Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/presentation/src/world_entities/projectiles/plasma_pulse.h @ 10763

Last change on this file since 10763 was 10740, checked in by rennerc, 18 years ago

less collision hacks

File size: 806 bytes
Line 
1/*!
2 * @file plasma_pulse.h
3 * @brief Pulsing Plasma projectile
4*/
5
6#ifndef _PLASMAPULSE_H
7#define _PLASMAPULSE_H
8
9#include "projectile.h"
10#include "effects/billboard.h"
11#include "effects/blink.h"
12
13class Vector;
14class Weapon;
15class FastFactory;
16class Wobblegrid;
17
18class PlasmaPulse : public Projectile
19{
20  ObjectListDeclaration(PlasmaPulse);
21  public:
22    PlasmaPulse ();
23    virtual ~PlasmaPulse ();
24
25    virtual void activate();
26    virtual void deactivate();
27
28    virtual void destroy (WorldEntity* killer);
29
30    virtual void tick (float dt);
31    virtual void draw () const;
32
33  private:
34    static FastFactory*               fastFactory;
35    Billboard*                        grid;
36    OBBTree*                    obbTree;
37//     Blink*                            blink;
38};
39
40#endif /* _PLASMAPULSE_H */
Note: See TracBrowser for help on using the repository browser.