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source: orxonox.OLD/branches/proxy/src/lib/network/synchronizeable.cc @ 9467

Last change on this file since 9467 was 9466, checked in by patrick, 18 years ago

testing around with permissions: proxy should be able to handle a handshake and its local client and not more

File size: 18.0 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11
12### File Specific:
13   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
14   co-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
15*/
16
17#define DEBUG_MODULE_NETWORK
18
19#include "shared_network_data.h"
20#include "network_stream.h"
21#include "netdefs.h"
22#include "network_log.h"
23#include "network_game_manager.h"
24
25#include "state.h"
26
27#include <cassert>
28
29#include "synchronizeable.h"
30
31#include "converter.h"
32
33
34
35/**
36 *  default constructor
37 */
38Synchronizeable::Synchronizeable()
39{
40  this->setClassID(CL_SYNCHRONIZEABLE, "Synchronizeable");
41  this->owner = 0;
42//   this->setIsServer(SharedNetworkData::getInstance()->getHostID() == 0);
43  this->uniqueID = NET_UID_UNASSIGNED;
44  this->networkStream = NULL;
45  this->bSynchronize = false;
46
47  if( State::isOnline())
48  {
49    NetworkStream* nd = SharedNetworkData::getInstance()->getDefaultSyncStream();
50    assert(nd != NULL);
51    nd->connectSynchronizeable(*this);
52    this->setUniqueID(SharedNetworkData::getInstance()->getNewUniqueID());
53  }
54
55  /* make sure loadClassId is first synced var because this is read by networkStream */
56  assert( syncVarList.size() == 0 );
57  mLeafClassId = this->registerVarId( new SynchronizeableInt( (int*)&this->getLeafClassID(), (int*)&this->getLeafClassID(), "leafClassId" ) );
58
59  this->registerVar( new SynchronizeableInt( &this->owner, &this->owner, "owner" ) );
60  this->registerVar( new SynchronizeableString( &this->objectName, &this->objectName, "objectName" ) );
61}
62
63
64
65/**
66 *  default destructor deletes all unneded stuff
67 */
68Synchronizeable::~Synchronizeable()
69{
70  if ( this->networkStream )
71  {
72    this->networkStream->disconnectSynchronizeable(*this);
73
74    if ( (SharedNetworkData::getInstance()->isMasterServer() /*|| SharedNetworkData::getInstance()->isProxyServerActive()*/ )
75           && this->beSynchronized() && this->getUniqueID() > 0 && !this->isA( CL_MESSAGE_MANAGER ) )
76      NetworkGameManager::getInstance()->removeSynchronizeable( this->getUniqueID() );
77  }
78
79  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
80  {
81    delete *it;
82  }
83  syncVarList.clear();
84
85  for ( UserStateHistory::iterator it = recvStates.begin(); it != recvStates.end(); it++ )
86  {
87    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
88    {
89      if ( (*it2)->data )
90      {
91        delete [] (*it2)->data;
92        (*it2)->data = NULL;
93      }
94      delete *it2;
95    }
96
97  }
98
99  for ( UserStateHistory::iterator it = sentStates.begin(); it != sentStates.end(); it++ )
100  {
101    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
102    {
103      if ( (*it2)->data )
104      {
105        delete [] (*it2)->data;
106        (*it2)->data = NULL;
107      }
108      delete *it2;
109    }
110  }
111}
112
113
114
115/**
116 * creates a diff image from two states
117 * @param userId: the userid of the user where the image will be sent to
118 * @param data: the binary data array to write to
119 * @param maxLength: maximal length of the data written (length of available space in the array)
120 * @param stateId: the state id that this diff will represent
121 * @param priorityTH: the priority threshold: all syncs below this threshold won't be synchronized
122 *
123 * @todo check for permissions
124 */
125int Synchronizeable::getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH )
