
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| 76 | this->middleRect = NULL; |
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[6442] | 77 | |
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[10752] | 78 | this->init(); |
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[10717] | 79 | |
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[10698] | 80 | |
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[3365] | 81 | } |
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[1853] | 82 | |
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| 83 | |
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[3245] | 84 | /** |
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[4838] | 85 | * standard deconstructor |
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[3245] | 86 | */ |
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[6437] | 87 | Hud::~Hud () |
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[3543] | 88 | { |
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[10752] | 89 | if (this->inputLine) delete this->inputLine; |
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| 90 | if (this->notifier) delete this->notifier; |
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| 91 | if (this->leftHit) delete this->leftHit; |
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| 92 | if (this->rightHit) delete this->rightHit; |
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[8994] | 93 | |
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[10752] | 94 | if (this->_radar) delete this->_radar; |
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| 95 | if (this->barSocket) delete this->barSocket; |
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| 96 | if (this->rightRect) delete this->rightRect; |
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| 97 | if (this->leftRect) delete this->leftRect; |
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| 98 | if (this->topRect) delete this->topRect; |
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| 99 | if (this->bottomRect) delete this->bottomRect; |
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| 100 | if (this->middleRect) delete this->middleRect; |
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[10716] | 101 | |
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[10698] | 102 | |
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[10368] | 103 | //if (this->shipValuesBox != NULL) |
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| 104 | //delete this->shipValuesBox; |
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| 105 | |
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[3543] | 106 | // delete what has to be deleted here |
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| 107 | } |
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[6438] | 108 | |
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[10716] | 109 | void Hud::init() |
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| 110 | { |
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| 111 | this->overlayPercentage = 40; |
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| 112 | this->overlayActive = false; |
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| 113 | this->rightRect = new OrxGui::GLGuiImage(); |
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| 114 | this->leftRect = new OrxGui::GLGuiImage(); |
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| 115 | this->topRect = new OrxGui::GLGuiImage(); |
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| 116 | this->bottomRect = new OrxGui::GLGuiImage(); |
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| 117 | this->middleRect = new OrxGui::GLGuiImage(); |
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[6438] | 118 | |
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[10716] | 119 | this->inputLine = new OrxGui::GLGuiInputLine(); |
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| 120 | this->inputLine->setParent2D(this); |
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| 121 | this->notifier = new OrxGui::GLGuiNotifier(); |
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| 122 | this->notifier->setParent2D(this); |
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| 123 | notifier->setAbsCoor2D(100,100); |
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| 124 | |
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[10741] | 125 | |
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[10716] | 126 | |
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| 127 | this->_radar = new OrxGui::GLGuiRadar(); |
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| 128 | this->radarCenterNode = NULL; |
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| 129 | |
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| 130 | this->subscribeEvent(ES_ALL, EV_VIDEO_RESIZE); |
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| 131 | this->subscribeEvent(ES_ALL, SDLK_TAB); |
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| 132 | |
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| 133 | if (this->playmode == FirstPerson) |
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| 134 | { |
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[10741] | 135 | /*this->topHit = new OrxGui::GLGuiImage(); |
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[10716] | 136 | this->topHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 137 | this->topHit->setParent2D(this->middleRect); |
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[10741] | 138 | this->topHit->setAbsDir2D(-1.5708); |
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[10716] | 139 | |
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| 140 | this->bottomHit = new OrxGui::GLGuiImage(); |
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| 141 | this->bottomHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 142 | this->bottomHit->setParent2D(this->middleRect); |
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[10741] | 143 | this->bottomHit->setAbsDir2D(1.5708);*/ |
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| 144 | |
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| 145 | this->barSocket = new OrxGui::GLGuiImage(); |
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| 146 | this->barSocket->loadImageFromFile("textures/gui/gui_barSocket.png"); |
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| 147 | this->barSocket->setParent2D(this->bottomRect); |
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[10716] | 148 | |
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| 149 | this->leftHit = new OrxGui::GLGuiImage(); |
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[10753] | 150 | this->leftHit->loadImageFromFile("textures/gui/gui_hitbarl.png"); |
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[10716] | 151 | this->leftHit->setParent2D(this->middleRect); |
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| 152 | |
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[10748] | 153 | |
