[4597] | 1 | /* |
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[3416] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[4261] | 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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[3411] | 14 | */ |
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| 15 | |
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[3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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| 17 | |
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[3796] | 18 | #include "skybox.h" |
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[4010] | 19 | |
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[7193] | 20 | #include "util/loading/load_param.h" |
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| 21 | #include "util/loading/factory.h" |
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[6022] | 22 | #include "static_model.h" |
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[6470] | 23 | |
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[6022] | 24 | #include "material.h" |
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[6470] | 25 | #include "texture.h" |
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| 26 | |
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[6341] | 27 | #include "network_game_manager.h" |
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| 28 | #include "converter.h" |
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[7193] | 29 | #include "util/loading/resource_manager.h" |
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[3608] | 30 | |
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[7123] | 31 | |
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[5356] | 32 | using namespace std; |
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[5357] | 33 | |
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[5750] | 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); |
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[3608] | 35 | |
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[3416] | 36 | /** |
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[5357] | 37 | * Constructs a SkyBox and takes fileName as a map. |
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[4836] | 38 | * @param fileName the file to take as input for the SkyBox |
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[3419] | 39 | */ |
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[7221] | 40 | SkyBox::SkyBox(const std::string& fileName) |
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[3419] | 41 | { |
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[4012] | 42 | this->preInit(); |
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[7221] | 43 | if (!fileName.empty()) |
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[4261] | 44 | this->setTextureAndType(fileName, ".jpg"); |
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[4012] | 45 | this->postInit(); |
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[4010] | 46 | } |
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| 47 | |
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[4444] | 48 | /** |
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[4836] | 49 | * initializes a skybox from a XmlElement |
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[4444] | 50 | */ |
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[4436] | 51 | SkyBox::SkyBox(const TiXmlElement* root) |
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[4010] | 52 | { |
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[4012] | 53 | this->preInit(); |
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[4010] | 54 | |
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[6695] | 55 | if( root != NULL) |
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| 56 | this->loadParams(root); |
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[4010] | 57 | |
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[4012] | 58 | this->postInit(); |
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[4010] | 59 | } |
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| 60 | |
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[4261] | 61 | void SkyBox::loadParams(const TiXmlElement* root) |
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| 62 | { |
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[6512] | 63 | WorldEntity::loadParams(root); |
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[4436] | 64 | |
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[5671] | 65 | LoadParam(root, "Materialset", this, SkyBox, setTexture) |
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[4621] | 66 | .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); |
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| 67 | |
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[5671] | 68 | LoadParam(root, "Size", this, SkyBox, setSize) |
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[4621] | 69 | .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); |
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[4261] | 70 | } |
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| 71 | |
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[4746] | 72 | void SkyBox::preInit() |
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[4010] | 73 | { |
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[4320] | 74 | this->setClassID(CL_SKYBOX, "SkyBox"); |
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[6142] | 75 | this->toList(OM_ENVIRON_NOTICK); |
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[6634] | 76 | //this->size = 100.0; |
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| 77 | this->textureSize = 1024.0f; |
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[4620] | 78 | |
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[4597] | 79 | for (int i = 0; i < 6; i++) |
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[3801] | 80 | { |
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| 81 | this->material[i] = new Material(); |
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| 82 | this->material[i]->setIllum(3); |
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[3805] | 83 | this->material[i]->setDiffuse(0.0,0.0,0.0); |
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| 84 | this->material[i]->setSpecular(0.0,0.0,0.0); |
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| 85 | this->material[i]->setAmbient(2.0, 2.0, 2.0); |
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[6470] | 86 | |
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[6519] | 87 | this->cubeTexture[i] = NULL; |
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[3801] | 88 | } |
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[4444] | 89 | this->setParentMode(PNODE_MOVEMENT); |
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[6341] | 90 | |
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[7221] | 91 | this->textureName = ""; |
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[4012] | 92 | } |
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[3803] | 93 | |
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[4746] | 94 | void SkyBox::postInit() |
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[4012] | 95 | { |
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| 96 | this->rebuild(); |
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[3411] | 97 | } |
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| 98 | |
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[3507] | 99 | |
