| Last change
                  on this file since 9596 was
                  9518,
                  checked in by bensch, 19 years ago | 
        
          | 
targetting turrets are firing all the time now, but the hack is out :/
 | 
        | File size:
            712 bytes | 
      
      
        
  | Line |  | 
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| 1 | /*! | 
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| 2 | * @file aiming_turret.h | 
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| 3 | */ | 
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| 4 |  | 
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| 5 |  | 
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| 6 | #ifndef _TARGETING_TURRET_H | 
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| 7 | #define _TARGETING_TURRET_H | 
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| 8 |  | 
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| 9 | #include "weapon.h" | 
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| 10 | #include "aim.h" | 
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| 11 |  | 
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| 12 | class TargetingTurret : public Weapon | 
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| 13 | { | 
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| 14 | public: | 
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| 15 | TargetingTurret(const TiXmlElement* root = NULL); | 
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| 16 | virtual ~TargetingTurret (); | 
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| 17 |  | 
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| 18 | virtual void loadParams(const TiXmlElement* root); | 
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| 19 |  | 
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| 20 | virtual void activate(); | 
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| 21 | virtual void deactivate(); | 
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| 22 |  | 
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| 23 | virtual void tick(float dt); | 
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| 24 | virtual void fire(); | 
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| 25 |  | 
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| 26 | virtual void draw() const; | 
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| 27 |  | 
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| 28 | const PNode* getLockedTarget() const { return lockedTarget; }; | 
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| 29 |  | 
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| 30 | private: | 
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| 31 | void init(); | 
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| 32 |  | 
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| 33 | private: | 
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| 34 | Aim            target; | 
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| 35 | PNode*         lockedTarget; | 
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| 36 | float          lockedTime; | 
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| 37 | float          neededLockTime; | 
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| 38 | }; | 
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| 39 |  | 
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| 40 | #endif /* _TARGETING_TURRET_H */ | 
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