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[10716] | 154 | this->rightHit = new OrxGui::GLGuiImage(); |
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| 155 | this->rightHit->loadImageFromFile("textures/gui/gui_hitbar.png"); |
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| 156 | this->rightHit->setParent2D(this->middleRect); |
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| 157 | |
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[10766] | 158 | this->healthText = new OrxGui::GLGuiText(); |
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| 159 | this->healthText->setParent2D(this->barSocket); |
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[10741] | 160 | |
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[10766] | 161 | this->shieldText = new OrxGui::GLGuiText(); |
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| 162 | this->shieldText->setParent2D(this->barSocket); |
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| 163 | |
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| 164 | |
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[10716] | 165 | this->leftRect->setParent2D(this); |
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| 166 | this->rightRect->setParent2D(this); |
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| 167 | } |
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| 168 | |
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| 169 | //this->shipValuesBox = NULL; |
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| 170 | } |
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| 171 | |
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| 172 | |
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[6438] | 173 | void Hud::loadParams(const TiXmlElement* root) |
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| 174 | { |
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[6512] | 175 | Element2D::loadParams(root); |
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[6438] | 176 | } |
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| 177 | |
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[8518] | 178 | void Hud::notifyUser(const std::string& message) |
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[6438] | 179 | { |
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[8518] | 180 | this->notifier->pushNotifyMessage(message); |
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[6438] | 181 | } |
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| 182 | |
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[8518] | 183 | void Hud::setBackGround() |
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| 184 | {} |
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| 185 | |
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[8145] | 186 | void Hud::setEnergyWidget(OrxGui::GLGuiWidget* widget) |
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[6438] | 187 | { |
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[10368] | 188 | //if (this->shipValuesBox == NULL) |
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| 189 | //this->createShipValuesBox(); |
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| 190 | |
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[6440] | 191 | // decopple old widget |
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| 192 | if (this->energyWidget != NULL) |
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| 193 | { |
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| 194 | this->energyWidget->hide(); |
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| 195 | } |
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[6438] | 196 | |
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[6440] | 197 | this->energyWidget = widget; |
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| 198 | if (this->energyWidget != NULL) |
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| 199 | { |
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[10368] | 200 | //this->energyWidget->shiftDir2D(270); |
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| 201 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedName("Electronics"); |
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| 202 | //this->shipValuesBox->pack(this->energyWidget); |
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| 203 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setStandardSettings(); |
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| 204 | this->energyWidget->setParent2D(this->leftRect); |
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[10449] | 205 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedImage("textures/gui/gui_electronics_icon.png"); |
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[10759] | 206 | if (!this->hidden) |
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| 207 | this->energyWidget->show(); |
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| 208 | else |
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| 209 | this->energyWidget->hide(); |
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[8518] | 210 | /* this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 211 | this->energyWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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[6440] | 212 | } |
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| 213 | |
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[10698] | 214 | this->updateResolution(); |
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[6438] | 215 | } |
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| 216 | |
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[10698] | 217 | void Hud::setShieldWidget(OrxGui::GLGuiWidget* widget) |
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[10368] | 218 | { |
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[10764] | 219 | if( this->playmode == FirstPerson ) |
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| 220 | { |
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| 221 | this->shieldWidget = new OrxGui::GLGuiBar(); |
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| 222 | dynamic_cast<OrxGui::GLGuiBar*> (this->shieldWidget)->setMaximum(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->maximum()); |
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| 223 | dynamic_cast<OrxGui::GLGuiBar*> (this->shieldWidget)->setValue(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->value()); |
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| 224 | this->shieldWidget->setBackgroundTexture(Texture()); |
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| 225 | this->shieldWidget->setBackgroundColor(Color(0,0,0,0)); |
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| 226 | this->shieldWidget->setForegroundTexture("textures/gui/gui_element_background_faded.png"); |
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[10766] | 227 | this->shieldWidget->setForegroundColor(Color(1,1,0,0.5)); |
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[10764] | 228 | dynamic_cast<OrxGui::GLGuiBar*>(this->shieldWidget)->setChangedValueColor(Color(1,0,0,0.2)); |
