1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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17 | |
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18 | #include "glgui_slider.h" |
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19 | #include "event_def.h" |
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20 | |
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21 | #include "glgui_handler.h" |
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22 | |
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23 | namespace OrxGui |
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24 | { |
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25 | |
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26 | /** |
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27 | * @brief standard constructor |
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28 | */ |
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29 | GLGuiSlider::GLGuiSlider () |
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30 | { |
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31 | this->init(); |
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32 | |
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33 | } |
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34 | |
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35 | |
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36 | /** |
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37 | * @brief standard deconstructor |
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38 | */ |
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39 | GLGuiSlider::~GLGuiSlider() |
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40 | {} |
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41 | |
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42 | /** |
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43 | * @brief initializes the GUI-element |
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44 | */ |
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45 | void GLGuiSlider::init() |
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46 | { |
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47 | |
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48 | this->setClassID(CL_GLGUI_SLIDER, "GLGuiSlider"); |
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49 | |
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50 | this->setClickable(true); |
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51 | this->setFocusable(true); |
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52 | this->setSelectable(true); |
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53 | |
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54 | this->_value = 0.0; |
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55 | this->_minValue = 0.0; |
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56 | this->_maxValue = 1.0; |
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57 | this->_step = 0.1; |
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58 | this->_sliderWidth = 5.0; |
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59 | this->grabbed = false; |
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60 | |
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61 | this->setSize2D(100, 30); |
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62 | this->resize(); |
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63 | } |
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64 | |
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65 | /** |
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66 | * @param value the new Value. |
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67 | * @note will automatically be set between max() and min() |
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68 | */ |
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69 | void GLGuiSlider::setValue(float value) |
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70 | { |
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71 | if (value < this->min()) |
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72 | this->_value = min(); |
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73 | else if (value > max()) |
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74 | this->_value = max(); |
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75 | else |
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76 | this->_value = value; |
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77 | this->_handle.setCenter(this->sliderPosition(), borderTop() + (this->getSizeY2D() - borderTop() - borderBottom()) / 2.0); |
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78 | |
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79 | valueChanged.emit(this->_value); |
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80 | } |
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81 | |
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82 | /** |
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83 | * @param minimum the minumum of the range. |
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84 | * |
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85 | * @note will rearange value if necessary and will not be made bigger than max() |
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86 | */ |
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87 | void GLGuiSlider::setMin(float minimum) |
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88 | { |
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89 | if (minimum <= max()) |
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90 | { |
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91 | this->_minValue = minimum; |
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92 | rangeChanged.emit(this->_minValue, this->_maxValue); |
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93 | } |
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94 | if (this->value() < this->min()) |
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95 | this->setValue(this->min()); |
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96 | } |
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97 | |
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98 | |
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99 | /** |
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100 | * @param maximum the maximum of the range. |
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101 | * |
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102 | * @note will rearange value if necessary and will not be made smaller than min() |
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103 | */ |
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104 | void GLGuiSlider::setMax(float maximum) |
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105 | { |
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106 | if (maximum >= min()) |
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107 | { |
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108 | this->_maxValue = maximum; |
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109 | rangeChanged.emit(this->_minValue, this->_maxValue); |
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110 | } |
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111 | if (this->value() > this->max()) |
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112 | this->setValue(this->max()); |
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113 | } |
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114 | |
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115 | /** |
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116 | * @param minimum the minimum |
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117 | * @param maximum the maximum |
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118 | * |
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119 | * @see setMax |
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120 | * @see setMin |
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121 | */ |
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122 | void GLGuiSlider::setRange(float minimum, float maximum) |
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123 | { |
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124 | if (minimum < maximum) |
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125 | { |
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126 | this->_minValue = minimum; |
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127 | this->_maxValue = maximum; |
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128 | rangeChanged.emit(this->_minValue, this->_maxValue); |
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129 | } |
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130 | if (this->value() < this->min()) |
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131 | this->setValue(this->min()); |
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132 | else if (this->value() > this->max()) |
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133 | this->setValue(this->max()); |
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134 | } |
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135 | |
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136 | /** |
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137 | * @brief sets the stepSize |
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138 | */ |
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139 | void GLGuiSlider::setStep(float step) |
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140 | { |
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141 | this->_step = step; |
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142 | } |
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143 | |
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144 | /** |
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145 | * @brief makes one step into the minus direction |
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146 | */ |
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147 | void GLGuiSlider::stepMinus() |
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148 | { |
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149 | this->setValue(value() - step()); |
