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source: orxonox.OLD/branches/script_engine/src/lib/util/executor/executor_lua.h @ 8284

Last change on this file since 8284 was 8271, checked in by bensch, 18 years ago

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1/*!
2 * @file executor.h
3 * Definition of a on-screen-shell
4 */
5
6#ifndef _EXECUTOR_LUA_H
7#define _EXECUTOR_LUA_H
8
9#include "executor.h"
10#include "compiler.h"
11#include "debug.h"
12#include "luaincl.h"
13
14
15
16template<typename type> type fromLua(lua_State* state, int index) { PRINTF(1)("NOT IMPLEMENTED\n"); };
17template<> bool fromLua<bool>(lua_State* state, int index);
18template<> int fromLua<int>(lua_State* state, int index);
19template<> unsigned int fromLua<unsigned int>(lua_State* state, int index);
20template<> float fromLua<float>(lua_State* state, int index);
21template<> char fromLua<char>(lua_State* state, int index);
22template<> const std::string& fromLua<const std::string&>(lua_State* state, int index);
23
24
25template<typename type> void toLua(lua_State* state, type value) { PRINTF(1)("NOT IMPLEMENTED\n"); };
26template<> void toLua<bool>(lua_State* state, bool value);
27template<> void toLua<int>(lua_State* state, int value);
28template<> void toLua<unsigned int>(lua_State* state, unsigned int value);
29template<> void toLua<float>(lua_State* state, float value);
30template<> void toLua<char>(lua_State* state, char value);
31template<> void toLua<const std::string&>(lua_State* state, const std::string& value);
32
33// FORWARD DECLARATION
34
35///////////////////////
36///// WITHOUT RET /////
37///////////////////////
38
39///////////
40//// 0 ////
41///////////
42//! Executes a Function with a lua_State* parameter.
43template<class T> class ExecutorLua0 : public Executor
44{
45  public:
46    /**
47     * @brief Constructor of a ExecutorXML
48     * @param function a Function to call
49     */
50    ExecutorLua0(void(T::*function)())
51        : Executor()
52    {
53      this->functionPointer = function;
54      this->functorType = Executor_Objective | Executor_NoLoadString;
55    }
56
57    /**
58     * @brief executes the Command on BaseObject
59     * @param object the BaseObject to execute this Executor on
60     * @param loadString ignored in this case
61     */
62    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
63    {
64      PRINTF(1)("no usefull executor\n");
65    }
66
67    virtual void operator()(BaseObject* object, int& count, void* values) const
68    {
69      (dynamic_cast<T*>(object)->*(functionPointer))();
70      count = 0;
71    }
72
73    /**
74     * @returns a _new_ Copy of this Executor
75     */
76    virtual Executor* clone () const
77    {
78      return new ExecutorLua0<T>(ExecutorLua0<T>(this->functionPointer));
79    }
80  private:
81    void          (T::*functionPointer)();
82};
83
84
85
86///////////
87//// 1 ////
88///////////
89//! Executes a Function with a lua_State* parameter.
90template<class T, typename type0> class ExecutorLua1 : public Executor
91{
92  public:
93    /**
94     * @brief Constructor of a ExecutorXML
95     * @param function a Function to call
96     */
97    ExecutorLua1(void(T::*function)(type0))
98        : Executor(ExecutorParamType<type0>())
99    {
100      this->functionPointer = function;
101      this->functorType = Executor_Objective | Executor_NoLoadString;
102    }
103
104    /**
105       * @brief executes the Command on BaseObject
106       * @param object the BaseObject to execute this Executor on
107       * @param loadString ignored in this case
108     */
109    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
110    {
111      PRINTF(1)("no usefull executor\n");
112    }
113
114    virtual void operator()(BaseObject* object, int& count, void* values) const
115    {
116      lua_State* state = (lua_State*)values;
117      count = 0;
118
119      (dynamic_cast<T*>(object)->*(functionPointer))(fromLua<type0>(state, 1));
120    }
121
122    /**
123       * @returns a _new_ Copy of this Executor
124     */
125    virtual Executor* clone () const
126    {
127      return new ExecutorLua1<T, type0>((this->functionPointer));
128    }
129  private:
130    void          (T::*functionPointer)(type0);
131};
132
133
134
135///////////
136//// 2 ////
137///////////
138//! Executes a Function with a lua_State* parameter.
