1 | /** |
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2 | * @file lightning_effect.h |
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3 | */ |
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4 | |
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5 | #ifndef _LIGHTNING_EFFECT |
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6 | #define _LIGHTNING_EFFECT |
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7 | |
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8 | #include "vector.h" |
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9 | #include "vector2D.h" |
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10 | |
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11 | #include "weather_effect.h" |
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12 | |
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13 | #include "sound_buffer.h" |
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14 | #include "sound_source.h" |
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15 | |
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16 | class Billboard; |
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17 | class Light; |
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18 | |
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19 | class LightningEffect : public WeatherEffect { |
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20 | public: |
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21 | LightningEffect(const TiXmlElement* root = NULL); |
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22 | virtual ~LightningEffect(); |
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23 | |
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24 | virtual void loadParams(const TiXmlElement* root); |
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25 | |
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26 | virtual void init(); |
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27 | |
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28 | virtual void activate(); |
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29 | virtual void deactivate(); |
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30 | |
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31 | inline void activateLightning() { |
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32 | this->activate(); |
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33 | } |
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34 | inline void deactivateLightning() { |
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35 | this->deactivate(); |
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36 | } |
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37 | |
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38 | virtual void tick(float dt); |
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39 | |
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40 | void coord(float x, float y, float z); |
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41 | void setFlashSize(float width, float height, float seedWidth, float seedHeight); |
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42 | |
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43 | inline void setLightningOption(const std::string& option) { |
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44 | if (option == "activate") |
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45 | this->lightningActivate = true; |
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46 | if (option == "movelightning") |
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47 | this->lightningMove = true; |
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48 | } |
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49 | |
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50 | inline void setFlashFrequency(float baseFrequency, float seedTime) { |
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51 | this->flashFrequencyBase = baseFrequency; |
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52 | this->flashFrequency = baseFrequency; |
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53 | this->flashFrequencySeed = seedTime; |
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54 | } |
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55 | |
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56 | inline void setFlashConstTime(float holdTime) { |
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57 | this->flashHoldTime = holdTime; |
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58 | } |
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59 | |
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60 | inline void setFlashRisingTime(float flashRisingTime) { |
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61 | if(flashRisingTime > this->flashHoldTime) |
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62 | this->flashRisingTime = this->flashHoldTime * 0.5; |
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63 | else |
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64 | this->flashRisingTime = flashRisingTime; |
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65 | } |
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66 | |
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67 | inline void setFlashSeed(float seedX, float seedZ) { |
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68 | this->seedX = seedX; |
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69 | this->seedZ = seedZ; |
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70 | } |
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71 | |
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72 | |
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73 | private: |
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74 | |
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75 | void newCoordinates(); |
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76 | void setTexture(); |
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77 | void switchTexture(); |
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78 | |
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79 | Billboard* thunderBolt[4]; |
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80 | bool thunderTextureA; |
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81 | |
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82 | bool lightningActivate; |
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83 | bool lightningMove; |
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84 | |
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85 | float flashFrequency; |
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86 | float flashFrequencyBase; |
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87 | float flashHoldTime; |
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88 | float flashRisingTime; |
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89 | |
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90 | float time; |
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91 | |
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92 | float width; |
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93 | float height; |
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94 | float seedWidth; |
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95 | float seedHeight; |
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96 | |
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97 | float seedX; |
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98 | float seedZ; |
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99 | float flashFrequencySeed; |
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100 | |
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101 | float mainPosX; |
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102 | float mainPosY; |
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103 | float mainPosZ; |
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104 | |
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105 | Vector origSkyColor; |
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106 | Vector cameraCoor; |
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107 | |
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108 | Light* flashLight; |
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109 | |
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110 | OrxSound::SoundSource soundSource; |
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111 | OrxSound::SoundBuffer* thunderBuffer; |
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112 | |
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113 | }; |
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114 | |
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115 | #endif /* _LIGHTNING_EFFECT */ |
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