source:
orxonox.OLD/branches/qt_gui/src/world_entities/weapons
@
7422
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
aim.cc | 5.6 KB | 6760 | 19 years | bensch | merged the SpaceShipControl branche back here. |
aim.h | 1.9 KB | 6724 | 19 years | bensch | merged the Spaceshipcontrol back to the trunk |
aiming_turret.cc | 4.2 KB | 7070 | 19 years | bensch | fix targettingturret |
aiming_turret.h | 615 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
ammo_container.cc | 1.8 KB | 6846 | 19 years | bensch | trunk: valgrind |
ammo_container.h | 1016 bytes | 6671 | 19 years | bensch | WeaponManger now handles Ammo. If a Weapon has NO ammo then the Ammo … |
cannon.cc | 5.2 KB | 7130 | 19 years | bensch | orxonox/trunk: removed some std::list |
cannon.h | 670 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
crosshair.cc | 4.1 KB | 6990 | 19 years | bensch | orxonox/trunk: better mouse capture now |
crosshair.h | 1.0 KB | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
hyperblaster.cc | 4.4 KB | 7130 | 19 years | bensch | orxonox/trunk: removed some std::list |
hyperblaster.h | 656 bytes | 6810 | 19 years | bensch | trunk: added hyperblaster |
targeting_turret.cc | 4.3 KB | 7081 | 19 years | bensch | better stuff |
targeting_turret.h | 737 bytes | 6637 | 19 years | bensch | orxonox/trunk: merged the SpaceShipControl branche back to the trunk … |
test_gun.cc | 6.2 KB | 7095 | 19 years | bensch | should work now |
test_gun.h | 1.8 KB | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
turret.cc | 3.6 KB | 7070 | 19 years | bensch | fix targettingturret |
turret.h | 468 bytes | 6512 | 19 years | bensch | orxonox/trunk: loadParams is now virtual. ALL THE CLASSES HAVE TO CALL … |
weapon.cc | 19.4 KB | 7126 | 19 years | bensch | orxonox/trunk: the delete Mechanism of PNode seems to work again. This … |
weapon.h | 11.7 KB | 7102 | 19 years | bensch | power ups can only be picked up once |
weapon_manager.cc | 15.2 KB | 6972 | 19 years | bensch | trunk: better functionality in the ammo-container functionality |
weapon_manager.h | 5.3 KB | 6981 | 19 years | bensch | trunk: some virtuals |
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