139template<class T, typename type0, typename type1> class ExecutorLua2 : public Executor
140{
141  public:
142    /**
143     * @brief Constructor of a ExecutorXML
144     * @param function a Function to call
145     */
146    ExecutorLua2(void(T::*function)(type0, type1))
147        : Executor(ExecutorParamType<type0>(), ExecutorParamType<type1>())
148    {
149      this->functionPointer = function;
150      this->functorType = Executor_Objective | Executor_NoLoadString;
151    }
152
153    /**
154     * @brief executes the Command on BaseObject
155     * @param object the BaseObject to execute this Executor on
156     * @param loadString ignored in this case
157     */
158    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
159    {
160      PRINTF(1)("no usefull executor\n");
161    }
162
163    virtual void operator()(BaseObject* object, int& count, void* values) const
164    {
165      lua_State* state = (lua_State*)values;
166      count = 0;
167
168      (dynamic_cast<T*>(object)->*(functionPointer))(
169        fromLua<type0>(state, 1),
170        fromLua<type1>(state, 2) );
171    }
172
173    /**
174     * @returns a _new_ Copy of this Executor
175     */
176    virtual Executor* clone () const
177    {
178      return new ExecutorLua2<T, type0, type1>(this->functionPointer);
179    }
180  private:
181    void          (T::*functionPointer)(type0, type1);
182};
183
184
185
186
187
188
189
190////////////////////
191///// WITH RET /////
192////////////////////
193
194
195///////////
196//// 0 ////
197///////////
198//! Executes a Function with a lua_State* parameter.
199template<class T, typename ret> class ExecutorLua0ret : public Executor
200{
201  public:
202    /**
203     * @brief Constructor of a ExecutorXML
204     * @param function a Function to call
205     */
206    ExecutorLua0ret(ret (T::*function)())
207        : Executor()
208    {
209      this->functionPointer = function;
210      this->functorType = Executor_Objective | Executor_NoLoadString;
211    }
212
213    /**
214     * @brief executes the Command on BaseObject
215     * @param object the BaseObject to execute this Executor on
216     * @param loadString ignored in this case
217     */
218    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
219    {
220      PRINTF(1)("no usefull executor\n");
221    }
222
223    virtual void operator()(BaseObject* object, int& count, void* values) const
224    {
225      lua_State* state = (lua_State*)values;
226      count = 1;
227
228      toLua<ret>(state, (dynamic_cast<T*>(object)->*(functionPointer))());
229    }
230
231    /**
232                       * @returns a _new_ Copy of this Executor
233     */
234    virtual Executor* clone () const
235    {
236      return new ExecutorLua0ret<T, ret>(this->functionPointer);
237    }
238  private:
239    ret           (T::*functionPointer)();
240};
241
242
243
244///////////
245//// 1 ////
246///////////
247//! Executes a Function with a lua_State* parameter.
248template<class T, typename ret, typename type0> class ExecutorLua1ret : public Executor
249{
250  public:
251    /**
252     * @brief Constructor of a ExecutorXML
253     * @param function a Function to call
254     */
255    ExecutorLua1ret(ret (T::*function)(type0))
256        : Executor(ExecutorParamType<type0>())
257    {
258      this->functionPointer = function;
259      this->functorType = Executor_Objective | Executor_NoLoadString;
260    }
261
262    /**
263     * @brief executes the Command on BaseObject
264     * @param object the BaseObject to execute this Executor on
265     * @param loadString ignored in this case
266     */
267    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
268    {
269      PRINTF(1)("no usefull executor\n");
270    }
271
272    virtual void operator()(BaseObject* object, int& count, void* values) const
273    {
274      lua_State* state = (lua_State*)values;
275      count = 1;
276
277      toLua<ret>(state, (dynamic_cast<T*>(object)->*(functionPointer))(
278                   fromLua<type0>(state, 1)));
279    }
280
281    /**
282     * @returns a _new_ Copy of this Executor
283     */
284    virtual Executor* clone () const
285    {
286      return new ExecutorLua1ret<T, ret, type0>(this->functionPointer);
287    }
288  private:
289    ret           (T::*functionPointer)(type0);
290};
291
292///////////
293//// 2 ////
294///////////
295//! Executes a Function with a lua_State* parameter.
296template<class T, typename ret, typename type0, typename type1> class ExecutorLua2ret : public Executor
297{
298  public:
299    /**
300     * @brief Constructor of a ExecutorXML
301     * @param function a Function to call
302     */
303    ExecutorLua2ret(ret (T::*function)(type0, type1))
304        : Executor(ExecutorParamType<type0>(), ExecutorParamType<type1>())
305    {
306      this->functionPointer = function;
307      this->functorType = Executor_Objective | Executor_NoLoadString;
308    }
309
310    /**
311     * @brief executes the Command on BaseObject
312     * @param object the BaseObject to execute this Executor on
313     * @param loadString ignored in this case
314     */
315    virtual void operator()(BaseObject* object, const SubString& = SubString()) const
316    {
317      PRINTF(1)("no usefull executor\n");
318    }
319
320    virtual void operator()(BaseObject* object, int& count, void* values) const
321    {
322      lua_State* state = (lua_State*)values;
323      count = 1;
324
325      toLua<ret>(state, (dynamic_cast<T*>(object)->*(functionPointer))(
326                   fromLua<type0>(state, 1),
327                   fromLua<type1>(state, 2) ));
328    }
329
330    /**
331     * @returns a _new_ Copy of this Executor
332     */
333    virtual Executor* clone () const
334    {
335      return new ExecutorLua2ret<T, ret, type0, type1>(this->functionPointer);
336    }
337  private:
338    ret           (T::*functionPointer)(type0, type1);
339};
340
341
342
343
344
345
346
347#endif /* _EXECUTOR_LUA_H */
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