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source: orxonox.OLD/branches/presentation/src/world_entities/weapons/disruptor.h

Last change on this file was 10771, checked in by nicolasc, 18 years ago

huge diff
cleaned the individual weapons, moved stuff to weapon.{cc,h}
and some minor fixes which popped up then and when

File size: 621 bytes
RevLine 
[10648]1#ifndef DISRUPTOR_H
2#define DISRUPTOR_H
[9972]3
4
5#include "weapon.h"
6
[10648]7// #define    W_LEFT        0
8// #define    W_RIGHT       1
[10152]9
[9972]10/**
11 *      @author Marc Schaerer <marcscha@ee.ethz.ch>
[10499]12 *
[9998]13 *  Heavy Blaster class
[9972]14 */
[10648]15class Disruptor : public Weapon
[9972]16{
[10661]17  ObjectListDeclaration(Disruptor);
[9972]18  public:
[10648]19    Disruptor();
20    Disruptor (const TiXmlElement* root);
21    virtual ~Disruptor();
[9972]22
[10648]23    void init();
[9972]24    virtual void loadParams(const TiXmlElement* root);
25
26    virtual void activate();
27    virtual void deactivate();
28
29    virtual void fire();
30
[10516]31    virtual void tick(float dt);
32
[9972]33    virtual void draw() const;
34
[10133]35  private:
[10152]36
[9972]37};
38
39#endif
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