1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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17 | |
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18 | #include "glgui_text.h" |
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19 | |
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20 | #include "text.h" |
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21 | |
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22 | namespace OrxGui |
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23 | { |
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24 | /** |
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25 | * standard constructor |
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26 | */ |
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27 | GLGuiText::GLGuiText () |
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28 | { |
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29 | this->init(); |
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30 | |
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31 | } |
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32 | |
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33 | |
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34 | /** |
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35 | * standard deconstructor |
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36 | */ |
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37 | GLGuiText::~GLGuiText() |
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38 | {} |
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39 | |
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40 | /** |
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41 | * initializes the GUI-element |
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42 | */ |
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43 | void GLGuiText::init() |
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44 | { |
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45 | this->setClassID(CL_GLGUI_TEXT, "GLGuiText"); |
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46 | |
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47 | this->_text.setParent2D(this); |
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48 | this->_text.setRelCoor2D(4,4); |
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49 | this->_text.setFont("fonts/final_frontier.ttf", 20); |
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50 | this->_text.setLineWidth(400); |
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51 | this->_text.setDotsPosition(LimitedWidthText::Begin); |
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52 | this->_text.setColor(foregroundColor()); |
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53 | this->_text.setVisibility(false); |
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54 | this->_changedTextColor = Color::white; |
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55 | this->resize(); |
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56 | } |
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57 | |
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58 | /** |
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59 | * @brief sets the Text of the Text |
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60 | * @param text The new Text. |
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61 | */ |
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62 | void GLGuiText::setText(const std::string& text) |
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63 | { |
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64 | this->_text.setText(text); |
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65 | this->changedText(); |
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66 | } |
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67 | |
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68 | /** |
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69 | * @brief appends text to the Text |
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70 | * @param appendText the Text to append |
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71 | */ |
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72 | void GLGuiText::append(const std::string& appendText) |
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73 | { |
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74 | this->_text.append(appendText); |
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75 | this->changedText(); |
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76 | } |
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77 | |
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78 | |
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79 | /** |
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80 | * @brief appends a Character to the Text |
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81 | * @param character the Character to append. |
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82 | */ |
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83 | void GLGuiText::appendCharacter(char character) |
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84 | { |
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85 | this->_text.appendCharacter(character); |
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86 | this->changedText(); |
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87 | } |
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88 | |
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89 | |
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90 | /** |
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91 | * @brief Removes Characters from the Text |
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92 | * @param chars The count of characters to remove |
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93 | */ |
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94 | void GLGuiText::removeCharacters(unsigned int chars) |
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95 | { |
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96 | this->_text.removeCharacters(chars); |
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97 | this->changedText(); |
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98 | } |
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99 | |
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100 | void GLGuiText::clear() |
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101 | { |
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102 | this->_text.clear(); |
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103 | this->changedText(); |
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104 | } |
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105 | |
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106 | /** |
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107 | * @brief If the Text has been changed this function is called. |
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108 | * |
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109 | * This Function also emits the Signal textChanged. |
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110 | */ |
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111 | void GLGuiText::changedText() |
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112 | { |
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113 | this->resize(); |
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114 | this->setFrontColor(_changedTextColor, true); |
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115 | this->textChanged.emit(this->_text.text()); |
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116 | } |
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117 | |
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118 | void GLGuiText::setChangedTextColor(const Color& color) |
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119 | { |
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120 | this->_changedTextColor = color; |
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121 | } |
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122 | |
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123 | /** |
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124 | * @brief Resizes the Widget to the new Size-constraints. |
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125 | */ |
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126 | void GLGuiText::resize() |
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127 | { |
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128 | this->_text.setRelCoor2D(borderLeft(), borderTop()); |
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129 | this->setSize2D( this->_text.getSize2D() + Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom())); |
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130 | //this->_text.setLineWidth(this->size2D); |
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131 | GLGuiWidget::resize(); |
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132 | /* this->frontRect().setTopLeft(borderLeft(), borderTop()); |
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133 | this->frontRect().setSize(this->getSize2D() - Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom()));*/ |
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134 | } |
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135 | |
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136 | void GLGuiText::updateFrontColor() |
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137 | { |
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138 | this->_text.setColor(foregroundColor()); |
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139 | } |
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140 | |
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141 | void GLGuiText::hiding() |
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142 | { |
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143 | this->_text.setVisibility(false); |
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144 | } |
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145 | |
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146 | void GLGuiText::showing() |
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147 | { |
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148 | this->_text.setVisibility(true); |
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149 | } |
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150 | |
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151 | |
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152 | |
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153 | /** |
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154 | * draws the GLGuiText |
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155 | */ |
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156 | void GLGuiText::draw() const |
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157 | { |
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158 | this->beginDraw(); |
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159 | GLGuiWidget::draw(); |
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160 | |
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161 | // this->frontMaterial().select(); |
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162 | // GLGuiWidget::drawRect(this->frontRect()); |
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163 | |
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164 | this->endDraw(); |
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165 | } |
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166 | } |
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