Last change
on this file since 7680 was
7482,
checked in by patrick, 19 years ago
|
orxonox: working on kill event processing (game rule specific)
|
File size:
999 bytes
|
Line | |
---|
1 | MAINSRCDIR=.. |
---|
2 | include $(MAINSRCDIR)/defs/include_paths.am |
---|
3 | |
---|
4 | noinst_LIBRARIES = libORXutils.a |
---|
5 | |
---|
6 | libORXutils_a_SOURCES = fast_factory.cc \ |
---|
7 | object_manager.cc \ |
---|
8 | state.cc \ |
---|
9 | hud.cc \ |
---|
10 | \ |
---|
11 | game_rules.cc \ |
---|
12 | multiplayer_team_deathmatch.cc \ |
---|
13 | singleplayer_shootemup.cc \ |
---|
14 | \ |
---|
15 | mission_goal.cc\ |
---|
16 | kill_target.cc\ |
---|
17 | kill.cc \ |
---|
18 | \ |
---|
19 | signal_handler.cc \ |
---|
20 | \ |
---|
21 | animation/animation3d.cc \ |
---|
22 | animation/animation.cc \ |
---|
23 | animation/animation_player.cc \ |
---|
24 | \ |
---|
25 | track/pilot_node.cc |
---|
26 | |
---|
27 | # track/track_manager.cc \ |
---|
28 | track/track_node.cc |
---|
29 | |
---|
30 | noinst_HEADERS = fast_factory.h \ |
---|
31 | object_manager.h \ |
---|
32 | state.h \ |
---|
33 | hud.h \ |
---|
34 | \ |
---|
35 | game_rules.h \ |
---|
36 | multiplayer_team_deathmatch.h \ |
---|
37 | singleplayer_shootemup.h \ |
---|
38 | \ |
---|
39 | mission_goal.cc\ |
---|
40 | kill_target.h\ |
---|
41 | kill.h \ |
---|
42 | \ |
---|
43 | signal_handler.h \ |
---|
44 | \ |
---|
45 | animation/animation3d.h \ |
---|
46 | animation/animation.h \ |
---|
47 | animation/animation_player.h \ |
---|
48 | animation/t_animation.h \ |
---|
49 | \ |
---|
50 | track/pilot_node.h |
---|
51 | |
---|
52 | # track/track_manager.h \ |
---|
53 | track/track_node.h |
---|
Note: See
TracBrowser
for help on using the repository browser.