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source: orxonox.OLD/branches/resources/src/world_entities/projectiles/rocket.h @ 8471

Last change on this file since 8471 was 6622, checked in by bensch, 19 years ago

orxonox/trunk: Material can now be copied
ParticleSprite used for all Projectiles

File size: 835 bytes
Line 
1/*!
2 * @file rocket.h
3 * @brief a Rocket Projectile
4*/
5
6#ifndef _ROCKET_H
7#define _ROCKET_H
8
9#include "projectile.h"
10
11class Vector;
12class Weapon;
13class SpriteParticles;
14class ParticleEmitter;
15class FastFactory;
16
17class Rocket : public Projectile
18{
19  public:
20    Rocket ();
21    virtual ~Rocket ();
22
23
24    virtual void activate();
25    virtual void deactivate();
26
27    virtual void collidesWith(WorldEntity* entity, const Vector& location);
28
29    virtual void destroy ();
30
31    virtual void tick (float time);
32    virtual void draw () const;
33
34
35  private:
36    static FastFactory*               fastFactory;
37    static SpriteParticles*           trailParticles;
38    static SpriteParticles*           explosionParticles;
39
40    ParticleEmitter*                  emitter;
41
42
43    WorldEntity* hitEntity; // FIXME TEMPORARY
44
45};
46
47#endif /* _ROCKET_H */
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