Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/resources/src/lib/shell/shell_command.cc @ 7574

Last change on this file since 7574 was 7229, checked in by bensch, 19 years ago

resources: some minor implementations

File size: 11.0 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5068]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[3955]16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
[1853]17
[5129]18#include "shell_command.h"
[5639]19#include "shell_command_class.h"
[1853]20
[6222]21#include "compiler.h"
[5129]22#include "debug.h"
[5113]23#include "class_list.h"
24
25#include "key_names.h"
[5075]26#include <stdarg.h>
27#include <stdio.h>
[5174]28#include <string.h>
[5075]29
[1856]30using namespace std;
[1853]31
[5166]32/**
33 * constructs and registers a new Command
34 * @param commandName the name of the Command
35 * @param className the name of the class to apply this command to
36 * @param paramCount the count of parameters this command takes
37 */
[7225]38ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
[3365]39{
[5141]40  this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
[7199]41  PRINTF(5)("create shellcommand %s %s\n", commandName, className);
[5141]42  this->setName(commandName);
[5642]43  this->executor = executor.clone();
[7201]44  this->executor->setName(commandName);
[5141]45
[5161]46//  this->classID = classID;
[5198]47  this->shellClass = ShellCommandClass::getCommandClass(className); //ClassList::IDToString(classID);
48  if (this->shellClass != NULL)
[5779]49    this->shellClass->commandList.push_back(this);
[5068]50}
[4320]51
[5166]52/**
53 * deconstructs a ShellCommand
54 */
[5636]55ShellCommand::~ShellCommand()
[5130]56{
[5196]57  if (this->alias != NULL && ShellCommandClass::aliasList != NULL)
58  {
59    ShellCommandClass::aliasList->remove(this->alias);
60    delete this->alias;
61  }
[5641]62  delete this->executor;
[5130]63}
[1853]64
[5166]65/**
[5636]66 * registers a new ShellCommand
67 */
[7225]68ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
[5636]69{
[7201]70  if (ShellCommand::isRegistered(commandName, className))
[5637]71    return NULL;
72  else
73    return new ShellCommand(commandName, className, executor);
[5636]74
75}
76
77/**
[5166]78 * unregister an existing commandName
79 * @param className the name of the Class the command belongs to.
80 * @param commandName the name of the command itself
81 */
[7225]82void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
[5165]83{
[5779]84  /// FIXME
85/*  if (ShellCommandClass::commandClassList == NULL)
[5171]86    ShellCommandClass::initCommandClassList();
87
[5172]88 const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
[5171]89
[5172]90 if (checkClass != NULL)
[5171]91  {
[5779]92    std::list<ShellCommand*>::iterator elem;
93    for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
[5171]94    {
[5779]95      if (!strcmp(commandName, (*elem)->getName()))
[5171]96      {
[5779]97        delete (*elem);
98        checkClass->commandList.remove(*elem);
[5171]99        break;
100      }
101    }
102
[5779]103    if (checkClass->commandList->size() == 0)
[5171]104    {
105      ShellCommandClass::commandClassList->remove(checkClass);
106      delete checkClass;
107    }
[5779]108  }*/
[5165]109}
110
[5166]111/**
112 * checks if a command has already been registered.
113 * @param commandName the name of the Command
114 * @param className the name of the Class the command should apply to.
115 * @returns true, if the command is registered/false otherwise
116 *
117 * This is used internally, to see, if we have multiple command subscriptions.
118 * This is checked in the registerCommand-function.
119 */
[7225]120bool ShellCommand::isRegistered(const std::string& commandName, const std::string& className)
[5113]121{
[5170]122  if (ShellCommandClass::commandClassList == NULL)
[5072]123  {
[5170]124    ShellCommandClass::initCommandClassList();
[5113]125    return false;
126  }
[5105]127
[5170]128  const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
129  if (checkClass != NULL)
[5113]130  {
[5779]131    std::list<ShellCommand*>::const_iterator elem;
132    for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
133    {
[7225]134      if (commandName == (*elem)->getName())
[5779]135      {
[7225]136        PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
[5779]137        return true;
[5170]138      }
[5779]139    }
[5170]140   return false;
[5113]141  }
[5170]142  else
143    return false;
[5113]144}
145
[5140]146
[5145]147/**
148 * executes commands
149 * @param executionString the string containing the following input
[5148]150 * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
[5145]151 * @return true on success, false otherwise.
152 */
[7221]153bool ShellCommand::execute(const std::string& executionString)
[5135]154{
[5198]155  if (ShellCommandClass::commandClassList == NULL)
156    return false;
157
[5779]158  long classID = CL_NULL;                      //< the classID retrieved from the Class.
159  ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
[5885]160  const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
[5779]161  BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
162  bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
163  unsigned int fktPos = 1;                     //< the position of the function (needed for finding it)
164//  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
[5656]165  SubString inputSplits(executionString, " \t\n,");
[5198]166
167  if (inputSplits.getCount() == 0)
168    return false;
169  if (inputSplits.getCount() >= 1)
170  {
[5200]171    // CHECK FOR ALIAS
[5198]172    if (ShellCommandClass::aliasList != NULL)
173    {
[5779]174      list<ShellCommandAlias*>::iterator alias;
175      for (alias = ShellCommandClass::aliasList->begin(); alias != ShellCommandClass::aliasList->end(); alias++ )
[5198]176      {
[7221]177        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
[5779]178            (*alias)->getCommand()->shellClass != NULL )
[5198]179        {
[5779]180          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
[5199]181          if (objectList != NULL)
182          {