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[10766] | 229 | this->shieldWidget->setWidgetSize(150,40); |
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[10764] | 230 | this->shieldWidget->setRelDir2D(180); |
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| 231 | this->shieldWidget->setParent2D(this->barSocket); |
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[10766] | 232 | |
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| 233 | this->shieldText->setTextSize(50); |
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| 234 | this->shieldText->setChangedTextColor(Color::white); |
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| 235 | this->shieldText->setForegroundColor(Color(1,1,0,1)); |
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| 236 | this->shieldText->setBackgroundTexture(Texture()); |
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| 237 | this->shieldText->setBackgroundColor(Color(0,0,0,0)); |
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| 238 | MultiType val(dynamic_cast<OrxGui::GLGuiBar*>(this->shieldWidget)->value()); |
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| 239 | val.setType(MT_INT); |
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| 240 | this->shieldText->setText(val.getString()); |
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[10764] | 241 | } |
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| 242 | else |
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| 243 | { |
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| 244 | /* |
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| 245 | if (this->shipValuesBox == NULL) |
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| 246 | this->createShipValuesBox(); |
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| 247 | */ |
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| 248 | |
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| 249 | // decopple old widget |
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| 250 | if (this->shieldWidget != NULL) |
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| 251 | { |
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[10759] | 252 | this->shieldWidget->hide(); |
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[10764] | 253 | } |
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| 254 | |
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| 255 | this->shieldWidget = widget; |
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| 256 | if (this->shieldWidget != NULL) |
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| 257 | { |
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| 258 | //this->shieldWidget->shiftDir2D(270); |
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| 259 | //this->shipValuesBox->pack(this->shieldWidget); |
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| 260 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setStandardSettings(); |
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| 261 | this->shieldWidget->setParent2D(this->leftRect); |
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| 262 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->shieldWidget)->setDisplayedImage("textures/gui/gui_shield_icon.png"); |
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| 263 | if (!this->hidden) |
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| 264 | this->shieldWidget->show(); |
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| 265 | else |
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| 266 | this->shieldWidget->hide(); |
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| 267 | /* this->shieldWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 268 | this->shieldWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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| 269 | } |
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| 270 | else |
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| 271 | printf("schild im hud nicht uebergeben!!!!!!!!!!!!!!!!!!!!!!!!!"); |
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[10368] | 272 | } |
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| 273 | |
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| 274 | this->updateResolution(); |
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| 275 | } |
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| 276 | |
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[10698] | 277 | void Hud::setHealthWidget(OrxGui::GLGuiWidget* widget) |
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[10368] | 278 | { |
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[10698] | 279 | if( this->playmode == FirstPerson ) |
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| 280 | { |
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| 281 | this->healthWidget = new OrxGui::GLGuiBar(); |
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| 282 | dynamic_cast<OrxGui::GLGuiBar*> (this->healthWidget)->setMaximum(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->maximum()); |
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| 283 | dynamic_cast<OrxGui::GLGuiBar*> (this->healthWidget)->setValue(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (widget)->getBarWidget()->value()); |
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[10764] | 284 | this->healthWidget->setBackgroundTexture(Texture()); |
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| 285 | this->healthWidget->setBackgroundColor(Color(0,0,0,0)); |
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| 286 | this->healthWidget->setForegroundTexture("textures/gui/gui_element_background_faded.png"); |
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| 287 | this->healthWidget->setForegroundColor(Color::red); |
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| 288 | dynamic_cast<OrxGui::GLGuiBar*>(this->healthWidget)->setChangedValueColor(Color(1,0,0,0.2)); |
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| 289 | this->healthWidget->setWidgetSize(150,20); |
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| 290 | this->healthWidget->setRelDir2D(180); |
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[10698] | 291 | this->healthWidget->setParent2D(this->barSocket); |
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[10766] | 292 | |
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| 293 | this->healthText->setTextSize(80); |
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| 294 | this->healthText->setChangedTextColor(Color::white); |
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| 295 | this->healthText->setForegroundColor(Color::red); |
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| 296 | this->healthText->setBackgroundTexture(Texture()); |
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| 297 | this->healthText->setBackgroundColor(Color(0,0,0,0)); |
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| 298 | MultiType val(dynamic_cast<OrxGui::GLGuiBar*>(this->healthWidget)->value()); |
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| 299 | val.setType(MT_INT); |