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[3416] | 100 | /** |
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[4836] | 101 | * default destructor |
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[3416] | 102 | */ |
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[3796] | 103 | SkyBox::~SkyBox() |
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[3411] | 104 | { |
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[4136] | 105 | PRINTF(5)("Deleting SkyBox\n"); |
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[3801] | 106 | for (int i = 0; i < 6; i++) |
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[6523] | 107 | { |
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[7221] | 108 | if (this->material[i]) |
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[6863] | 109 | delete this->material[i]; |
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[7221] | 110 | if (this->cubeTexture[i]) |
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[7123] | 111 | ResourceManager::getInstance()->unload(this->cubeTexture[i]); |
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[6523] | 112 | } |
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[6307] | 113 | } |
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[3411] | 114 | |
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[7221] | 115 | void SkyBox::setTexture(const std::string& name) |
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| 116 | { |
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| 117 | this->textureName = name; |
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| 118 | this->setTextureAndType (name, "jpg"); |
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| 119 | }; |
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| 120 | |
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| 121 | |
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[3803] | 122 | /** |
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[4836] | 123 | * sets A set of textures when just giving a Name and an extension: |
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[3763] | 124 | |
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[3803] | 125 | usage: give this function an argument like |
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| 126 | setTexture("skybox", "jpg"); |
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[4597] | 127 | and it will convert this to |
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[3803] | 128 | setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", |
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| 129 | "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); |
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| 130 | */ |
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[7221] | 131 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) |
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[3803] | 132 | { |
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[7221] | 133 | std::string top = name + "_top." + extension; |
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| 134 | std::string bottom = name + "_bottom." + extension; |
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| 135 | std::string left = name + "_left." + extension; |
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| 136 | std::string right = name + "_right." + extension; |
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| 137 | std::string front = name + "_front." + extension; |
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| 138 | std::string back = name + "_back." + extension; |
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[3803] | 139 | |
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| 140 | this->setTextures(top, bottom, left, right, front, back); |
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| 141 | } |
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| 142 | |
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| 143 | /** |
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[4836] | 144 | * Defines which textures should be loaded onto the SkyBox. |
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| 145 | * @param top the top texture. |
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| 146 | * @param bottom the bottom texture. |
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| 147 | * @param left the left texture. |
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| 148 | * @param right the right texture. |
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| 149 | * @param front the front texture. |
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| 150 | * @param back the back texture. |
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[3803] | 151 | */ |
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[7221] | 152 | void SkyBox::setTextures(const std::string& top, const std::string& bottom, const std::string& left, |
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| 153 | const std::string& right, const std::string& front, const std::string& back) |
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[3803] | 154 | { |
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| 155 | this->material[0]->setDiffuseMap(top); |
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| 156 | this->material[1]->setDiffuseMap(bottom); |
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| 157 | this->material[2]->setDiffuseMap(left); |
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| 158 | this->material[3]->setDiffuseMap(right); |
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| 159 | this->material[4]->setDiffuseMap(front); |
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| 160 | this->material[5]->setDiffuseMap(back); |
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[6523] | 161 | if (GLEW_EXT_texture_cube_map) |
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| 162 | this->loadCubeMapTextures(top, bottom, left, right, front, back); |
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[3803] | 163 | } |
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| 164 | |
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[7221] | 165 | void SkyBox::loadCubeMapTextures(const std::string& top, const std::string& bottom, const std::string& left, |
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| 166 | const std::string& right, const std::string& front, const std::string& back) |
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[6470] | 167 | { |
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[7229] | 168 | this->cubeTexture[0] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(top, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT)); |
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| 169 | this->cubeTexture[1] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(bottom, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT)); |
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| 170 | this->cubeTexture[2] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(left, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT)); |
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| 171 | this->cubeTexture[3] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(right, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT)); |
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| 172 | this->cubeTexture[4] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(front, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT)); |
