1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Christian Meyer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | /*! |
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17 | * @file plane.h |
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18 | * A basic 3D plane math framework |
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19 | * |
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20 | * Contains class to handle planes |
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21 | */ |
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22 | |
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23 | #ifndef __PLANE_H_ |
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24 | #define __PLANE_H_ |
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25 | |
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26 | #include <math.h> |
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27 | #include "compiler.h" |
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28 | #include "vector.h" |
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29 | #include "line.h" |
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30 | |
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31 | //! 3D plane |
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32 | /** |
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33 | Class to handle planes in 3-dimensional space |
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34 | |
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35 | Critical for polygon-based collision detection |
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36 | */ |
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37 | class Plane |
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38 | { |
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39 | public: |
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40 | |
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41 | Vector n; //!< Normal vector |
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42 | float k; //!< Offset constant |
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43 | |
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44 | Plane (const Vector& a, const Vector& b, const Vector& c); |
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45 | Plane (const Vector& norm, const Vector& p); |
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46 | Plane (const Vector& norm, const sVec3D& p); |
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47 | Plane (const Vector& n, float k) : n(n), k(k) {} //!< assignment constructor |
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48 | Plane () : n(Vector(1,1,1)), k(0) {} |
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49 | ~Plane () {} |
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50 | |
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51 | Vector intersectLine (const Line& l) const; |
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52 | float distancePoint (const Vector& p) const; |
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53 | float distancePoint (const sVec3D& p) const; |
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54 | float locatePoint (const Vector& p) const; |
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55 | }; |
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56 | |
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57 | |
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58 | |
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59 | //! A class that represents a rectangle, this is needed for SpatialSeparation |
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60 | class Rectangle |
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61 | { |
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62 | |
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63 | public: |
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64 | Rectangle() { this->center = Vector(); } |
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65 | Rectangle(const Vector ¢er, float len) { this->center = Vector(center.x, center.y, center.z); this->axis[0] = len; this->axis[1] = len; } |
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66 | virtual ~Rectangle() {} |
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67 | |
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68 | /** \brief sets the center of the rectangle to a defined vector @param center the new center */ |
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69 | inline void setCenter(const Vector ¢er) { this->center = center;} |
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70 | /** \brief sets the center of the rectangle to a defined vector @param x coord of the center @param y coord of the center @param z coord of the center */ |
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71 | inline void setCenter(float x, float y, float z) { this->center.x = x; this->center.y = y; this->center.z = z; } |
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72 | /** \brief returns the center of the rectangle to a defined vector @returns center the new center */ |
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73 | inline const Vector& getCenter() const { return this->center; } |
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74 | |
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75 | /** \brief sets both axis of the rectangle to a defined vector @param unityLength the new center */ |
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76 | inline void setAxis(float unityLength) { this->axis[0] = unityLength; this->axis[1] = unityLength; } |
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77 | /** \brief sets both axis of the rectangle to a defined vector @param v1 the length of the x axis @param v2 the length of the z axis*/ |
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78 | inline void setAxis(float v1, float v2) { this->axis[0] = v1; this->axis[1] = v2; } |
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79 | /** \brief gets one axis length of the rectangle @returns the length of the axis 0 */ |
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80 | inline float getAxis() { return this-> axis[0]; } |
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81 | |
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82 | private: |
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83 | Vector center; |
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84 | float axis[2]; |
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85 | }; |
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86 | |
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87 | |
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88 | #endif /* __PLANE_H_ */ |
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89 | |
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