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| 300 | this->healthText->setText(val.getString()); |
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[10698] | 301 | } |
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| 302 | else |
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| 303 | { |
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| 304 | /* |
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| 305 | if (this->shipValuesBox == NULL) |
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| 306 | this->createShipValuesBox(); |
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| 307 | */ |
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| 308 | |
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| 309 | // decopple old widget |
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| 310 | if (this->healthWidget != NULL) |
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| 311 | { |
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| 312 | this->healthWidget->hide(); |
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| 313 | } |
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| 314 | |
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| 315 | this->healthWidget = widget; |
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| 316 | if (this->healthWidget != NULL) |
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| 317 | { |
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| 318 | //this->healthWidget->shiftDir2D(270); |
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| 319 | //this->shipValuesBox->pack(this->healthWidget); |
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| 320 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->healthWidget)->setStandardSettings(); |
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| 321 | this->healthWidget->setParent2D(this->leftRect); |
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[10764] | 322 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->healthWidget)->setDisplayedImage("textures/gui/gui_health_icon.png"); |
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[10759] | 323 | if(!this->hidden) |
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| 324 | this->healthWidget->show(); |
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| 325 | else |
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| 326 | this->healthWidget->hide(); |
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[10698] | 327 | /* this->healthWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 328 | this->healthWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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| 329 | } |
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| 330 | } |
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[6438] | 331 | |
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[10698] | 332 | this->updateResolution(); |
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| 333 | } |
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| 334 | |
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| 335 | |
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| 336 | void Hud::setImplantWidget(OrxGui::GLGuiWidget* widget) |
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| 337 | { |
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| 338 | //if (this->shipValuesBox == NULL) |
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| 339 | //this->createShipValuesBox(); |
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| 340 | |
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| 341 | // decopple old widget |
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| 342 | if (this->implantWidget != NULL) |
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[10368] | 343 | { |
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[10698] | 344 | this->implantWidget->hide(); |
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[10368] | 345 | } |
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| 346 | |
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[10698] | 347 | this->implantWidget = widget; |
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| 348 | if (this->implantWidget != NULL) |
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[10368] | 349 | { |
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[10698] | 350 | //this->energyWidget->shiftDir2D(270); |
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| 351 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setDisplayedName("Electronics"); |
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| 352 | //this->shipValuesBox->pack(this->energyWidget); |
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| 353 | //dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->energyWidget)->setStandardSettings(); |
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| 354 | this->implantWidget->setParent2D(this->leftRect); |
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| 355 | dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (this->implantWidget)->setDisplayedImage("textures/gui/gui_electronics_icon.png"); |
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[10759] | 356 | if (!this->hidden) |
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| 357 | this->implantWidget->show(); |
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| 358 | else |
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| 359 | this->implantWidget->hide(); |
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[10698] | 360 | /* this->energyWidget->frontMaterial().setDiffuseMap("hud_energy_bar.png"); |
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| 361 | this->energyWidget->frontMaterial().setBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);*/ |
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[10368] | 362 | } |
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| 363 | |
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| 364 | this->updateResolution(); |
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| 365 | } |
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| 366 | |
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| 367 | void Hud::setWeaponManager(WeaponManager* weaponMan, WeaponManager* weaponManSec) |
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[6442] | 368 | { |
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[10368] | 369 | //clearWeaponManager(); |
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| 370 | |
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| 371 | //Hide all widgets |
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[6442] | 372 | if (this->weaponManager != NULL) |
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| 373 | { |
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| 374 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
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| 375 | { |
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| 376 | Weapon* weapon = this->weaponManager->getWeapon(i); |
