1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: hdavid, amaechler |
---|
13 | */ |
---|
14 | |
---|
15 | #include "snow_effect.h" |
---|
16 | |
---|
17 | #include "util/loading/load_param.h" |
---|
18 | #include "util/loading/factory.h" |
---|
19 | #include "util/loading/resource_manager.h" |
---|
20 | |
---|
21 | #include "glincl.h" |
---|
22 | #include "debug.h" |
---|
23 | |
---|
24 | #include "p_node.h" |
---|
25 | #include "state.h" |
---|
26 | #include "sprite_particles.h" |
---|
27 | #include "plane_emitter.h" |
---|
28 | #include "shell_command.h" |
---|
29 | #include "script_class.h" |
---|
30 | #include "cloud_effect.h" |
---|
31 | |
---|
32 | #include "parser/tinyxml/tinyxml.h" |
---|
33 | |
---|
34 | SHELL_COMMAND(activate, SnowEffect, activateSnow); |
---|
35 | SHELL_COMMAND(deactivate, SnowEffect, deactivateSnow); |
---|
36 | |
---|
37 | using namespace std; |
---|
38 | |
---|
39 | CREATE_SCRIPTABLE_CLASS(SnowEffect, CL_SNOW_EFFECT, |
---|
40 | addMethod("activate", ExecutorLua0<SnowEffect>(&SnowEffect::activate)) |
---|
41 | ->addMethod("deactivate", ExecutorLua0<SnowEffect>(&SnowEffect::deactivate)) |
---|
42 | ); |
---|
43 | |
---|
44 | CREATE_FACTORY(SnowEffect, CL_SNOW_EFFECT); |
---|
45 | |
---|
46 | SnowEffect::SnowEffect(const TiXmlElement* root) |
---|
47 | { |
---|
48 | this->setClassID(CL_SNOW_EFFECT, "SnowEffect"); |
---|
49 | |
---|
50 | this->init(); |
---|
51 | |
---|
52 | if (root != NULL) |
---|
53 | this->loadParams(root); |
---|
54 | |
---|
55 | //load wind sound |
---|
56 | if (this->snowWindForce >= 1) { |
---|
57 | if (this->windBuffer != NULL) |
---|
58 | ResourceManager::getInstance()->unload(this->windBuffer); |
---|
59 | this->windBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/atmosphere/wind.wav", WAV); |
---|
60 | } |
---|
61 | |
---|
62 | if(snowActivate) { |
---|
63 | this->activate(); |
---|
64 | SnowEffect::snowParticles->precache((int) this->snowLife); |
---|
65 | } |
---|
66 | } |
---|
67 | |
---|
68 | |
---|
69 | SnowEffect::~SnowEffect() |
---|
70 | { |
---|
71 | this->deactivate(); |
---|
72 | } |
---|
73 | |
---|
74 | SpriteParticles* SnowEffect::snowParticles = NULL; |
---|
75 | |
---|
76 | void SnowEffect::loadParams(const TiXmlElement* root) |
---|
77 | { |
---|
78 | WeatherEffect::loadParams(root); |
---|
79 | |
---|
80 | LoadParam(root, "numParticles", this, SnowEffect, numParticles); |
---|
81 | LoadParam(root, "materialTexture", this, SnowEffect, materialTexture); |
---|
82 | LoadParam(root, "lifeSpans", this, SnowEffect, lifeSpan); |
---|
83 | LoadParam(root, "radius", this, SnowEffect, radius); |
---|
84 | LoadParam(root, "mass", this, SnowEffect, mass); |
---|
85 | LoadParam(root, "emissionRate", this, SnowEffect, emissionRate); |
---|
86 | LoadParam(root, "emissionVelocity", this, SnowEffect, emissionVelocity); |
---|
87 | LoadParam(root, "wind", this, SnowEffect, wind); |
---|
88 | LoadParam(root, "size", this, SnowEffect, size); |
---|
89 | LoadParam(root, "coord", this, SnowEffect, coord); |
---|
90 | LoadParam(root, "cloudcolor", this, SnowEffect, setCloudColor); |
