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source: orxonox.OLD/branches/proxy/src/lib/graphics/importer/movie_player.cc @ 9468

Last change on this file since 9468 was 7221, checked in by bensch, 19 years ago

orxonox/trunk: merged the std-branche back, it runs on windows and Linux

svn merge https://svn.orxonox.net/orxonox/branches/std . -r7202:HEAD

File size: 10.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: David Hasenfratz
13   co-programmer:
14*/
15
16
17
18/* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_MEDIA module
19   For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput
20*/
21#define DEBUG_MODULE_MEDIA
22
23
24// include your own header
25#include "movie_player.h"
26
27#include "util/loading/resource_manager.h"
28
29// header for debug output
30#include "debug.h"
31
32
33MoviePlayer::MoviePlayer(const std::string& filename)
34{
35  // set the class id for the base object
36  this->setClassID(CL_MOVIE_PLAYER, "MoviePlayer");
37
38  status = STOP;
39  timer = 0;
40  frame_number = 0;
41
42  mediaLoaded = false;
43
44  if (!filename.empty())
45    this->loadMovie(filename);
46}
47
48
49MoviePlayer::~MoviePlayer()
50{
51  this->unloadMedia();
52}
53
54void MoviePlayer::unloadMedia()
55{
56  // check whether a movie is already loaded
57  if(!mediaLoaded)
58    return;
59
60  if (glIsTexture(texture))
61    glDeleteTextures(1, &texture);
62
63  // Free the RGB image
64  delete [] buffer;
65  av_free(RGB_frame);
66
67  // Free the frame
68  av_free(frame);
69
70  // Close the codec
71  avcodec_close(codec_context);
72
73  // Close the video file
74  av_close_input_file(format_context);
75
76  status = STOP;
77  timer = 0;
78  frame_number = 0;
79
80  mediaLoaded = false;
81
82}
83
84
85bool MoviePlayer::loadMovie(const std::string& filename)
86{
87  this->unloadMedia();
88
89  if(filename.empty())
90    return false;
91  // check whether file exists
92  if(!ResourceManager::isInDataDir(filename))
93  {
94    PRINTF(1)("Could not find %s\n", filename.c_str());
95    return false;
96  }
97
98  // register all formats and codecs
99  av_register_all();
100
101  // Open video file
102  if (av_open_input_file(&format_context, ResourceManager::getFullName(filename).c_str(), NULL, 0, NULL) !=0 )
103  {
104    PRINTF(1)("Could not open %s\n", ResourceManager::getFullName(filename).c_str());
105    return false;
106  }
107
108  // Retrieve stream information
109  if (av_find_stream_info(format_context) < 0)
110  {
111    PRINTF(1)("Could not find stream information in %s\n", ResourceManager::getFullName(filename).c_str());
112    return false;
113  }
114
115  // Find the first video stream and take it
116  video_stream = av_find_default_stream_index(format_context);
117
118  if(video_stream == -1)
119  {
120    PRINTF(1)("Could not find a video stream in %s\n", ResourceManager::getFullName(filename).c_str());
121    return false;
122  }
123
124  // Get a pointer to the codec context for the video stream
125  codec_context = format_context->streams[video_stream]->codec;
126
127  // Find the decoder for the video stream
128  codec = avcodec_find_decoder(codec_context->codec_id);
129  if (codec == NULL)
130  {
131    PRINTF(1)("Could not find codec\n");
132    return false;
133  }
134
135  // Open codec
136  if (avcodec_open(codec_context, codec) < 0)
137  {
138    PRINTF(1)("Could not open codec\n");
139    return false;
140  }
141
142  // Allocate video frame
143  frame = avcodec_alloc_frame();
144  RGB_frame = avcodec_alloc_frame();
145
146  // Determine required buffer size and allocate buffer
147  num_bytes = avpicture_get_size(PIX_FMT_RGB24, codec_context->width, codec_context->height);
148  buffer=new uint8_t[num_bytes];
149
150  // Assign appropriate parts of buffer to image planes in RGB_frame
151  avpicture_fill((AVPicture *)RGB_frame, buffer, PIX_FMT_RGB24, codec_context->width, codec_context->height);
152
153  // data buffer for the texture
154  data = new uint8_t[codec_context->width*codec_context->height*3*sizeof(uint8_t)];
155
156  // Calculate fps
157  fps = av_q2d(format_context->streams[video_stream]->r_frame_rate);
158  // NOTE: fix this fps problem!!