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| 377 | if (weapon != NULL) |
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| 378 | { |
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| 379 | weapon->getEnergyWidget()->hide(); |
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[10368] | 380 | //this->weaponsWidgetsPrim.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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[6442] | 381 | } |
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| 382 | } |
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| 383 | } |
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| 384 | |
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[10368] | 385 | if (this->weaponManagerSecondary != NULL) |
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| 386 | { |
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| 387 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
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| 388 | { |
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| 389 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
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| 390 | if (weapon != NULL) |
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| 391 | { |
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| 392 | weapon->getEnergyWidget()->hide(); |
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| 393 | //this->weaponsWidgetsSec.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 394 | } |
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| 395 | } |
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| 396 | } |
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| 397 | |
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[6442] | 398 | this->weaponManager = weaponMan; |
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[10368] | 399 | this->weaponManagerSecondary = weaponManSec; |
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[6442] | 400 | |
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[6445] | 401 | this->updateWeaponManager(); |
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[8996] | 402 | // this->updateResolution(); |
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[6438] | 403 | } |
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| 404 | |
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[10368] | 405 | /* |
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| 406 | void Hud::clearWeaponManager() |
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| 407 | { |
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| 408 | //Hide all widgets |
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| 409 | if (this->weaponManager != NULL) |
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| 410 | { |
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| 411 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
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| 412 | { |
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| 413 | Weapon* weapon = this->weaponManager->getWeapon(i); |
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| 414 | if (weapon != NULL) |
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| 415 | { |
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| 416 | weapon->getEnergyWidget()->hide(); |
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| 417 | //this->weaponsWidgetsPrim.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
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| 418 | } |
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| 419 | } |
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| 420 | } |
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| 421 | |
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| 422 | if (this->weaponManagerSecondary != NULL) |
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| 423 | { |
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| 424 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
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| 425 | { |
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| 426 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
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| 427 | if (weapon != NULL) |
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| 428 | { |
---|
| 429 | weapon->getEnergyWidget()->hide(); |
---|
| 430 | //this->weaponsWidgetsSec.remove(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
---|
| 431 | } |
---|
| 432 | } |
---|
| 433 | } |
---|
| 434 | |
---|
| 435 | //this->weaponsWidgetsPrim.clear(); |
---|
| 436 | //this->weaponsWidgetsSec.clear(); |
---|
| 437 | } |
---|
| 438 | */ |
---|
| 439 | |
---|
[10716] | 440 | void Hud::setMode(Hud::Playmode playmode) |
---|
| 441 | { |
---|
| 442 | this->playmode = playmode; |
---|
| 443 | this->init(); |
---|
| 444 | } |
---|
| 445 | |
---|
[6443] | 446 | void Hud::updateWeaponManager() |
---|
| 447 | { |
---|
| 448 | // hide all the Widgets |
---|
[10368] | 449 | |
---|
| 450 | std::list<OrxGui::GLGuiEnergyWidgetVertical*>::iterator weaponWidget; |
---|
| 451 | for (weaponWidget = this->weaponsWidgetsPrim.begin(); weaponWidget != this->weaponsWidgetsPrim.end(); weaponWidget++) |
---|
[6443] | 452 | { |
---|
| 453 | (*weaponWidget)->hide(); |
---|
| 454 | } |
---|
[10368] | 455 | this->weaponsWidgetsPrim.clear(); |
---|
[6442] | 456 | |
---|
[10368] | 457 | for (weaponWidget = this->weaponsWidgetsSec.begin(); weaponWidget != this->weaponsWidgetsSec.end(); weaponWidget++) |
---|
| 458 | { |
---|
| 459 | (*weaponWidget)->hide(); |
---|
| 460 | } |
---|
| 461 | this->weaponsWidgetsSec.clear(); |
---|
| 462 | |
---|
| 463 | |
---|
[6443] | 464 | // add all that we need again. |
---|
[10368] | 465 | |
---|
[6443] | 466 | if (this->weaponManager != NULL) |
---|
| 467 | for (unsigned int i = 0; i < this->weaponManager->getSlotCount(); i++) |
---|
| 468 | { |
---|
[8518] | 469 | Weapon* weapon = this->weaponManager->getWeapon(i); |
---|
| 470 | if (weapon != NULL) |
---|
| 471 | { |
---|
[9406] | 472 | //PRINTF(0)("WEAPON %s::%s in Slots\n", weapon->getClassCName(), weapon->getName()); |
---|
[10741] | 473 | if (this->playmode != FirstPerson) |
---|
| 474 | weapon->getEnergyWidget()->setParent2D(this->rightRect); |
---|
| 475 | else |
---|
| 476 | weapon->getEnergyWidget()->setParent2D(this->bottomRect); |
---|
[10759] | 477 | if (!this->hidden) |
---|
| 478 | weapon->getEnergyWidget()->show(); |
---|
| 479 | else |
---|
| 480 | weapon->getEnergyWidget()->hide(); |
---|
[8619] | 481 | weapon->getEnergyWidget()->setBackgroundColor(Color(.8,.2,.11, 0.1)); |
---|
[8518] | 482 | weapon->getEnergyWidget()->setFrontColor(Color( .2,.5,.7,.6)); |
---|
[10368] | 483 | weapon->getEnergyWidget()->setWidgetSize(120,30); |
---|
| 484 | //weapon->getEnergyWidget()->frontMaterial().setTransparency(.6); |
---|
| 485 | this->weaponsWidgetsPrim.push_back(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
---|
[8518] | 486 | } |
---|
[6443] | 487 | } |
---|
[10368] | 488 | |
---|
| 489 | if (this->weaponManagerSecondary != NULL) |
---|