126{
127  //make sure this user has his history
128  if ( sentStates.size() <= userId )
129    sentStates.resize( userId+1 );
130
131  //calculate needed memory
132  int neededSize = 0;
133
134  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
135  {
136    //PRINTF(0)("SIZE = %d %s\n", (*it)->getSize(), (*it)->getName().c_str());
137    neededSize += (*it)->getSize();
138  }
139
140  if ( !( neededSize <= maxLength ) )
141  {
142    PRINTF(0)( "%d > %d\n", neededSize, maxLength );
143    assert(false);
144  }
145
146  //remove older states from history than fromStateId
147  StateHistory::iterator it = sentStates[userId].begin();
148
149  while ( it != sentStates[userId].end() && (*it)->stateId < fromStateId )
150    it++;
151
152  if ( it != sentStates[userId].begin() )
153  {
154    for ( StateHistory::iterator it2 = sentStates[userId].begin(); it2 != it; it2++ )
155    {
156      if ( (*it2)->data != NULL )
157      {
158        delete [] (*it2)->data;
159        (*it2)->data = NULL;
160      }
161
162      delete *it2;
163    }
164    sentStates[userId].erase( sentStates[userId].begin(), it );
165  }
166
167  //find state to create diff from
168  StateHistoryEntry * stateFrom = NULL;
169
170  it = sentStates[userId].begin();
171  while ( it != sentStates[userId].end() && (*it)->stateId != fromStateId )
172    it++;
173
174  if ( it == sentStates[userId].end() )
175  {
176    StateHistoryEntry * initialEntry = new StateHistoryEntry();
177
178    initialEntry->stateId = fromStateId;
179    initialEntry->dataLength = 0;
180    initialEntry->data = NULL;
181
182    stateFrom = initialEntry;
183
184    sentStates[userId].push_back( stateFrom );
185  }
186  else
187    stateFrom = (*it);
188
189  StateHistoryEntry * stateTo = new StateHistoryEntry;
190
191  sentStates[userId].push_back( stateTo );
192
193  stateTo->stateId = stateId;
194  stateTo->dataLength = neededSize;
195  stateTo->data = new byte[ neededSize ];
196
197  std::list<int>::iterator sizeIter = stateFrom->sizeList.begin();
198
199  int i = 0;
200  int n;
201
202  bool hasPermission = false;
203  bool sizeChanged = false;
204
205  // now do the actual synchronization: kick all variables to write into a common buffer
206  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
207  {
208    // DATA PERMISSIONS
209    // check if this synchronizeable has the permissions to write the data
210
211    // first check MASTER_SERVER permissions
212    if( SharedNetworkData::getInstance()->isMasterServer() && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
213      hasPermission = true;
214    // now check PROXY_SERVER permissions
215    else if( SharedNetworkData::getInstance()->isProxyServerActive() && (*it)->checkPermission( PERMISSION_PROXY_SERVER ))
216      hasPermission = true;
217    // now check OWNER permissions
218    else if( this->owner == SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
219      hasPermission = true;
220    // now check ALL permissions
221    else if( (*it)->checkPermission( PERMISSION_ALL ))
222      hasPermission = true;
223    // SPECIAL: get write permissions if i am master server and i am able to overwrite the client stuff
224    else if( SharedNetworkData::getInstance()->isMasterServer() && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ))
225      hasPermission = true;
226    // SPECIAL: get write permissions if i am proxy server and i am able to overwrite the client stuff
227    else if( SharedNetworkData::getInstance()->isProxyServerActive()  && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ))
228      hasPermission = true;
229    else
230      hasPermission = false;
231
232
233    if ( sizeIter == stateFrom->sizeList.end() || *sizeIter != (*it)->getSize() )
234      sizeChanged = true;
235
