1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: ... |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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17 | |
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18 | #include "grid.h" |
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19 | |
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20 | |
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21 | |
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22 | |
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23 | /** |
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24 | * standard constructor |
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25 | * @todo this constructor is not jet implemented - do it |
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26 | */ |
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27 | Grid::Grid(float sizeX, float sizeY, unsigned int rows, unsigned int columns) |
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28 | { |
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29 | this->planeModel(sizeX, sizeY, rows, columns); |
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30 | |
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31 | this->_rows = rows; |
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32 | this->_columns = columns; |
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33 | this->_sizeX = sizeX; |
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34 | this->_sizeY = sizeY; |
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35 | this->_gridSpacingX = sizeX / (float)rows; |
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36 | this->_gridSpacingY = sizeY / (float)columns; |
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37 | } |
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38 | |
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39 | |
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40 | /** |
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41 | * standard deconstructor |
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42 | */ |
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43 | Grid::~Grid () |
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44 | { |
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45 | // delete what has to be deleted here |
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46 | } |
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47 | |
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48 | |
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49 | void Grid::rebuildNormals(float maxHeight) |
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50 | { |
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51 | for (unsigned int i = 1; i < this->_rows-1; i++) |
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52 | { |
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53 | for (unsigned int j = 1; j < this->_columns-1; j++) |
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54 | { |
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55 | /* |
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56 | Vector test( this->_gridSpacingX/(this->vertex(i*_columns+j).y - this->vertex(i*_columns+j-1).y) + |
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57 | this->_gridSpacingX/(this->vertex(i*_columns+j+1).y - this->vertex(i*_columns+j).y) |
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58 | , |
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59 | _gridSpacingX, |
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60 | this->_gridSpacingY/(this->vertex(i*_columns+j).y - this->vertex((i-1)*_columns+j).y) + |
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61 | this->_gridSpacingX/(this->vertex((i+1)*_columns+j).y - this->vertex(i*_columns+j).y) |
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62 | );*/ |
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63 | |
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64 | |
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65 | |
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66 | Vector test ( |
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67 | (-this->vertex(i*_columns+j-1).y - this->vertex(i*_columns+j+1).y)/maxHeight, |
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68 | 1.0, |
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69 | (-this->vertex((i-1)*_columns+j).y - this->vertex((i+1)*_columns+j).y)/maxHeight |
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70 | ); |
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71 | |
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72 | |
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73 | // Vector test( |
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74 | // (this->vertex(i*_columns+j).y + this->vertex((i-1)*_columns+j).y - this->vertex((i+1)*_columns+j).y ) /maxHeight, |
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75 | // 1.0, |
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76 | // (this->vertex(i*_columns+j).y - this->vertex(i*_columns+j-1).y + this->vertex(i*_columns+j+1).y)/maxHeight |
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77 | // ); |
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78 | this->normal( i*_columns+j) = test.getNormalized(); |
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79 | } |
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80 | |
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81 | } |
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82 | |
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83 | } |
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