159  if(fps < 0 || fps > 1000)
160    fps = 30;
161
162  // duration
163  duration = format_context->duration / 1000000LL;
164
165  // create texture
166  glGenTextures(1, &texture);
167  glBindTexture(GL_TEXTURE_2D, texture);
168  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
169  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
170  glTexImage2D(GL_TEXTURE_2D,
171              0,
172              GL_RGB,
173              0, 0,
174              0,
175              GL_RGB,
176              GL_UNSIGNED_BYTE,
177              NULL);
178  glBindTexture(GL_TEXTURE_2D, 0);
179
180  mediaLoaded = true;
181  return true;
182}
183
184void MoviePlayer::getNextFrame()
185{
186  // get next frame
187  if(av_read_frame(format_context, &packet) >= 0)
188  {
189    // Is this a packet from the video stream?
190    if(packet.stream_index == video_stream)
191    {
192      int frame_finished;
193      // Decode video frame
194      avcodec_decode_video(codec_context, frame, &frame_finished,
195                           packet.data, packet.size);
196
197      // Free the packet that was allocated by av_read_frame
198      av_free_packet(&packet);
199
200      // Did we get a video frame?
201      if(frame_finished)
202      {
203        frame_number++;
204        //PRINTF(0)("frame_number: %i\n", frame_number);
205        // Conversion from YUV to RGB
206        // Most codecs return images in YUV 420 format
207        // (one luminance and two chrominance channels, with the chrominance
208        // channels samples at half the spatial resolution of the luminance channel)
209        img_convert((AVPicture*)RGB_frame, PIX_FMT_RGB24, (AVPicture*)frame,
210                    codec_context->pix_fmt, codec_context->width, codec_context->height);
211
212        for(int i = 0; i < codec_context->height; i++)
213          memcpy(&data[i*codec_context->width*3], ((AVPicture*)RGB_frame)->data[0]+i *
214                 ((AVPicture*)RGB_frame)->linesize[0],
215                 codec_context->width*sizeof(uint8_t)*3);
216
217        glBindTexture(GL_TEXTURE_2D, texture);
218        // update the texture
219        glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
220                          codec_context->width, codec_context->height,
221                          GL_RGB, GL_UNSIGNED_BYTE,
222                          data);
223        // build the MipMaps
224        gluBuild2DMipmaps(GL_TEXTURE_2D,
225                        GL_RGB,
226                        codec_context->width,
227                        codec_context->height,
228                        GL_RGB,
229                        GL_UNSIGNED_BYTE,
230                        data);
231        glBindTexture(GL_TEXTURE_2D, 0);
232
233      }
234      else
235      {
236        av_free_packet(&packet);
237        this->getNextFrame();
238      }
239    }
240    else
241    {
242      av_free_packet(&packet);
243      this->getNextFrame();
244    }
245  }
246  else
247    this->stop();
248}
249
250void MoviePlayer::skipFrame(int frames)
251{
252
253  while(frames != 0)
254  {
255    if(av_read_frame(format_context, &packet) < 0)
256      break;
257    if(packet.stream_index == video_stream)
258    {
259      int frame_finished;
260      // We have to decode the frame to not get ugly fragments
261      avcodec_decode_video(codec_context, frame, &frame_finished,
262                            packet.data, packet.size);
263
264      // Did we get a video frame?
265      if(frame_finished)
266      {
267        frames--;
268        frame_number++;
269      }
270    }
271    av_free_packet(&packet);
272  }
273
274  this->getNextFrame();
275
276}
277
278bool MoviePlayer::gotoFrame(int frames)
279{
280  if(!mediaLoaded)
281  {
282    PRINTF(0)("Load first the media file with loadMovie\n");
283    return false;
284  }
285
286  int err;
287  // seek doesnt work for the first two frames
288  // you will get ugly fragments
289  if(frames < 2)
290  {
291    // go to the begin of the video
292    err = av_seek_frame(format_context, video_stream, 0, AVSEEK_FLAG_BACKWARD);
293    if(err < 0)
294    {
295      PRINTF(1)("Could not seek to frame 0\n");
296      return false;
297    }
298
299    this->frame_number = 0;
300  }
301  else
302  {
303    // seeks to the nearest keyframe
304    // NOTE: there is only about every 5s a keyframe!