---|
91 | LoadParam(root, "skycolor", this, SnowEffect, setSkyColor); |
---|
92 | LoadParam(root, "fadetime", this, SnowEffect, setFadeTime); |
---|
93 | |
---|
94 | LOAD_PARAM_START_CYCLE(root, element); |
---|
95 | { |
---|
96 | LoadParam_CYCLE(element, "option", this, SnowEffect, setSnowOption); |
---|
97 | } |
---|
98 | LOAD_PARAM_END_CYCLE(element); |
---|
99 | } |
---|
100 | |
---|
101 | void SnowEffect::init() |
---|
102 | { |
---|
103 | this->emitter = new PlaneEmitter(); |
---|
104 | |
---|
105 | // Default values |
---|
106 | this->snowActivate = false; |
---|
107 | this->snowMove = false; |
---|
108 | this->particles = 12000; |
---|
109 | this->texture = "maps/snow_flake_01_32x32.png"; |
---|
110 | this->snowLife = 8; |
---|
111 | this->randomLife = 2; |
---|
112 | this->snowRadius = 3.5; |
---|
113 | this->randomRadius = 1; |
---|
114 | this->snowMass = 1.0; |
---|
115 | this->randomMass = 0.3; |
---|
116 | this->rate = 900; |
---|
117 | this->velocity = -100; |
---|
118 | this->randomVelocity = 5; |
---|
119 | this->angle = 0.5; |
---|
120 | this->randomAngle = 0.2; |
---|
121 | this->alpha = 0.5; |
---|
122 | this->snowSize = Vector2D(2500, 2500); |
---|
123 | this->snowCoord = Vector(100,450,400); |
---|
124 | this->snowWindForce = 1; |
---|
125 | |
---|
126 | this->fadeTime = 10; |
---|
127 | this->cloudColor = Vector(0.2f, 0.2f, 0.2f); |
---|
128 | this->skyColor = Vector(0.0f, 0.0f, 0.0f); |
---|
129 | } |
---|
130 | |
---|
131 | void SnowEffect::activate() |
---|
132 | { |
---|
133 | PRINTF(3)("Activating SnowEffect\n"); |
---|
134 | |
---|
135 | this->snowActivate = true; |
---|
136 | |
---|
137 | SnowEffect::snowParticles = new SpriteParticles(particles); |
---|
138 | SnowEffect::snowParticles->setName("SnowEffectTrailParticles"); |
---|
139 | SnowEffect::snowParticles->setMaterialTexture(texture); |
---|
140 | SnowEffect::snowParticles->setLifeSpan(snowLife, randomLife); |
---|
141 | SnowEffect::snowParticles->setRadius(0.0, snowRadius, randomRadius); |
---|
142 | SnowEffect::snowParticles->setRadius(0.2, snowRadius, randomRadius*0.8); |
---|
143 | SnowEffect::snowParticles->setRadius(1.0, snowRadius, randomRadius*0.5); |
---|
144 | SnowEffect::snowParticles->setMass(0, snowMass, randomMass); |
---|
145 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
---|
146 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
---|
147 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
---|
148 | |
---|
149 | this->emitter->setSystem(SnowEffect::snowParticles); |
---|
150 | |
---|
151 | this->emitter->setRelCoor(snowCoord); |
---|
152 | this->emitter->setEmissionRate(rate); |
---|
153 | this->emitter->setEmissionVelocity(velocity, randomVelocity); |
---|
154 | this->emitter->setSpread(angle * this->snowWindForce , randomAngle * this->snowWindForce); |
---|
155 | this->emitter->setSize(snowSize); |
---|
156 | |
---|
157 | if (this->snowWindForce != 0) |
---|
158 | this->soundSource.play(this->windBuffer, 0.1f * this->snowWindForce, true); |
---|
159 | |
---|
160 | // Store cloud- and sky color before the snow |