| 490 | for (unsigned int i = 0; i < this->weaponManagerSecondary->getSlotCount(); i++) |
---|
| 491 | { |
---|
| 492 | Weapon* weapon = this->weaponManagerSecondary->getWeapon(i); |
---|
| 493 | if (weapon != NULL) |
---|
| 494 | { |
---|
| 495 | //PRINTF(0)("WEAPON %s::%s in Slots\n", weapon->getClassCName(), weapon->getName()); |
---|
| 496 | weapon->getEnergyWidget()->setParent2D(this->rightRect); |
---|
[10759] | 497 | if (!this->hidden) |
---|
| 498 | weapon->getEnergyWidget()->show(); |
---|
| 499 | else |
---|
| 500 | weapon->getEnergyWidget()->hide(); |
---|
[10368] | 501 | weapon->getEnergyWidget()->setBackgroundColor(Color(.8,.2,.11, 0.1)); |
---|
| 502 | weapon->getEnergyWidget()->setFrontColor(Color( .2,.5,.7,.6)); |
---|
| 503 | weapon->getEnergyWidget()->setWidgetSize(150,50); |
---|
| 504 | //weapon->getEnergyWidget()->frontMaterial().setTransparency(.6); |
---|
| 505 | this->weaponsWidgetsSec.push_back(dynamic_cast<OrxGui::GLGuiEnergyWidgetVertical*> (weapon->getEnergyWidget())); |
---|
| 506 | } |
---|
| 507 | } |
---|
| 508 | |
---|
[6443] | 509 | this->updateResolution(); |
---|
[10368] | 510 | |
---|
[6443] | 511 | } |
---|
| 512 | |
---|
[8145] | 513 | void Hud::addWeaponWidget(OrxGui::GLGuiWidget* widget) |
---|
[8518] | 514 | {} |
---|
[6438] | 515 | |
---|
[8145] | 516 | void Hud::removeWeaponWidget(OrxGui::GLGuiWidget* widget) |
---|
[8518] | 517 | {} |
---|
[6438] | 518 | |
---|
[10744] | 519 | void Hud::getHit() |
---|
| 520 | { |
---|
| 521 | this->leftHit->show(); |
---|
| 522 | this->rightHit->show(); |
---|
[10748] | 523 | hitBarCount = 0.33; |
---|
[10744] | 524 | } |
---|
| 525 | |
---|
[10748] | 526 | void Hud::tick(float dt) |
---|
| 527 | { |
---|
| 528 | |
---|
| 529 | if (this->playmode == FirstPerson && this->leftHit != NULL) |
---|
| 530 | { |
---|
| 531 | if (this->ifinit) |
---|
| 532 | { |
---|
| 533 | this->leftHit->shiftDir2D(3.1416); |
---|
| 534 | this->ifinit = false; |
---|
| 535 | } |
---|
| 536 | if (this->leftHit->isVisible()) |
---|
[10759] | 537 | { |
---|
[10748] | 538 | hitBarCount -= dt; |
---|
[10759] | 539 | } |
---|
| 540 | if (hitBarCount <= 0) |
---|
[10748] | 541 | { |
---|
| 542 | hitBarCount = 0; |
---|
| 543 | this->leftHit->hide(); |
---|
| 544 | this->rightHit->hide(); |
---|
| 545 | } |
---|
| 546 | } |
---|
[10759] | 547 | //Crosshair* crosshair = dynamic_cast<Crosshair*>(this->weaponManager->getFixedTarget()); |
---|
| 548 | if ((State::getCamera())->getName() == "GameWorldCamera") |
---|
| 549 | { |
---|
| 550 | this->hidden = false; |
---|
| 551 | if(this->weaponManager) |
---|
| 552 | this->weaponManager->showCrosshair(); |
---|
| 553 | } |
---|
| 554 | else |
---|
| 555 | { |
---|
| 556 | this->hidden = true; |
---|
| 557 | if(this->weaponManager) |
---|
| 558 | this->weaponManager->hideCrosshair(); |
---|
| 559 | } |
---|
| 560 | this->updateResolution(); |
---|
[10748] | 561 | } |
---|
| 562 | |
---|
[6441] | 563 | void Hud::updateResolution() |
---|
| 564 | { |
---|
[6498] | 565 | this->resX = State::getResX(); |
---|
| 566 | this->resY = State::getResY(); |
---|
[8976] | 567 | |
---|
[10716] | 568 | this->setSize2D(this->resX, this->resY); |
---|
[10698] | 569 | if( this->playmode != FirstPerson ) |
---|
| 570 | { |
---|
| 571 | this->notifier->setAbsCoor2D(0.7 * this->resX, 0.3 * this->resY); |
---|
| 572 | this->notifier->setWidgetSize(0.25 * this->resX, 0.6 * this->resY); |
---|
| 573 | } |
---|
[8976] | 574 | |
---|
[10368] | 575 | int overlayWidth = 0; |
---|
| 576 | if (overlayPercentage >= 20) |
---|
| 577 | overlayWidth = this->resX * (overlayPercentage)/(200); |
---|
| 578 | else |
---|
[10698] | 579 | overlayWidth = this->resX / 10; // fixed warning! |
---|
[10368] | 580 | //if (overlayWidth < 100) |
---|
| 581 | //overlayWidth = 100; |
---|
[8995] | 582 | |
---|
[10368] | 583 | this->rightRect->hide(); |
---|
| 584 | this->leftRect->hide(); |
---|
[10698] | 585 | |
---|
| 586 | if( this->playmode != FirstPerson ) |
---|
| 587 | { |
---|
[10716] | 588 | |
---|
[10698] | 589 | this->leftRect->setWidgetSize(float(overlayWidth), float(this->resY)); |
---|
| 590 | this->leftRect->setAbsCoor2D(0,0); |
---|
[10736] | 591 | this->leftRect->setBackgroundTexture(Texture()); |
---|
[10698] | 592 | this->leftRect->setBackgroundColor(Color(0,0,0.7,0.2)); |
---|
| 593 | this->leftRect->setForegroundTexture(Texture()); |
---|
[10736] | 594 | this->leftRect->setForegroundColor(Color(0,0,0,0)); |
---|
[10716] | 595 | |
---|
[10698] | 596 | this->rightRect->setWidgetSize(float(overlayWidth), float(this->resY)); |
---|
| 597 | this->rightRect->setAbsCoor2D(this->resX - overlayWidth,0); |
---|
[10736] | 598 | this->rightRect->setBackgroundTexture(Texture()); |
---|
[10698] | 599 | this->rightRect->setBackgroundColor(Color(0,0,0.7,0.2)); |
---|
| 600 | this->rightRect->setForegroundTexture(Texture()); |
---|
[10736] | 601 | this->rightRect->setForegroundColor(Color(0,0,0,0)); |
---|
[10698] | 602 | } |
---|
| 603 | else |
---|
| 604 | { |
---|
[10736] | 605 | this->bottomRect->setParent2D(this); |
---|
| 606 | this->bottomRect->setWidgetSize(float(this->resX), float(overlayWidth)); |
---|
| 607 | this->bottomRect->setAbsCoor2D(0, this->resY - overlayWidth); |
---|
[10759] | 608 | //this->bottomRect->show(); |
---|
[10736] | 609 | |
---|
| 610 | this->topRect->setParent2D(this); |
---|
| 611 | this->topRect->setWidgetSize(float(this->resX), float(overlayWidth)); |
---|
| 612 | this->topRect->setAbsCoor2D(0, 0); |
---|
[10759] | 613 | //this->topRect->show(); |
---|
[10736] | 614 | |
---|
| 615 | this->middleRect->setParent2D(this); |
---|
[10741] | 616 | this->middleRect->setWidgetSize(float(this->resY)/2, float(this->resY)/2); |
---|
| 617 | this->middleRect->setAbsCoor2D(float(this->resX)/4, float(this->resY)/4/*float(this->resX/2), float(this->resY/2)*/); |
---|
[10759] | 618 | //this->middleRect->show(); |
---|
[10736] | 619 | |
---|
[10741] | 620 | /*this->bottomHit->setRelCoor2D(0, this->resY/4); |
---|
| 621 | this->bottomHit->setWidgetSize(this->resX/8, this->resX/3); |
---|
[10736] | 622 | this->bottomHit->show(); |
---|
| 623 | this->topHit->setRelCoor2D(0, -this->resY/4); |
---|
[10741] | 624 | this->topHit->setWidgetSize(this->resX/8, this->resX/3); |
---|
| 625 | this->topHit->show();*/ |
---|
| 626 | this->leftHit->setRelCoor2D(0, 0); |
---|
| 627 | this->leftHit->setWidgetSize(this->resX/9, this->resX/3); |
---|
[10759] | 628 | //this->leftHit->hide(); |
---|
[10741] | 629 | this->rightHit->setRelCoor2D(this->resX/3, 0); |
---|
| 630 | this->rightHit->setWidgetSize(this->resX/9, this->resX/3); |
---|
[10759] | 631 | //this->rightHit->hide(); |
---|
[10717] | 632 | |
---|
[10741] | 633 | this->barSocket->setWidgetSize(overlayWidth, overlayWidth); |
---|
| 634 | this->barSocket->setRelCoor2D(this->resX - overlayWidth, 0); |
---|
[10759] | 635 | if (!this->hidden) |
---|
| 636 | this->barSocket->show(); |
---|
| 637 | else |
---|
| 638 | this->barSocket->hide(); |
---|
[10741] | 639 | |
---|
[10736] | 640 | //this->middleRect->show(); |
---|
| 641 | |
---|
| 642 | |
---|
[10698] | 643 | } |
---|
[10368] | 644 | |
---|
[10759] | 645 | if (this->overlayActive && !this->hidden) |