[5204]183            if (inputSplits.getCount() > 1)
[7221]184            {
185
186              (*alias)->getCommand()->executor->execute(objectList->front(), executionString.substr(inputSplits.getOffset(1))); /// TODO CHECK IF OK
187            }
[5204]188            else
[5779]189              (*alias)->getCommand()->executor->execute(objectList->front(), "");
190           return true;
[5199]191          }
[5198]192        }
193      }
194    }
[5203]195    // looking for a Matching Class
196    if (likely(ShellCommandClass::commandClassList != NULL))
197    {
[5779]198      list<ShellCommandClass*>::iterator commandClassIT;
199      for (commandClassIT = ShellCommandClass::commandClassList->begin(); commandClassIT != ShellCommandClass::commandClassList->end(); commandClassIT++)
[5203]200      {
[7221]201        if ((*commandClassIT)->getName() && inputSplits.getString(0) == (*commandClassIT)->getName())
[5203]202        {
203          //elemCL->getName();
[5779]204          classID = ClassList::StringToID((*commandClassIT)->getName());
205          commandClass = (*commandClassIT);
[5791]206          objectList = ClassList::getList((ClassID)classID);
[5203]207          break;
208        }
209      }
210    }
[5200]211
[5329]212    if (commandClass != NULL && inputSplits.getCount() >= 2)
[5203]213    {
[5329]214      if (objectList != NULL)
[5203]215      {
[5329]216        // Checking for a Match in the Objects of classID (else take the first)
[5779]217        list<BaseObject*>::const_iterator object;
218        for (object = objectList->begin(); object != objectList->end(); object++)
[5203]219        {
[7221]220          if ((*object)->getName() != NULL && inputSplits.getString(1) == (*object)->getName() )
[5329]221          {
[5779]222            objectPointer = (*object);
[5329]223            fktPos = 2;
224            break;
225          }
226         }
[5203]227
228      //
[5329]229        if (objectPointer == NULL)
[5779]230          objectPointer = objectList->front();
[5329]231      }
[5203]232      // match a function.
[5329]233      if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.getCount() >= 3)))
[5203]234      {
[5779]235        list<ShellCommand*>::iterator cmdIT;
236        for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
[5203]237        {
[7221]238          if (inputSplits.getString(fktPos) == (*cmdIT)->getName())
[5203]239          {
[5779]240            if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
[5329]241              return false;
[5203]242            if (inputSplits.getCount() > fktPos+1)
[7221]243              (*cmdIT)->executor->execute(objectPointer, executionString.substr(inputSplits.getOffset(fktPos +1))); /// TODO CHECK IF OK
[5203]244            else
[5779]245              (*cmdIT)->executor->execute(objectPointer, "");
[5203]246            return true;
247          }
248        }
249      }
250    }
[5198]251  }
[5135]252}
[5148]253
[5166]254/**
255 * lets a command be described
256 * @param description the description of the Given command
257 */
[7221]258ShellCommand* ShellCommand::describe(const std::string& description)
[5164]259{
260  if (this == NULL)
261    return NULL;
[5165]262 else
263 {
264   this->description = description;
265   return this;
266 }
[5164]267}
268
[5197]269/**
270 * adds an Alias to this Command
271 * @param alias the name of the Alias to set
272 * @returns itself
273 */
[7225]274ShellCommand* ShellCommand::setAlias(const std::string& alias)
[5195]275{
[5196]276  if (this == NULL)
277    return NULL;
278
279  if (this->alias != NULL)
280  {
281    PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
282  }
283  else
284  {
285    if (ShellCommandClass::aliasList == NULL)
[5779]286      ShellCommandClass::aliasList = new std::list<ShellCommandAlias*>;
[5196]287
288    ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
[5779]289    ShellCommandClass::aliasList->push_back(aliasCMD);
[5196]290    this->alias = aliasCMD;
291  }
292  return this;
[5195]293}
294
[5166]295/**
[7198]296 * @brief set the default values of the executor
297 * @param value0 the first default value
298 * @param value1 the second default value
299 * @param value2 the third default value
300 * @param value3 the fourth default value
301 * @param value4 the fifth default value
[5207]302 */
[7198]303ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
304                                          const MultiType& value2, const MultiType& value3,
305                                          const MultiType& value4)
[5207]306{
[7201]307  if (this == NULL || this->executor == NULL)
[5207]308    return NULL;
309
[7198]310  this->executor->defaultValues(value0, value1, value2, value3, value4);
[5207]311
312  return this;
313}
314
315/**
[5166]316 * prints out nice information about the Shells Commands
317 */
[5636]318void ShellCommand::debug()
[5148]319{
[5170]320  if (ShellCommandClass::commandClassList == NULL)
[5148]321  {
[5171]322    PRINT(0)("No Command registered.\n");
[5148]323    return;
324  }
325
[5779]326  list<ShellCommandClass*>::iterator classIT;
327  for (classIT = ShellCommandClass::commandClassList->begin(); classIT != ShellCommandClass::commandClassList->end(); classIT++)
[5148]328  {
[7221]329    PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
[5779]330
331    list<ShellCommand*>::iterator cmdIT;
332    for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
[5170]333    {
[5779]334      PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
[5642]335      /// FIXME
336      /*      for (unsigned int i = 0; i< elem->paramCount; i++)
337       printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
[7221]338      if (!(*cmdIT)->description.empty())
339        printf("- %s", (*cmdIT)->description.c_str());
[5170]340      printf("\n");
[5148]341
[5170]342    }
[5148]343  }
344}
345
[5166]346/**
347 * converts a Parameter to a String
348 * @param parameter the Parameter we have.
349 * @returns the Name of the Parameter at Hand
350 */
[7229]351const std::string& ShellCommand::paramToString(long parameter)
[5148]352{
[5634]353  return MultiType::MultiTypeToString((MT_Type)parameter);
[5148]354}
Note: See TracBrowser for help on using the repository browser.