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source: orxonox.OLD/branches/script_engine/src/lib/network/udp_socket.h @ 8349

Last change on this file since 8349 was 7954, checked in by patrick, 19 years ago

trunk: merged the network branche back to trunk.

File size: 1.1 KB
Line 
1/*!
2 * @file upd_socket.h
3 *  class to connect to other clients via udp
4 */
5
6#ifndef _UDP_SOCKET
7#define _UDP_SOCKET
8
9/* include this file, it contains some default definitions */
10#include "netdefs.h"
11
12
13/* include base_object.h since all classes are derived from this one */
14#include "network_socket.h"
15
16class UdpServerSocket;
17
18class UdpSocket : public NetworkSocket
19{
20  public:
21    UdpSocket();
22    UdpSocket( UdpServerSocket * serverSocket, IPaddress ip, int userId );
23    UdpSocket( std::string host, int port );
24    virtual ~UdpSocket();
25
26    virtual void connectToServer( std::string host, int port );
27   
28    virtual void disconnectServer();
29
30    virtual bool writePacket(byte * data, int length);
31
32    virtual int readPacket(byte * data, int maxLength);
33   
34  private:
35    UdpServerSocket * serverSocket;   //!< will get packets here
36    int               userId;         //!< user id used by serverSocket
37    IPaddress         ip;             //!< host,port
38    UDPsocket         socket;         //!< socket used to send/recieve
39    UDPpacket *       packet;
40   
41    void init();
42
43};
44
45
46
47#endif /* _NETWORK_SOCKET */
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