---|
[10368] | 646 | { |
---|
| 647 | this->rightRect->show(); |
---|
| 648 | this->leftRect->show(); |
---|
| 649 | } |
---|
| 650 | |
---|
| 651 | |
---|
[8996] | 652 | if (State::getPlayer() && State::getPlayer()->getPlayable() && State::getObjectManager()) |
---|
| 653 | { |
---|
[9869] | 654 | PRINTF(4)("UPDATING RADAR\n"); |
---|
[10698] | 655 | if( this->playmode != FirstPerson ) |
---|
| 656 | this->_radar->setParent2D(this->leftRect); |
---|
| 657 | else |
---|
| 658 | this->_radar->setParent2D(this->topRect); |
---|
[10368] | 659 | if (radarCenterNode == NULL) |
---|
| 660 | this->_radar->setCenterNode(State::getPlayer()->getPlayable()); |
---|
| 661 | else |
---|
| 662 | this->_radar->setCenterNode(this->radarCenterNode); |
---|
| 663 | |
---|
| 664 | //this->_radar->addEntityList(&State::getObjectManager()->getEntityList((OM_LIST)(State::getPlayer()->getPlayable()->getOMListNumber()+1)), Color(.4, .4, 1.0)); |
---|
| 665 | this->_radar->addEntityList(&State::getObjectManager()->getEntityList(OM_GROUP_00), Color(1, 0, 0)); |
---|
| 666 | this->_radar->addEntityList(&State::getObjectManager()->getEntityList(OM_GROUP_01), Color(0, 0, 1)); |
---|
| 667 | this->_radar->setAbsCoor2D(0, 0.01 * this->resY); |
---|
| 668 | this->_radar->setWidgetSize(overlayWidth, overlayWidth); |
---|
[9014] | 669 | this->_radar->setRange(300); |
---|
[10759] | 670 | if (!this->hidden) |
---|
| 671 | this->_radar->show(); |
---|
| 672 | else |
---|
| 673 | this->_radar->hide(); |
---|
[10368] | 674 | |
---|
| 675 | int statWidgetsNumber = 0; |
---|
[10698] | 676 | float expectedHealthSizeX = 0; |
---|
| 677 | float expectedHealthSizeY = 0; |
---|
[10368] | 678 | float newSizeY = 0; float newSizeX = 0; |
---|
| 679 | float moduloWidth = 0; |
---|
| 680 | |
---|
[10698] | 681 | if( this->playmode != FirstPerson ) |
---|
| 682 | { |
---|
| 683 | if (this->healthWidget != NULL) |
---|
| 684 | { |
---|
| 685 | expectedHealthSizeX = 150; |
---|
| 686 | expectedHealthSizeY = 50; |
---|
| 687 | statWidgetsNumber++; |
---|
| 688 | } |
---|
[10368] | 689 | |
---|
[10698] | 690 | if (this->shieldWidget != NULL) |
---|
| 691 | statWidgetsNumber++; |
---|
| 692 | |
---|
| 693 | if (this->energyWidget != NULL) |
---|
| 694 | statWidgetsNumber++; |
---|
| 695 | |
---|
[10721] | 696 | if ((expectedHealthSizeY * statWidgetsNumber) > overlayWidth) |
---|
[10698] | 697 | { |
---|
| 698 | newSizeY = overlayWidth / float(statWidgetsNumber); |
---|
| 699 | newSizeX = expectedHealthSizeX; |
---|
| 700 | PRINTF(0)("Statwidgets resized\n"); |
---|
| 701 | } |
---|
| 702 | else |
---|
| 703 | { |
---|
| 704 | newSizeY = expectedHealthSizeY; |
---|
| 705 | newSizeX = expectedHealthSizeX; |
---|
| 706 | moduloWidth = int(overlayWidth) % int(expectedHealthSizeY * statWidgetsNumber); |
---|
| 707 | } |
---|
| 708 | |
---|
| 709 | float posY = overlayWidth + newSizeX; |
---|
| 710 | |
---|
| 711 | if (this->healthWidget != NULL) |
---|
| 712 | { |
---|
| 713 | this->healthWidget->setSize2D(newSizeX, newSizeY); |
---|
| 714 | this->healthWidget->setRelCoor2D((statWidgetsNumber - 1) * newSizeY + 3 * moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 715 | } |
---|
| 716 | if (this->shieldWidget != NULL) |
---|
| 717 | { |
---|
| 718 | this->shieldWidget->setSize2D(newSizeX, newSizeY); |
---|
| 719 | this->shieldWidget->setRelCoor2D((statWidgetsNumber - 2) * newSizeY + 2 *moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 720 | } |
---|
| 721 | if (this->energyWidget != NULL) |
---|
| 722 | { |
---|
| 723 | this->energyWidget->setSize2D(newSizeX, newSizeY); |
---|
| 724 | this->energyWidget->setRelCoor2D(moduloWidth / (statWidgetsNumber + 1),posY); |
---|
| 725 | } |
---|
| 726 | } |
---|
| 727 | else |
---|
| 728 | { |
---|
| 729 | this->barSocket->setParent2D(this->bottomRect); |
---|
| 730 | this->barSocket->setWidgetSize( float(overlayWidth), float(overlayWidth)); |
---|
[10759] | 731 | this->barSocket->setRelCoor2D(this->resX - float(overlayWidth),0); |
---|
[10764] | 732 | if (!this->hidden) |
---|
| 733 | this->barSocket->show(); |
---|
| 734 | else |
---|
| 735 | this->barSocket->hide(); |
---|
| 736 | if (this->shieldWidget) |
---|
| 737 | { |
---|
[10766] | 738 | this->shieldWidget->setRelCoor2D(40,overlayWidth/2+10); |
---|
| 739 | if (!this->hidden) |
---|
| 740 | this->shieldWidget->show(); |
---|
| 741 | else |
---|
| 742 | this->shieldWidget->hide(); |
---|
| 743 | this->shieldText->setRelCoor2D(overlayWidth/2-30,overlayWidth/2-60); |
---|
| 744 | if (!this->hidden) |
---|
| 745 | this->shieldText->show(); |
---|
| 746 | else |
---|
| 747 | this->shieldText->hide(); |
---|
[10764] | 748 | } |
---|
[10766] | 749 | this->healthWidget->setRelCoor2D(40,overlayWidth/2); |
---|
| 750 | if (!this->hidden) |
---|
| 751 | this->healthWidget->show(); |
---|
| 752 | else |
---|
| 753 | this->healthWidget->hide(); |
---|
| 754 | this->healthText->setRelCoor2D(overlayWidth/2-50,overlayWidth/2-20); |
---|
| 755 | if (!this->hidden) |
---|
| 756 | this->healthText->show(); |
---|
| 757 | else |
---|
| 758 | this->healthText->hide(); |
---|
| 759 | |
---|
[10698] | 760 | } |
---|
| 761 | |
---|
[10368] | 762 | |
---|
| 763 | /* |
---|
[10698] | 764 | if (this->healthWidget != NULL) |
---|
| 765 | this->healthWidget->setRelCoor2D(100,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 766 | if (this->shieldWidget != NULL) |
---|
[10698] | 767 | this->shieldWidget->setRelCoor2D(60,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 768 | if (this->energyWidget != NULL) |
---|
[10698] | 769 | this->energyWidget->setRelCoor2D(20,0.2*this->resY + this->healthWidget->getSizeX2D()); |
---|
[10368] | 770 | */ |
---|
[10698] | 771 | //this->shieldWidget->setRelCoor2D(0.1*this->resX + this->healthWidget->getSizeX2D(),0); |
---|
| 772 | //this->energyWidget->setRelCoor2D(0.1*this->resX + this->healthWidget->getSizeX2D() + this->shieldWidget->getSizeX2D(),0); |
---|
[8996] | 773 | } |
---|
| 774 | |
---|
[10368] | 775 | /* |
---|
| 776 | if (this->shipValuesBox != NULL) |
---|
[6441] | 777 | { |
---|
[10368] | 778 | this->shipValuesBox->setAbsCoor2D(0.2 * this->resX, 0.4 * this->resY); |
---|
| 779 | this->shipValuesBox->setWidgetSize(.4 * this->resX, 0.1 * this->resY); |
---|
[6441] | 780 | } |
---|
[10368] | 781 | else |
---|
| 782 | createShipValuesBox(); |
---|
| 783 | */ |
---|
[10766] | 784 | if (this->playmode != FirstPerson ) |
---|
| 785 | { |
---|
[10368] | 786 | std::list<OrxGui::GLGuiEnergyWidgetVertical*>::iterator weaponWidget; |
---|
| 787 | Vector2D pos = Vector2D(overlayWidth, 0.4*this->resY); |
---|
| 788 | float largestWidgetSizeX = 0; |
---|
| 789 | //PRINTF(0)("Cur Pos: %f,%f\n",pos.x,pos.y); |
---|
| 790 | // out of reasons i can't get behind, this version is segfaulting when calling getSizeX2D or getSizeY2D. the other |
---|
| 791 | // element2D- related function works tough.. :s |
---|
[6442] | 792 | |
---|
[10368] | 793 | for (weaponWidget = this->weaponsWidgetsPrim.begin(); weaponWidget != this->weaponsWidgetsPrim.end(); weaponWidget++) |
---|
[6442] | 794 | { |
---|
[10368] | 795 | float ySize = (*weaponWidget)->getSizeY2D(); |