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150 | } |
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151 | |
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152 | /** |
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153 | * @brief makes one step into the minus direction |
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154 | */ |
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155 | void GLGuiSlider::stepPlus() |
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156 | { |
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157 | this->setValue(value() + step()); |
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158 | } |
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159 | |
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160 | /** |
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161 | * @brief resizes the Slider, and through this Synchronizes the GUI-size. |
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162 | */ |
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163 | void GLGuiSlider::resize() |
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164 | { |
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165 | GLGuiWidget::resize(); |
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166 | // this->frontRect().setTopLeft(this->borderLeft(), this->getSizeY2D()/2.0 - 2.0); |
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167 | // this->frontRect().setSize(this->getSizeX2D() - borderLeft() - borderRight(), 4.0); |
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168 | this->_slider.setTopLeft(borderLeft(), this->getSizeY2D() / 2.0 -2.0); |
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169 | this->_slider.setSize(this->getSizeX2D() - borderLeft() - borderRight(), 4.0); |
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170 | this->_handle.setSize(this->_sliderWidth, this->getSizeY2D() - borderTop() - borderBottom()); |
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171 | } |
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172 | |
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173 | void GLGuiSlider::updateFrontColor() |
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174 | { |
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175 | |
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176 | } |
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177 | |
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178 | /** |
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179 | * @brief handle the clicked event. |
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180 | * @param pos the position the Click occured (from the topleft corner out) |
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181 | */ |
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182 | void GLGuiSlider::clicking(const Vector2D& pos) |
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183 | { |
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184 | GLGuiWidget::clicking(pos); |
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185 | |
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186 | float sliderPosition = this->sliderPosition(); |
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187 | if (sliderPosition > pos.x + this->_sliderWidth) |
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188 | this->setValue(this->value() - this->step()); |
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189 | |
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190 | else if (sliderPosition < pos.x - this->_sliderWidth) |
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191 | this->setValue(this->value() + this->step()); |
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192 | else |
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193 | this->grabbed = true; |
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194 | } |
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195 | |
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196 | void GLGuiSlider::releasing(const Vector2D& pos, bool focused) |
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197 | { |
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198 | GLGuiWidget::releasing(pos, focused); |
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199 | this->grabbed = false; |
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200 | } |
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201 | |
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202 | void GLGuiSlider::removedFocus() |
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203 | { |
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204 | GLGuiWidget::removedFocus(); |
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205 | } |
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206 | |
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207 | /** |
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208 | * @returns the current SliderPosition calculated from the current value and the Silders' size. |
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209 | */ |
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210 | float GLGuiSlider::sliderPosition() const |
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211 | { |
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212 | return (this->_value - this->_minValue)/( this->_maxValue - this->_minValue) * |
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213 | (this->getSizeX2D() - (borderLeft() + borderRight() + 2.0*_sliderWidth)) + |
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214 | (borderLeft() +_sliderWidth); |
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215 | } |
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216 | |
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217 | /** |
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218 | * @param position the position relative from the left border. |
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219 | * @returns the Value at the given position. |
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220 | */ |
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221 | float GLGuiSlider::sliderValue(float position) const |
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222 | { |
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223 | return (position - (borderLeft()+_sliderWidth)) / (this->getSizeX2D() - (borderLeft() + borderRight() + 2.0*_sliderWidth)) |
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224 | *( this->_maxValue - this->_minValue) + |
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225 | this->_minValue ; |
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226 | } |
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227 | |
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228 | void GLGuiSlider::tick(float dt) |
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229 | { |
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230 | GLGuiWidget::tick(dt); |
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231 | } |
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232 | |
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233 | /** |
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234 | * @brief draws the GLGuiSlider |
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235 | */ |
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236 | void GLGuiSlider::draw() const |
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237 | { |
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238 | this->beginDraw(); |
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239 | GLGuiWidget::draw(); |
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240 | |
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241 | glColor4fv(&this->foregroundColor()[0]); |
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242 | this->drawRect(this->_slider); |
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243 | this->drawRect(this->_handle); |
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244 | //this->drawRect(Rect2D(this->sliderPosition()-_sliderWidth/2.0, 0*this->borderTop(), _sliderWidth, this->getSizeY2D() - (borderTop() + borderBottom()) )); |
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245 | |
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246 | this->endDraw(); |
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247 | } |
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248 | |
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249 | |
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250 | bool GLGuiSlider::processEvent( const Event& event ) |
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251 | { |
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252 | if (this->grabbed && event.type == EV_MOUSE_MOTION) |
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253 | { |
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254 | this->setValue(sliderValue(GLGuiHandler::getInstance()->cursorPositionRel(this).x)); |
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255 | return true; |
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256 | } |
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257 | else if (event.bPressed) |
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258 | { |
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259 | if (event.type == SDLK_LEFT) |
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260 | { |
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261 | this->stepMinus(); |
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262 | return true; |
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263 | } |
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264 | else if (event.type == SDLK_RIGHT) |
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265 | { |
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266 | this->stepPlus(); |
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267 | return true; |
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268 | } |
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269 | } |
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270 | return false; |
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271 | } |
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272 | } |
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