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source: orxonox.OLD/branches/script_engine/src/lib/shell/shell_command.h @ 7975

Last change on this file since 7975 was 7418, checked in by bensch, 19 years ago

orxonox/trunk: Better implementation

File size: 5.8 KB
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1/*!
2 * @file shell_command.h
3 * Definition of a on-screen-shell
4 */
5
6#ifndef _SHELL_COMMAND_H
7#define _SHELL_COMMAND_H
8
9#include "base_object.h"
10
11#include "executor/executor.h"
12#include "shell_completion_plugin.h"
13
14#define     SHELL_COMMAND_MAX_SIZE      //!< The maximum size of a Shell Command
15
16namespace OrxShell
17{
18  // FORWARD DECLARATION
19  class ShellCommandClass;
20  class ShellCommandAlias;
21  class CompletorPlugin;
22
23  /**
24   * @brief an easy to use Macro to create a Command
25   * @param command the name of the command (without "" around the string)
26   * @param class the name of the class to apply this command to (without the "" around the string)
27   * @param function the function to call
28   *
29   * MEANING:
30   *  ShellCommand* someUniqueVarName =
31   *       ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall);
32   *
33   * In the Shell you would call this Command using:
34   * $ ClassName [ObjectName] commandNameInShell [parameters]
35   */
36  //#define SHELL_COMMAND(command, class, function) \
37  //        ShellCommand* shell_command_##class##_##command = ShellCommand<class>::registerCommand(#command, #class, &class::function)
38#define SHELL_COMMAND(command, class, function) \
39           OrxShell::ShellCommand* shell_command_##class##_##command = OrxShell::ShellCommand::registerCommand(#command, #class, ExecutorObjective<class>(&class::function))
40
41  /**
42   * @brief an easy to use Macro to create a Command
43   * @param command the name of the command (without "" around the string)
44   * @param class the name of the class to apply this command to (without the "" around the string)
45   * @param function the function to call
46   *
47   * MEANING:
48   *  ShellCommand* someUniqueVarName =
49   *       ShellCommand<ClassName>::registerCommand("commandNameInShell", "ClassName", &ClassName::FunctionToCall);
50   *
51   * In the Shell you would call this Command using:
52   * $ ClassName [ObjectName] commandNameInShell [parameters]
53   */
54#define SHELL_COMMAND_STATIC(command, class, function) \
55           OrxShell::ShellCommand* shell_command_##class##_##command = OrxShell::ShellCommand::registerCommand(#command, #class, ExecutorStatic<class>(function))
56
57
58
59  //! a baseClass for all possible ShellCommands
60  class ShellCommand : public BaseObject
61  {
62    friend class ShellCommandClass;
63  public:
64    static bool execute (const std::string& executionString);
65
66    ShellCommand* describe(const std::string& description);
67    ShellCommand* setAlias(const std::string& alias);
68    ShellCommand* defaultValues(const MultiType& value0 = MT_NULL, const MultiType& value1 = MT_NULL,
69                                const MultiType& value2 = MT_NULL, const MultiType& value3 = MT_NULL,
70                                const MultiType& value4 = MT_NULL);
71    ShellCommand* completionPlugin(unsigned int parameter, const CompletorPlugin& completorPlugin);
72
73    static ShellCommand* registerCommand(const std::string& commandName, const std::string& className, const Executor& executor);
74    static void unregisterCommand(const std::string& commandName, const std::string& className);
75    static const ShellCommand* const getCommand(const std::string& commandName, const std::string& className);
76    static const ShellCommand* const getCommand(const std::string& commandName, const ShellCommandClass* cmdClass);
77    static bool exists(const std::string& commandName, const std::string& className);
78    static const ShellCommand* const getCommandFromInput(const std::string& inputLine, unsigned int& paramBegin, std::vector<BaseObject*>* boList = NULL);
79    static const ShellCommand* const getCommandFromInput(const SubString& strings, unsigned int& paramBegin, std::vector<BaseObject*>* boList = NULL);
80
81    const ShellCommandClass* const getCommandClass() const { return this->shellClass; };
82    const ShellCommandAlias* const getAlias() const { return this->alias; }
83    unsigned int getParamCount() const { return this->executor->getParamCount(); }
84    const CompletorPlugin* const getCompletorPlugin(unsigned int i) const { return this->completors[i]; };
85
86    static void debug();
87
88  protected:
89    ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor);
90    virtual ~ShellCommand();
91
92    static bool fillObjectList(const std::string& objectDescriptor, const ShellCommand* cmd, std::vector<BaseObject*>* boList);
93    static const std::string& paramToString(long parameter);
94
95  private:
96    ShellCommandClass*               shellClass;            //!< A Pointer to the Shell-Class this Command belongs to.
97    ShellCommandAlias*               alias;                 //!< An Alias for the Class.
98
99    std::string                      description;           //!< A description for this commnand. (initially ""). Assigned with (create)->describe("blablabla");
100    std::vector<CompletorPlugin*>    completors;            //!< Completors for the Parameters
101    Executor*                        executor;              //!< The Executor, that really executes the Function.
102  };
103
104  //! A Class, that handles aliases.
105  class ShellCommandAlias
106  {
107  public:
108    ShellCommandAlias(const std::string& aliasName, ShellCommand* command);
109    ~ShellCommandAlias();
110
111    /** @returns the Name of the Alias. */
112    const std::string& getName() const { return this->aliasName; };
113    /** @returns the Command, this Alias is asociated with */
114    ShellCommand* getCommand() const { return this->command; };
115    static bool getCommandListOfAlias(std::list<std::string>& stringList);
116    static const std::vector<ShellCommandAlias*>& getAliases() { return ShellCommandAlias::aliasList; };
117
118  private:
119    std::string     aliasName;       //!< the name of the Alias
120    ShellCommand*   command;         //!< a pointer to the command, this alias executes.
121
122    static std::vector<ShellCommandAlias*> aliasList; //!< A list of Aliases to A Commands.
123  };
124
125}
126
127#endif /* _SHELL_COMMAND_H */
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