---|
161 | this->oldCloudColor = CloudEffect::cloudColor; |
---|
162 | this->oldSkyColor = CloudEffect::skyColor; |
---|
163 | |
---|
164 | // Change the colors |
---|
165 | CloudEffect::changeCloudColor(this->cloudColor, this->fadeTime); |
---|
166 | CloudEffect::changeSkyColor(this->skyColor, this->fadeTime); |
---|
167 | |
---|
168 | } |
---|
169 | |
---|
170 | |
---|
171 | void SnowEffect::deactivate() |
---|
172 | { |
---|
173 | PRINTF(3)("Deactivating SnowEffect\n"); |
---|
174 | |
---|
175 | this->snowActivate = false; |
---|
176 | this->emitter->setSystem(NULL); |
---|
177 | |
---|
178 | if (this->windBuffer != NULL) |
---|
179 | ResourceManager::getInstance()->unload(this->windBuffer); |
---|
180 | |
---|
181 | // Restore the old cloud- and sky color |
---|
182 | CloudEffect::changeCloudColor(this->oldCloudColor, this->fadeTime); |
---|
183 | CloudEffect::changeSkyColor(this->oldSkyColor, this->fadeTime); |
---|
184 | } |
---|
185 | |
---|
186 | void SnowEffect::draw() const |
---|
187 | { |
---|
188 | if (!this->snowActivate) |
---|
189 | return; |
---|
190 | } |
---|
191 | |
---|
192 | void SnowEffect::tick(float dt) |
---|
193 | { |
---|
194 | if (!this->snowActivate) |
---|
195 | return; |
---|
196 | |
---|
197 | /* |
---|
198 | float distance = (State::getCameraNode()->getAbsCoor() - Vector(snowCoord.x, State::getCameraNode()->getAbsCoor().y, snowCoord.z)).len(); |
---|
199 | |
---|
200 | if(activated) |
---|
201 | { |
---|
202 | if(distance > 0.3*snowSize.x || distance > 0.3*snowSize.y) |
---|
203 | this->deactivate(); |
---|
204 | else if(distance > 0.25*snowSize.x || distance > 0.25*snowSize.y) |
---|
205 | this->alpha = 0.15; |
---|
206 | else if(distance > 0.2*snowSize.x || distance > 0.2*snowSize.y) |
---|
207 | this->alpha = 0.25; |
---|
208 | else if(distance > 0.1*snowSize.x || distance > 0.1*snowSize.y) |
---|
209 | this->alpha = 0.4; |
---|
210 | |
---|
211 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
---|
212 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
---|
213 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
---|
214 | } |
---|
215 | else |
---|
216 | { |
---|
217 | if(distance < 0.3*snowSize.x || distance < 0.3*snowSize.y ) |
---|
218 | this->activate(); |
---|
219 | if( distance < 0.25*snowSize.x || distance < 0.25*snowSize.y ) |
---|
220 | this->alpha = 0.25; |
---|
221 | else if( distance < 0.2*snowSize.x || distance < 0.2*snowSize.y ) |
---|
222 | this->alpha = 0.4; |
---|
223 | else if( distance < 0.1*snowSize.x || distance < 0.1*snowSize.y ) |
---|
224 | this->alpha = 0.5; |
---|
225 | |
---|
226 | SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); |
---|
227 | SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); |
---|
228 | SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); |
---|
229 | }*/ |
---|
230 | |
---|
231 | if (this->snowMove) { |
---|
232 | this->snowCoord = State::getCameraNode()->getAbsCoor(); |
---|
233 | this->emitter->setRelCoor(this->snowCoord.x , this->snowCoord.y+300, this->snowCoord.z); |
---|
234 | } |
---|
235 | } |
---|