236    if ( ( hasPermission && (*it)->getPriority() >= priorityTH ) || sizeChanged )
237    {
238      n = (*it)->writeToBuf( stateTo->data+i, stateTo->dataLength - i );
239      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
240      //PRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
241      stateTo->sizeList.push_back( n );
242      // this is only for very hardcore debug sessions
243      // (*it)->debug();
244      i += n;
245    }
246    else
247    {
248      for ( int j = 0; j<(*sizeIter); j++ )
249      {
250        assert( i < stateFrom->dataLength );
251        stateTo->data[i] = stateFrom->data[i];
252        i++;
253      }
254      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), *sizeIter);
255      stateTo->sizeList.push_back( (*sizeIter) );
256    }
257
258    if ( sizeIter != stateFrom->sizeList.end() )
259      sizeIter++;
260  }
261
262  if ( i != neededSize )
263  {
264    PRINTF(0)("strange error: (%s) %d != %d\n", this->getClassCName(), i, neededSize);
265    assert(false);
266  }
267
268  //write diff to data
269  for ( i = 0; i<neededSize; i++ )
270  {
271    if ( i < stateFrom->dataLength )
272      data[i] = stateTo->data[i] - stateFrom->data[i];
273    else
274      data[i] = stateTo->data[i];
275  }
276
277  return neededSize;
278}
279
280/**
281 * sets a new state out of a diff created on another host
282 * @param userId hostId of user who send me that diff
283 * @param data pointer to diff
284 * @param length length of diff
285 * @param stateId id of current state
286 * @param fromStateId id of the base state id
287 * @return number bytes read
288 *
289 * @todo check for permissions
290 */
291int Synchronizeable::setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId )
292{
293  //make sure this user has his history
294  if ( recvStates.size() <= userId )
295    recvStates.resize( userId+1 );
296
297  //create new state
298  StateHistoryEntry * stateTo = new StateHistoryEntry();
299  stateTo->stateId = stateId;
300  stateTo->dataLength = length;
301  stateTo->data = new byte[ length ];
302
303
304  //find state to apply diff to
305  StateHistoryEntry * stateFrom = NULL;
306
307  // search the state from wich the diff is made of
308  StateHistory::iterator it = recvStates[userId].begin();
309  while ( it != recvStates[userId].end() && (*it)->stateId != fromStateId )
310    it++;
311
312  // if this is the first state to receive
313  if ( it == recvStates[userId].end() )
314  {
315    StateHistoryEntry * initialEntry = new StateHistoryEntry();
316
317    initialEntry->stateId = fromStateId;
318    initialEntry->dataLength = 0;
319    initialEntry->data = NULL;
320
321    stateFrom = initialEntry;
322
323    recvStates[userId].push_back( stateFrom );
324  }
325  else
326    stateFrom = (*it);
327
328
329  // apply diff
330  for ( int i = 0; i<length; i++ )
331  {
332    if ( i < stateFrom->dataLength )
333      stateTo->data[i] = stateFrom->data[i] + data[i];
334    else
335      stateTo->data[i] = data[i];
336  }
337
338  //add state to state history
339  recvStates[userId].push_back( stateTo );
340
341  int i = 0;
342  int n = 0;
343  std::list<int> changes;
344  bool hasPermission = false;
345
346  // extract the new state for every client
347  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
348  {
349    // DATA PERMISSIONS
350    // check if this synchronizeable has the permissions to write the data
351
352    // first check MASTER_SERVER permissions
353    if(  this->networkStream->isUserMasterServer( userId ) && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
354      hasPermission = true;
355    // now check PROXY_SERVER permissions
356    else if( this->networkStream->isUserProxyServerActive( userId )  && (*it)->checkPermission( PERMISSION_PROXY_SERVER ))
357      hasPermission = true;