305    err = av_seek_frame(format_context, video_stream, frames, AVSEEK_FLAG_BACKWARD);
306    if(err < 0)
307    {
308      PRINTF(1)("Could not seek to frame %i\n", frames);
309      return false;
310    }
311
312    // go from the keyframe to the exact position
313    codec_context->hurry_up = 1;
314    do {
315      if(av_read_frame(format_context, &packet) < 0)
316      {
317        PRINTF(1)("Could not seek to frame %i\n", frames);
318        return false;
319      }
320
321      if(packet.stream_index == video_stream)
322      {
323        if(packet.pts >= frames-1)
324          break;
325        int frame_finished;
326        avcodec_decode_video(codec_context, frame, &frame_finished, packet.data, packet.size);
327        av_free_packet(&packet);
328      }
329    } while(1);
330    codec_context->hurry_up = 0;
331
332    this->frame_number = frames;
333  }
334
335  return true;
336}
337
338void MoviePlayer::start(float start_time)
339{
340  //start_frame = start_time * fps;
341  start_frame = 0;
342
343  if(this->gotoFrame(start_frame))
344  {
345    status = PLAY;
346    timer = 0;
347  }
348}
349
350void MoviePlayer::resume()
351{
352  if(status == PAUSE)
353    status = PLAY;
354}
355
356void MoviePlayer::pause()
357{
358  if(status == PLAY)
359    status = PAUSE;
360}
361
362void MoviePlayer::stop()
363{
364  status = STOP;
365}
366
367void MoviePlayer::tick(float dt)
368{
369  if(status == PLAY)
370  {
371    timer += dt;
372    actual_frame = (int)(timer * fps + start_frame);
373    if(actual_frame != frame_number)
374    {
375      if(actual_frame - frame_number == 1)
376        this->getNextFrame();
377      else
378        this->skipFrame(actual_frame - frame_number - 1);
379    }
380  }
381}
382
383GLuint MoviePlayer::getTexture()
384{
385  return this->texture;
386}
387
388void MoviePlayer::setFPS(float fps)
389{
390  if(fps > 0)
391    this->fps = fps;
392}
393
394float MoviePlayer::getFPS()
395{
396  return this->fps;
397}
398
399const MP_STATUS MoviePlayer::getStatus()
400{
401  return this->status;
402}
403
404void MoviePlayer::printInformation()
405{
406  if(!mediaLoaded)
407  {
408    PRINTF(0)("Load first the media file with loadMovie\n");
409    return;
410  }
411
412  PRINTF(0)("========================\n");
413  PRINTF(0)("========================\n");
414  PRINTF(0)("=    MEDIACONTAINER    =\n");
415  PRINTF(0)("========================\n");
416  PRINTF(0)("========================\n");
417  PRINTF(0)("=    AVFormatContext   =\n");
418  PRINTF(0)("========================\n");
419  PRINTF(0)("filename: %s\n", format_context->filename);
420  PRINTF(0)("nb_streams: %i\n", format_context->nb_streams);
421  PRINTF(0)("duration: (%02d:%02d:%02d)\n", duration/3600, (duration%3600)/60, duration%60);
422  PRINTF(0)("file_size: %ikb\n", format_context->file_size/1024);
423  PRINTF(0)("bit_rate: %ikb/s\n", format_context->bit_rate/1000);
424  PRINTF(0)("nb_frames: %i\n", format_context->streams[video_stream]->nb_frames);
425  PRINTF(0)("r_frame_rate: %i\n", format_context->streams[video_stream]->r_frame_rate.num);
426  PRINTF(0)("fps: %0.2f\n", fps);
427  PRINTF(0)("========================\n");
428  PRINTF(0)("=    AVCodecContext    =\n");
429  PRINTF(0)("========================\n");
430  PRINTF(0)("width: %i\n", codec_context->width);
431  PRINTF(0)("height: %i\n", codec_context->height);
432  PRINTF(0)("time_base.den: %i\n", codec_context->time_base.den);
433  PRINTF(0)("time_base.num: %i\n", codec_context->time_base.num);
434  PRINTF(0)("========================\n");
435  PRINTF(0)("=       AVCodec        =\n");
436  PRINTF(0)("========================\n");
437  PRINTF(0)("codec name: %s\n", codec->name);
438  PRINTF(0)("========================\n");
439  PRINTF(0)("========================\n");
440}
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