Last change
on this file since 9468 was
8894,
checked in by patrick, 18 years ago
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merged the branche single_player_map with the trunk
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File size:
1020 bytes
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Line | |
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1 | /*! |
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2 | * @file script_manager.h |
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3 | * manages the scripts |
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4 | */ |
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5 | |
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6 | #ifndef _SCRIPT_MANAGER_H |
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7 | #define _SCRIPT_MANAGER_H |
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8 | |
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9 | #include <list> |
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10 | |
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11 | #include "base_object.h" |
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12 | #include "script.h" |
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13 | |
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14 | |
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15 | class ScriptTrigger; |
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16 | class Scriptable; |
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17 | |
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18 | class ScriptManager : public BaseObject |
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19 | { |
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20 | public: |
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21 | ScriptManager(const TiXmlElement* root = NULL); |
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22 | ~ScriptManager(); |
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23 | |
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24 | /// LOADING |
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25 | virtual void loadParams(const TiXmlElement* root); |
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26 | |
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27 | /// QUERY PROCESS |
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28 | Script* getScriptByFile(const std::string& file); |
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29 | |
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30 | void flush(); //!< Resets the script manager |
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31 | |
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32 | private: |
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33 | void createScripts(const TiXmlElement* scripts); |
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34 | void createTriggers(const TiXmlElement* triggers); |
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35 | |
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36 | bool getTriggers(); |
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37 | bool getScripts(); |
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38 | |
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39 | static ScriptManager* singletonRef; //!< Reference to this class |
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40 | |
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41 | const std::list<BaseObject*>* triggers; //!< A list of all the triggers in the world |
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42 | |
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43 | const std::list<BaseObject*>* scripts; //!< A list of all the scripts in the world |
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44 | |
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45 | |
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46 | }; |
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47 | #endif |
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