358    // now check OWNER permissions
359    else if( this->owner == userId && (*it)->checkPermission( PERMISSION_OWNER ))
360      hasPermission = true;
361    // now check ALL permissions
362    else if( (*it)->checkPermission( PERMISSION_ALL ))
363      hasPermission = true;
364    // SPECIAL: get write permissions if im sending to a master server that does not own this sync
365    else if( this->networkStream->isUserMasterServer( userId ) && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
366      hasPermission = true;
367    // SPECIAL: get write permissions if im sending to a proxy server that does not own this sync
368    else if( this->networkStream->isUserProxyServerActive( userId )  && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
369      hasPermission = true;
370    else
371      hasPermission = false;
372
373
374
375    // if it has the permission to write do it
376    if( hasPermission)
377    {
378      n = (*it)->readFromBuf( stateTo->data + i, stateTo->dataLength - i );
379      i += n;
380      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
381      //PRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
382      //(*it)->debug();
383      if ( (*it)->getHasChanged() )
384      {
385        changes.push_back( (*it)->getVarId() );
386      }
387    }
388    else
389    {
390//      PRINTF(0)("DONT SET VAR BECAUSE OF PERMISSION: %s %d %d %d %d %d %d\n", (*it)->getName().c_str(), (*it)->checkPermission( PERMISSION_MASTER_SERVER ), (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_ALL ), networkStream->isUserServer( userId ), this->owner, userId );
391      n = (*it)->getSizeFromBuf( stateTo->data + i, stateTo->dataLength - i );
392      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
393      //(*it)->debug();
394      i += n;
395    }
396  }
397
398  this->varChangeHandler( changes );
399
400  return i;
401}
402
403 /**
404 * override this function to be notified on change
405 * of your registred variables.
406 * @param id id's which have changed
407 */
408void Synchronizeable::varChangeHandler( std::list<int> & id )
409{
410}
411
412/**
413 * registers a varable to be synchronized over network
414 * @param var see src/lib/network/synchronizeable_var/ for available classes
415 */
416void Synchronizeable::registerVar( SynchronizeableVar * var )
417{
418  syncVarList.push_back( var );
419}
420
421/**
422 * registers a varable to be synchronized over network
423 * return value is passed to varChangeHandler on change
424 * @param var see src/lib/network/synchronizeable_var/ for available classes
425 * @return handle passed to varChangeHandler on changes
426 */
427int Synchronizeable::registerVarId( SynchronizeableVar * var )
428{
429  syncVarList.push_back( var );
430  var->setWatched( true );
431  var->setVarId( syncVarList.size()-1 );
432  return syncVarList.size()-1;
433}
434
435/**
436 * removed user's states from memory
437 * @param userId user to clean
438 */
439void Synchronizeable::cleanUpUser( int userId )
440{
441  if ( recvStates.size() > userId )
442  {
443    for ( std::list<StateHistoryEntry*>::iterator it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
444    {
445      if ( (*it)->data )
446      {
447        delete [] (*it)->data;
448        (*it)->data = NULL;
449      }
450
451      delete *it;
452    }
453    recvStates[userId].clear();
454  }
455
456  if ( sentStates.size() > userId )
457  {
458
459    for ( std::list<StateHistoryEntry*>::iterator it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
460    {
461      if ( (*it)->data )
462      {
463        delete [] (*it)->data;
464        (*it)->data = NULL;
465      }
466
467      delete *it;
468    }
469    sentStates[userId].clear();
470  }
471}
472
473/**
474 * this function is called after recieving a state.