---|
| 796 | float xSize = (*weaponWidget)->getSizeX2D(); |
---|
| 797 | if (xSize > largestWidgetSizeX) |
---|
| 798 | largestWidgetSizeX = xSize; |
---|
| 799 | if (pos.x < ySize) |
---|
[8987] | 800 | { |
---|
[10368] | 801 | pos.x = overlayWidth; |
---|
| 802 | pos.y += largestWidgetSizeX; |
---|
| 803 | } |
---|
| 804 | pos.x -= ySize; |
---|
| 805 | (*weaponWidget)->setAbsCoor2D(pos.x + this->rightRect->getAbsCoor2D().x, pos.y); |
---|
| 806 | //(*weaponWidget)->setAbsCoor2D(0,100); |
---|
[10759] | 807 | if (!this->hidden) |
---|
| 808 | (*weaponWidget)->show(); |
---|
| 809 | else |
---|
| 810 | (*weaponWidget)->hide(); |
---|
[10368] | 811 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); |
---|
| 812 | } |
---|
| 813 | |
---|
| 814 | weaponWidget = this->weaponsWidgetsSec.begin(); |
---|
| 815 | float expectedWidgetSizeY = 0; |
---|
| 816 | if (weaponWidget != this->weaponsWidgetsSec.end()) |
---|
| 817 | { |
---|
| 818 | expectedWidgetSizeY = (*weaponWidget)->getSizeY2D(); |
---|
| 819 | } |
---|
| 820 | pos.y = resY - expectedWidgetSizeY * 0.6; |
---|
| 821 | pos.x = overlayWidth + this->rightRect->getAbsCoor2D().x; |
---|
[8987] | 822 | |
---|
[10368] | 823 | for (weaponWidget = this->weaponsWidgetsSec.begin(); weaponWidget != this->weaponsWidgetsSec.end(); weaponWidget++) |
---|
| 824 | { |
---|
| 825 | float ySize = (*weaponWidget)->getSizeY2D(); |
---|
| 826 | float xSize = (*weaponWidget)->getSizeX2D(); |
---|
| 827 | if (xSize > largestWidgetSizeX) |
---|
| 828 | largestWidgetSizeX = xSize; |
---|
| 829 | if (pos.x < ySize) |
---|
| 830 | { |
---|
| 831 | pos.x = overlayWidth; |
---|
| 832 | pos.y -= largestWidgetSizeX + expectedWidgetSizeY * 0.6; |
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[8987] | 833 | } |
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[10368] | 834 | pos.x -= ySize; |
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| 835 | //PRINTF(0)("secweaponwidget y-size: %f/n", (*weaponWidget)->getSizeY2D()); |
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[10516] | 836 | (*weaponWidget)->setAbsCoor2D(pos.x, pos.y);//+this->rightRect->getAbsCoor2D().x, pos.y); |
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[10759] | 837 | if (!this->hidden) |
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| 838 | (*weaponWidget)->show(); |
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| 839 | else |
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| 840 | (*weaponWidget)->hide(); |
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[9406] | 841 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); |
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[6442] | 842 | } |
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[10766] | 843 | } |
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| 844 | else |
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| 845 | { |
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| 846 | std::list<OrxGui::GLGuiEnergyWidgetVertical*>::iterator weaponWidget; |
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| 847 | Vector2D pos = Vector2D(overlayWidth, 0.4*this->resY); |
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| 848 | float largestWidgetSizeX = 0; |
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[10368] | 849 | |
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[10766] | 850 | for (weaponWidget = this->weaponsWidgetsPrim.begin(); weaponWidget != this->weaponsWidgetsPrim.end(); weaponWidget++) |
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| 851 | { |
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| 852 | (*weaponWidget)->setParent2D(this->barSocket); |
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| 853 | (*weaponWidget)->setRelCoor2D(overlayWidth/2, 0); |
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| 854 | //(*weaponWidget)->setAbsCoor2D(0,100); |
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| 855 | if (!this->hidden) |
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| 856 | (*weaponWidget)->show(); |
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| 857 | else |
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| 858 | (*weaponWidget)->hide(); |
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| 859 | //printf("update thing %s::%s\n", (*weaponWidget)->getClassCName(), (*weaponWidget)->getName()); |
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| 860 | } |
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| 861 | } |
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| 862 | |
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[6441] | 863 | } |
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| 864 | |
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[8990] | 865 | void Hud::draw() const |
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[6441] | 866 | { |
---|
[8990] | 867 | // GLGuiWidget::draw(); |
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[6441] | 868 | } |
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| 869 | |
---|
[8990] | 870 | |
---|
| 871 | void Hud::process(const Event &event) |
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[6441] | 872 | { |
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[8990] | 873 | if (event.type == EV_VIDEO_RESIZE) |
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| 874 | this->updateResolution(); |
---|
[9003] | 875 | else if (event.type == SDLK_TAB) |
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| 876 | { |
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| 877 | /// TODO SHOW THE INPUT-LINE |
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| 878 | // this->inputLine->select(); |
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| 879 | } |
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[10368] | 880 | } |
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[9003] | 881 | |
---|
[10368] | 882 | /* |
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| 883 | void Hud::createShipValuesBox() |
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| 884 | { |
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| 885 | this->shipValuesBox = new OrxGui::GLGuiBox(OrxGui::Vertical); |
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| 886 | //this->shipValuesBox->setWidgetSize(1000,500); |
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[10420] | 887 | //this->shipValuesBox->setBackgroundTexture("textures/gui_container_background.png"); |
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[10368] | 888 | this->shipValuesBox->setBackgroundTexture(Texture()); |
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| 889 | this->shipValuesBox->setBackgroundColor(Color(0,0,1,0.5)); |
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| 890 | this->shipValuesBox->setVisibility(true); |
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[6441] | 891 | } |
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[10368] | 892 | */ |
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[6441] | 893 | |
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| 894 | |
---|