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| 173 | this->cubeTexture[5] = dynamic_cast<Texture*>(ResourceManager::getInstance()->load(back, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT)); |
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[6470] | 174 | } |
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| 175 | |
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| 176 | void SkyBox::enableCubeMap() |
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| 177 | { |
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[6860] | 178 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 179 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 180 | glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); |
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| 181 | |
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[6523] | 182 | glEnable(GL_TEXTURE_CUBE_MAP_EXT); |
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[6860] | 183 | |
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[6470] | 184 | glEnable(GL_TEXTURE_GEN_S); |
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| 185 | glEnable(GL_TEXTURE_GEN_T); |
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| 186 | glEnable(GL_TEXTURE_GEN_R); |
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[6523] | 187 | |
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[6470] | 188 | } |
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| 189 | |
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| 190 | void SkyBox::disableCubeMap() |
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| 191 | { |
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[6860] | 192 | glDisable(GL_TEXTURE_CUBE_MAP); |
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[6519] | 193 | glDisable(GL_TEXTURE_2D); |
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[6470] | 194 | glDisable(GL_TEXTURE_GEN_S); |
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| 195 | glDisable(GL_TEXTURE_GEN_T); |
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| 196 | glDisable(GL_TEXTURE_GEN_R); |
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[6523] | 197 | |
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| 198 | glDisable(GL_TEXTURE_GEN_S); |
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| 199 | glDisable(GL_TEXTURE_GEN_T); |
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| 200 | glDisable(GL_TEXTURE_GEN_R); |
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[6470] | 201 | } |
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| 202 | |
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| 203 | |
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| 204 | |
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[3803] | 205 | /** |
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[4836] | 206 | * @param size The new size of the SkyBox |
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[4621] | 207 | |
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| 208 | * do not forget to rebuild the SkyBox after this. |
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[3803] | 209 | */ |
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| 210 | void SkyBox::setSize(float size) |
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| 211 | { |
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| 212 | this->size = size; |
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| 213 | } |
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| 214 | |
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[6634] | 215 | |
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| 216 | |
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| 217 | void SkyBox::draw() |
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| 218 | { |
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| 219 | glPushAttrib(GL_ENABLE_BIT); |
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| 220 | // glPushAttrib(GL_LIGHTING_BIT); |
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| 221 | glDisable(GL_LIGHTING); |
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| 222 | |
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[6772] | 223 | glPushAttrib(GL_ENABLE_BIT); |
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| 224 | glDisable(GL_FOG); |
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| 225 | |
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[6634] | 226 | WorldEntity::draw(); |
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| 227 | |
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| 228 | glPopAttrib(); |
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[6772] | 229 | glPopAttrib(); |
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[6634] | 230 | |
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| 231 | } |
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| 232 | |
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| 233 | |
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[3803] | 234 | /** |
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[4836] | 235 | * rebuilds the SkyBox |
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[4597] | 236 | |
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[3803] | 237 | this must be done, when changing the Size of the Skybox (runtime-efficency) |
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| 238 | */ |
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[3801] | 239 | void SkyBox::rebuild() |
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| 240 | { |
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[6022] | 241 | StaticModel* model = new StaticModel(); |
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[3801] | 242 | |
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[5994] | 243 | model->addVertex (-0.5*size, -0.5*size, 0.5*size); |
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| 244 | model->addVertex (0.5*size, -0.5*size, 0.5*size); |
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| 245 | model->addVertex (-0.5*size, 0.5*size, 0.5*size); |
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| 246 | model->addVertex (0.5*size, 0.5*size, 0.5*size); |
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| 247 | model->addVertex (-0.5*size, 0.5*size, -0.5*size); |
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| 248 | model->addVertex (0.5*size, 0.5*size, -0.5*size); |
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| 249 | model->addVertex (-0.5*size, -0.5*size, -0.5*size); |
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| 250 | model->addVertex (0.5*size, -0.5*size, -0.5*size); |
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[3801] | 251 | |
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[6634] | 252 | // model->addVertexTexture (0.0, 1.0); |
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| 253 | // model->addVertexTexture (1.0, 1.0); |
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| 254 | // model->addVertexTexture (1.0, 0.0); |
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| 255 | // model->addVertexTexture (0.0, 0.0); |
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[3801] | 256 | |
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[6634] | 257 | model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); |
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| 258 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); |
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| 259 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); |
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| 260 | model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); |