475 * @param userId
476 * @param stateId
477 * @param fromStateId
478 */
479void Synchronizeable::handleRecvState( int userId, int stateId, int fromStateId )
480{
481   //make sure this user has his history
482  if ( recvStates.size() <= userId )
483    recvStates.resize( userId+1 );
484
485  //remove old states
486  StateHistory::iterator it = recvStates[userId].begin();
487
488#if 0
489  while ( it != recvStates[userId].end() && (*it)->stateId < fromStateId )
490    it++;
491
492  if ( it != recvStates[userId].begin() )
493  {
494    for ( StateHistory::iterator it2 = recvStates[userId].begin(); it2 != it; it2++ )
495    {
496      if ( (*it2)->data != NULL )
497      {
498        delete [] (*it2)->data;
499        (*it2)->data = NULL;
500      }
501    }
502    recvStates[userId].erase( recvStates[userId].begin(), it );
503  }
504#endif
505
506  for ( it = recvStates[userId].begin(); it != recvStates[userId].end();  )
507  {
508    if ( (*it)->stateId < fromStateId )
509    {
510      StateHistory::iterator delIt = it;
511      it ++;
512
513      if ( (*delIt)->data )
514      {
515        delete [] (*delIt)->data;
516        (*delIt)->data = NULL;
517      }
518      delete *delIt;
519      recvStates[userId].erase( delIt );
520
521      continue;
522    }
523    it++;
524  }
525
526  StateHistory::iterator fromState = recvStates[userId].end();
527  StateHistory::iterator toState = recvStates[userId].end();
528
529  for ( it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
530  {
531    if ( (*it)->stateId == stateId )
532      toState = it;
533    if ( (*it)->stateId == fromStateId )
534      fromState = it;
535
536    if ( fromState != recvStates[userId].end() && toState != recvStates[userId].end() )
537      break;
538  }
539
540  // setStateDiff was not called and i know fromStateId
541  if ( fromState != recvStates[userId].end() && toState == recvStates[userId].end() )
542  {
543    StateHistoryEntry * entry = new StateHistoryEntry;
544
545    entry->dataLength = (*fromState)->dataLength;
546    if ( entry->dataLength > 0 )
547    {
548      entry->data = new byte[entry->dataLength];
549
550      assert( (*fromState)->data );
551      memcpy( entry->data, (*fromState)->data, entry->dataLength );
552    }
553    else
554      entry->data = NULL;
555
556    entry->sizeList = (*fromState)->sizeList;
557    entry->stateId = stateId;
558
559    recvStates[userId].push_back(entry);
560  }
561}
562
563/**
564 * this function is called after sending a state
565 * @param userId
566 * @param stateId
567 * @param fromStateId
568 */
569void Synchronizeable::handleSentState( int userId, int stateId, int fromStateId )
570{
571   //make sure this user has his history
572  if ( sentStates.size() <= userId )
573    sentStates.resize( userId+1 );
574
575   //remove old states
576  StateHistory::iterator it = sentStates[userId].begin();
577
578  for ( it = sentStates[userId].begin(); it != sentStates[userId].end();  )
579  {
580    if ( (*it)->stateId < fromStateId )
581    {
582      StateHistory::iterator delIt = it;
583      it ++;
584
585      if ( (*delIt)->data )
586      {
587        delete [] (*delIt)->data;
588        (*delIt)->data = NULL;
589      }
590      delete *delIt;
591      sentStates[userId].erase( delIt );
592
593      continue;
594    }
595    it++;
596  }
597
598
599  StateHistory::iterator fromState = sentStates[userId].end();
600  StateHistory::iterator toState = sentStates[userId].end();
601
602  for ( it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
603  {
604    if ( (*it)->stateId == stateId )
605      toState = it;
606    if ( (*it)->stateId == fromStateId )
607      fromState = it;
608
609    if ( fromState != sentStates[userId].end() && toState != sentStates[userId].end() )
610      break;
611  }
612
613
614  // getStateDiff was not called and i know fromStateId
615  if ( fromState != sentStates[userId].end() && toState == sentStates[userId].end() )
616  {
617    StateHistoryEntry * entry = new StateHistoryEntry;
618
619    entry->dataLength = (*fromState)->dataLength;
620    if ( entry->dataLength > 0 )
621    {
622      entry->data = new byte[entry->dataLength];
623
624      assert( (*fromState)->data );
625      memcpy( entry->data, (*fromState)->data, entry->dataLength );
626    }
627    else
628      entry->data = NULL;
629
630    entry->sizeList = (*fromState)->sizeList;
631    entry->stateId = stateId;
632
633    sentStates[userId].push_back(entry);
634  }
635
636}
637
638
639
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