Last change
on this file since 9076 was
9068,
checked in by rennerc, 18 years ago
|
removed some bugs and added texture sync
|
File size:
1.8 KB
|
Rev | Line | |
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[7361] | 1 | /*! |
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| 2 | * @file signalhandler.h |
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| 3 | * Defines game rules for this game |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SIGNAL_HANDLER_H |
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| 7 | #define _SIGNAL_HANDLER_H |
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| 8 | |
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| 9 | #include <list> |
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| 10 | #include <string> |
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| 11 | |
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[8293] | 12 | |
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[7361] | 13 | #define GDB_BT_FILE "orxonox.backtrace" |
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[7439] | 14 | enum GdbRunType{ |
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| 15 | GDB_RUN_WRITE_TO_FILE = 1, |
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| 16 | GDB_RUN_IN_FOREGROUND |
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| 17 | }; |
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| 18 | |
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[8623] | 19 | typedef int (*SignalCallback)( void * someData ); |
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[7439] | 20 | |
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| 21 | #ifndef __WIN32__ |
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| 22 | #include <signal.h> |
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| 23 | |
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[7361] | 24 | struct SignalRec |
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| 25 | { |
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| 26 | int signal; |
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[8293] | 27 | sig_t handler; |
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[7361] | 28 | }; |
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| 29 | |
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[8228] | 30 | struct SignalCallbackRec |
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| 31 | { |
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| 32 | SignalCallback cb; |
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| 33 | void * someData; |
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| 34 | }; |
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[7439] | 35 | |
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[8228] | 36 | |
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[7361] | 37 | typedef std::list<SignalRec> SignalRecList; |
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[8228] | 38 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
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[7361] | 39 | |
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| 40 | class SignalHandler |
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| 41 | { |
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| 42 | private: |
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| 43 | SignalHandler(); |
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| 44 | public: |
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[8228] | 45 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } |
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[9068] | 46 | ~SignalHandler(){ SignalHandler::singletonRef = NULL; } |
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[8623] | 47 | |
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[8228] | 48 | void registerCallback( SignalCallback cb, void * someData ); |
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[7361] | 49 | |
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| 50 | void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE ); |
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| 51 | void dontCatch(); |
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| 52 | |
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| 53 | private: |
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| 54 | static void sigHandler( int sig ); |
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| 55 | |
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| 56 | void catchSignal( int sig ); |
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| 57 | SignalRecList sigRecList; |
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[8623] | 58 | |
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[8228] | 59 | SignalCallbackList callbackList; |
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[7361] | 60 | |
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| 61 | static SignalHandler * singletonRef; |
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| 62 | |
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| 63 | GdbRunType type; |
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| 64 | |
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| 65 | std::string appName; |
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| 66 | }; |
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| 67 | |
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[7439] | 68 | #else /* if defined __WIN32__ */ |
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| 69 | class SignalHandler |
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| 70 | { |
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[7440] | 71 | public: |
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[8228] | 72 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; |
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[7439] | 73 | void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE ) {}; |
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| 74 | void dontCatch() {}; |
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[8228] | 75 | void registerCallback( SignalCallback cb, void * someData ) {}; |
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[8523] | 76 | |
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| 77 | private: |
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| 78 | static SignalHandler * singletonRef; |
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[7439] | 79 | }; |
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| 80 | #endif |
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[7361] | 81 | |
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| 82 | #endif /* _SIGNAL_HANDLER_H */ |
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| 83 | |
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