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| 261 | |
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| 262 | |
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[5994] | 263 | model->addVertexNormal (0.0, 0.0, 1.0); |
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| 264 | model->addVertexNormal (0.0, 1.0, 0.0); |
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| 265 | model->addVertexNormal (0.0, 0.0, -1.0); |
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| 266 | model->addVertexNormal (0.0, -1.0, 0.0); |
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| 267 | model->addVertexNormal (1.0, 0.0, 0.0); |
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| 268 | model->addVertexNormal (-1.0, 0.0, 0.0); |
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[3801] | 269 | |
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[5994] | 270 | model->setMaterial(material[0]); |
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| 271 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top |
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| 272 | model->setMaterial(material[1]); |
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| 273 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom |
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| 274 | model->setMaterial(material[2]); |
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| 275 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left |
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| 276 | model->setMaterial(material[3]); |
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| 277 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right |
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| 278 | model->setMaterial(material[4]); |
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| 279 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front |
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| 280 | model->setMaterial(material[5]); |
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| 281 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back |
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[4597] | 282 | |
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[5994] | 283 | model->finalize(); |
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| 284 | |
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| 285 | this->setModel(model); |
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[3801] | 286 | } |
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[6341] | 287 | |
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| 288 | int SkyBox::writeBytes( const byte * data, int length, int sender ) |
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| 289 | { |
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| 290 | setRequestedSync( false ); |
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| 291 | setIsOutOfSync( false ); |
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| 292 | |
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| 293 | SYNCHELP_READ_BEGIN(); |
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| 294 | |
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[6815] | 295 | SYNCHELP_READ_FKT( WorldEntity::writeState, NWT_SB_WE_STATE ); |
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[6341] | 296 | |
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[6815] | 297 | SYNCHELP_READ_FLOAT( size, NWT_SB_SIZE ); |
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[7221] | 298 | if ( !this->textureName.empty() ) |
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[6341] | 299 | { |
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[7221] | 300 | textureName = ""; |
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[6341] | 301 | } |
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[7221] | 302 | char* texName; |
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| 303 | SYNCHELP_READ_STRINGM( texName, NWT_SB_TEXTURENAME ); |
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[6341] | 304 | |
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| 305 | this->setSize( size ); |
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[7221] | 306 | this->setTextureAndType( texName, "jpg" ); |
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[6341] | 307 | this->rebuild(); |
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| 308 | |
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| 309 | return SYNCHELP_READ_N; |
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| 310 | } |
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| 311 | |
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| 312 | |
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| 313 | |
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| 314 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) |
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| 315 | { |
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| 316 | if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) |
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| 317 | { |
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| 318 | (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); |
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| 319 | setRequestedSync( true ); |
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| 320 | } |
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| 321 | |
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| 322 | int rec = this->getRequestSync(); |
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| 323 | if ( rec > 0 ) |
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| 324 | { |
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| 325 | *reciever = rec; |
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| 326 | |
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| 327 | SYNCHELP_WRITE_BEGIN(); |
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| 328 | |
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[6815] | 329 | SYNCHELP_WRITE_FKT( WorldEntity::readState, NWT_SB_WE_STATE ); |
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[6341] | 330 | |
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[6815] | 331 | SYNCHELP_WRITE_FLOAT(this->size, NWT_SB_SIZE); |
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[7221] | 332 | SYNCHELP_WRITE_STRING(this->textureName.c_str(), NWT_SB_TEXTURENAME); |
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[6341] | 333 | |
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| 334 | return SYNCHELP_WRITE_N; |
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| 335 | } |
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| 336 | |
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| 337 | *reciever = 0; |
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| 338 | return 0; |
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| 339 | } |
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| 340 | |
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| 341 | void SkyBox::writeDebug( ) const |
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| 342 | { |
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| 343 | } |
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| 344 | |
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| 345 | void SkyBox::readDebug( ) const |
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| 346 | { |
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| 347 | } |
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