1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch) |
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13 | */ |
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14 | |
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15 | #include "proxy_control.h" |
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16 | |
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17 | #include "class_list.h" |
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18 | |
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19 | |
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20 | #include "player.h" |
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21 | #include "state.h" |
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22 | #include "shared_network_data.h" |
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23 | #include "network_game_manager.h" |
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24 | |
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25 | #include "converter.h" |
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26 | |
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27 | #include "preferences.h" |
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28 | |
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29 | #include "debug.h" |
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30 | |
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31 | |
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32 | |
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33 | |
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34 | ProxyControl* ProxyControl::singletonRef = NULL; |
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35 | |
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36 | |
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37 | /** |
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38 | * constructor |
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39 | */ |
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40 | ProxyControl::ProxyControl() |
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41 | { |
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42 | this->setClassID( CL_PROXY_CONTROL, "ProxyControl" ); |
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43 | |
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44 | MessageManager::getInstance()->registerMessageHandler( MSGID_PROXY_NEWCLIENT, messageHandlerNewClient, NULL ); |
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45 | |
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46 | PRINTF(0)("ProxyControl created\n"); |
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47 | } |
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48 | |
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49 | |
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50 | /** |
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51 | * standard deconstructor |
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52 | */ |
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53 | ProxyControl::~ProxyControl() |
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54 | { |
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55 | ProxyControl::singletonRef = NULL; |
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56 | } |
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57 | |
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58 | |
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59 | /** |
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60 | * override this function to be notified on change |
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61 | * of your registred variables. |
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62 | * @param id id's which have changed |
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63 | */ |
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64 | void ProxyControl::varChangeHandler( std::list< int > & id ) |
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65 | { |
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66 | // if ( std::find( id.begin(), id.end(), playableUniqueId_handle ) != id.end() ) |
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67 | // { |
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68 | // this->setPlayableUniqueId( this->playableUniqueId ); |
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69 | // |
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70 | // PRINTF(0)("uniqueID changed %d %d %d\n", userId, SharedNetworkData::getInstance()->getHostID(), getUniqueID()); |
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71 | // } |
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72 | } |
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73 | |
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74 | |
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75 | /** |
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76 | * signals new client connected to this local proxy |
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77 | * @param userId userId of the new client |
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78 | */ |
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79 | void ProxyControl::signalNewClient(int userId) |
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80 | { |
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81 | PRINTF(0)("Signaling new Client: %i\n", userId); |
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82 | // make sure we are a proxy server |
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83 | assert(SharedNetworkData::getInstance()->isProxyServerActive()); |
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84 | |
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85 | byte data[INTSIZE]; |
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86 | |
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87 | assert( Converter::intToByteArray( userId, data, INTSIZE ) == INTSIZE ); |
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88 | |
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89 | MessageManager::getInstance()->sendMessage( MSGID_PROXY_NEWCLIENT, data, INTSIZE, RT_SERVER, NET_UNASSIGNED, MP_HIGHBANDWIDTH ); |
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90 | } |
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91 | |
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92 | |
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93 | /** |
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94 | * this is the handler for proxy signals: new clients |
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95 | * |
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96 | * @param messageType the type of the message |
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97 | * @param data message data |
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98 | * @param dataLength length of the message data |
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99 | * @param someData some other atteched data |
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100 | * @param senderId id of the sender client |
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101 | * @param destinationId id of the destination client |
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102 | * @return true if succeeded |
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103 | */ |
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104 | bool ProxyControl::messageHandlerNewClient( MessageType messageType, byte * data, int dataLength, void * someData, int senderId, int destinationId ) |
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105 | { |
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106 | // body data length correct? |
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107 | if ( dataLength != INTSIZE ) |
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108 | { |
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109 | PRINTF(2)("new client message has wrong size: %d\n", dataLength ); |
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110 | return true; |
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111 | } |
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112 | // read the userId fromt he message body |
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113 | int newClientId = 0; |
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114 | assert( Converter::byteArrayToInt( data, &newClientId) == INTSIZE ); |
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115 | |
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116 | PRINTF(0)("Got Signal: from %i new player arrived with userId: %i\n", senderId, newClientId); |
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117 | // part for the master server |
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118 | if( SharedNetworkData::getInstance()->isMasterServer()) |
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119 | { |
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120 | // we now create the new player ship and stuff... |
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121 | NetworkGameManager::getInstance()->signalNewPlayer(newClientId); |
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122 | } |
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123 | else if(SharedNetworkData::getInstance()->isProxyServerActive()) |
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124 | { |
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125 | |
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126 | } |
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127 | |
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128 | return true; |
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129 | } |
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