1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli |
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13 | */ |
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14 | |
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15 | #include "glgui.h" |
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16 | #include "shell_command.h" |
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17 | |
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18 | #include "network_stream.h" |
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19 | |
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20 | #include "network_monitor.h" |
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21 | |
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22 | // SHELL_COMMAND(gui, MappedWater, toggleGui); |
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23 | // SHELL_COMMAND(output, MappedWater, saveParams); |
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24 | |
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25 | |
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26 | |
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27 | /** |
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28 | * starts a network monitor |
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29 | */ |
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30 | NetworkMonitor::NetworkMonitor(NetworkStream* networkStream) |
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31 | { |
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32 | |
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33 | } |
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34 | |
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35 | |
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36 | /** |
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37 | * deconstructor |
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38 | */ |
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39 | NetworkMonitor::~NetworkMonitor() |
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40 | {} |
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41 | |
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42 | |
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43 | |
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44 | |
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45 | |
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46 | |
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47 | #if 0 |
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48 | if (this->box == NULL) |
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49 | { |
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50 | this->box = new OrxGui::GLGuiBox(OrxGui::Vertical); |
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51 | { |
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52 | OrxGui::GLGuiBox* waterColorBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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53 | { |
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54 | OrxGui::GLGuiText* waterColorText = new OrxGui::GLGuiText(); |
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55 | waterColorText->setText("WaterColor"); |
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56 | waterColorBox->pack(waterColorText); |
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57 | |
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58 | OrxGui::GLGuiSlider* waterColorR = new OrxGui::GLGuiSlider(); |
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59 | waterColorR->setRange(0, 1.0f); |
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60 | waterColorR->setValue(this->waterColor.x); |
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61 | waterColorR->setStep(0.1f); |
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62 | waterColorR->connect(SIGNAL(waterColorR, valueChanged), this, SLOT(MappedWater, resetWaterColorR)); |
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63 | waterColorBox->pack(waterColorR); |
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64 | |
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65 | OrxGui::GLGuiSlider* waterColorG = new OrxGui::GLGuiSlider(); |
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66 | waterColorG->setRange(0, 1.0f); |
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67 | waterColorG->setStep(0.1f); |
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68 | waterColorG->setValue(this->waterColor.y); |
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69 | waterColorG->connect(SIGNAL(waterColorG, valueChanged), this, SLOT(MappedWater, resetWaterColorG)); |
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70 | waterColorBox->pack(waterColorG); |
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71 | |
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72 | OrxGui::GLGuiSlider* waterColorB = new OrxGui::GLGuiSlider(); |
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73 | waterColorB->setRange(0, 1.0f); |
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74 | waterColorB->setStep(0.1f); |
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75 | waterColorB->setValue(this->waterColor.z); |
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76 | waterColorB->connect(SIGNAL(waterColorB, valueChanged), this, SLOT(MappedWater, resetWaterColorB)); |
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77 | waterColorBox->pack(waterColorB); |
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78 | } |
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79 | this->box->pack(waterColorBox); |
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80 | |
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81 | OrxGui::GLGuiBox* waterUVBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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82 | { |
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83 | OrxGui::GLGuiText* waterUVText = new OrxGui::GLGuiText(); |
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84 | waterUVText->setText("WaterUV"); |
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85 | waterUVBox->pack(waterUVText); |
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86 | |
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87 | OrxGui::GLGuiSlider* waterUV = new OrxGui::GLGuiSlider(); |
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88 | waterUV->setRange(1, 20); |
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89 | waterUV->setValue(this->waterUV); |
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90 | waterUV->setStep(1); |
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91 | waterUV->connect(SIGNAL(waterUV, valueChanged), this, SLOT(MappedWater, setWaterUV)); |
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92 | waterUVBox->pack(waterUV); |
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93 | } |
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94 | this->box->pack(waterUVBox); |
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95 | |
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96 | OrxGui::GLGuiBox* waterFlowBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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97 | { |
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98 | OrxGui::GLGuiText* waterFlowText = new OrxGui::GLGuiText(); |
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99 | waterFlowText->setText("WaterFlow"); |
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100 | waterFlowBox->pack(waterFlowText); |
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101 | |
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102 | OrxGui::GLGuiSlider* waterFlow = new OrxGui::GLGuiSlider(); |
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103 | waterFlow->setRange(0.01f, 2); |
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104 | waterFlow->setValue(this->waterFlow); |
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105 | waterFlow->setStep(0.02f); |
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106 | waterFlow->connect(SIGNAL(waterFlow, valueChanged), this, SLOT(MappedWater, setWaterFlow)); |
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107 | waterFlowBox->pack(waterFlow); |
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108 | } |
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109 | this->box->pack(waterFlowBox); |
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110 | |
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111 | OrxGui::GLGuiBox* shineSizeBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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112 | { |
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113 | OrxGui::GLGuiText* shineSizeText = new OrxGui::GLGuiText(); |
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114 | shineSizeText->setText("ShineSize"); |
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115 | shineSizeBox->pack(shineSizeText); |
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116 | |
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117 | OrxGui::GLGuiSlider* shineSize = new OrxGui::GLGuiSlider(); |
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118 | shineSize->setRange(1, 128); |
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119 | shineSize->setValue(this->shineSize); |
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120 | shineSize->setStep(1); |
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121 | shineSize->connect(SIGNAL(shineSize, valueChanged), this, SLOT(MappedWater, resetShineSize)); |
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122 | shineSizeBox->pack(shineSize); |
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123 | } |
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124 | this->box->pack(shineSizeBox); |
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125 | |
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126 | OrxGui::GLGuiBox* shineStrengthBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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127 | { |
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128 | OrxGui::GLGuiText* shineStrengthText = new OrxGui::GLGuiText(); |
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129 | shineStrengthText->setText("ShineStrength"); |
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130 | shineStrengthBox->pack(shineStrengthText); |
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131 | |
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132 | OrxGui::GLGuiSlider* shineStrength = new OrxGui::GLGuiSlider(); |
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133 | shineStrength->setRange(0, 1); |
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134 | shineStrength->setValue(this->shineStrength); |
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135 | shineStrength->setStep(0.1f); |
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136 | shineStrength->connect(SIGNAL(shineStrength, valueChanged), this, SLOT(MappedWater, resetShineStrength)); |
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137 | shineStrengthBox->pack(shineStrength); |
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138 | } |
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139 | this->box->pack(shineStrengthBox); |
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140 | |
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141 | OrxGui::GLGuiBox* reflStrengthBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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142 | { |
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143 | OrxGui::GLGuiText* reflStrengthText = new OrxGui::GLGuiText(); |
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144 | reflStrengthText->setText("ReflStrength"); |
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145 | reflStrengthBox->pack(reflStrengthText); |
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146 | |
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147 | OrxGui::GLGuiSlider* reflStrength = new OrxGui::GLGuiSlider(); |
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148 | reflStrength->setRange(0, 1); |
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149 | reflStrength->setValue(this->reflStrength); |
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150 | reflStrength->setStep(0.1f); |
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151 | reflStrength->connect(SIGNAL(reflStrength, valueChanged), this, SLOT(MappedWater, resetReflStrength)); |
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152 | reflStrengthBox->pack(reflStrength); |
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153 | } |
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154 | this->box->pack(reflStrengthBox); |
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155 | |
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156 | OrxGui::GLGuiBox* refractionBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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157 | { |
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158 | OrxGui::GLGuiText* refractionText = new OrxGui::GLGuiText(); |
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159 | refractionText->setText("Refraction"); |
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160 | refractionBox->pack(refractionText); |
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161 | |
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162 | OrxGui::GLGuiSlider* refraction = new OrxGui::GLGuiSlider(); |
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163 | refraction->setRange(0.001f, 0.1f); |
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164 | refraction->setValue(this->refraction); |
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165 | refraction->setStep(0.004f); |
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166 | refraction->connect(SIGNAL(refraction, valueChanged), this, SLOT(MappedWater, resetRefraction)); |
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167 | refractionBox->pack(refraction); |
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168 | } |
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169 | this->box->pack(refractionBox); |
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170 | |
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171 | OrxGui::GLGuiBox* lightPosBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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172 | { |
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173 | OrxGui::GLGuiText* lightPosText = new OrxGui::GLGuiText(); |
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174 | lightPosText->setText("LightPos"); |
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175 | lightPosBox->pack(lightPosText); |
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176 | |
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177 | OrxGui::GLGuiSlider* lightPosX = new OrxGui::GLGuiSlider(); |
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178 | lightPosX->setRange(-4000, 4000); |
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179 | lightPosX->setValue(this->lightPos.x); |
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180 | lightPosX->setStep(15); |
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181 | lightPosX->connect(SIGNAL(lightPosX, valueChanged), this, SLOT(MappedWater, resetLightPosX)); |
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182 | lightPosBox->pack(lightPosX); |
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183 | |
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184 | OrxGui::GLGuiSlider* lightPosY = new OrxGui::GLGuiSlider(); |
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185 | lightPosY->setRange(-4000, 4000); |
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186 | lightPosY->setStep(15); |
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187 | lightPosY->setValue(this->lightPos.y); |
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188 | lightPosY->connect(SIGNAL(lightPosY, valueChanged), this, SLOT(MappedWater, resetLightPosY)); |
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189 | lightPosBox->pack(lightPosY); |
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190 | |
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191 | OrxGui::GLGuiSlider* lightPosZ = new OrxGui::GLGuiSlider(); |
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192 | lightPosZ->setRange(-4000, 4000); |
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193 | lightPosZ->setStep(15); |
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194 | lightPosZ->setValue(this->lightPos.z); |
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195 | lightPosZ->connect(SIGNAL(lightPosZ, valueChanged), this, SLOT(MappedWater, resetLightPosZ)); |
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196 | lightPosBox->pack(lightPosZ); |
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197 | } |
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198 | this->box->pack(lightPosBox); |
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199 | |
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200 | OrxGui::GLGuiBox* waterHeightBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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201 | { |
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202 | OrxGui::GLGuiText* waterHeightText = new OrxGui::GLGuiText(); |
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203 | waterHeightText->setText("WaterHeight"); |
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204 | waterHeightBox->pack(waterHeightText); |
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205 | |
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206 | OrxGui::GLGuiSlider* waterHeight = new OrxGui::GLGuiSlider(); |
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207 | waterHeight->setRange(100, 370); |
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208 | waterHeight->setValue(this->waterHeight); |
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209 | waterHeight->setStep(4); |
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210 | waterHeight->connect(SIGNAL(waterHeight, valueChanged), this, SLOT(MappedWater, setWaterHeight)); |
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211 | waterHeightBox->pack(waterHeight); |
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212 | } |
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213 | this->box->pack(waterHeightBox); |
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214 | } |
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215 | |
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216 | this->box->showAll(); |
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217 | this->box->setAbsCoor2D(300, 40); |
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218 | OrxGui::GLGuiHandler::getInstance()->activate(); |
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219 | OrxGui::GLGuiHandler::getInstance()->activateCursor(); |
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220 | } |
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221 | else |
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222 | { |
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223 | OrxGui::GLGuiHandler::getInstance()->deactivate(); |
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224 | OrxGui::GLGuiHandler::getInstance()->deactivateCursor(); |
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225 | delete this->box; |
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226 | this->box = NULL; |
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227 | } |
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228 | #endif |
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