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source: orxonox.OLD/branches/script_engine/src/util/signal_handler.h @ 8444

Last change on this file since 8444 was 8293, checked in by bensch, 18 years ago

orxonox/trunk: merged the osX-branche back here
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/osx . -r7763:HEAD

conflicts resolved, and everything is working as expected (or at least i hope so :) )

File size: 1.7 KB
Line 
1/*!
2 * @file signalhandler.h
3 * Defines game rules for this game
4 */
5
6#ifndef _SIGNAL_HANDLER_H
7#define _SIGNAL_HANDLER_H
8
9#include <list>
10#include <string>
11
12
13#define GDB_BT_FILE "orxonox.backtrace"
14enum GdbRunType{
15  GDB_RUN_WRITE_TO_FILE = 1,
16  GDB_RUN_IN_FOREGROUND
17};
18
19typedef bool (*SignalCallback)( void * someData );
20
21#ifndef __WIN32__
22#include <signal.h>
23
24struct SignalRec
25{
26  int signal;
27  sig_t handler;
28};
29
30struct SignalCallbackRec
31{
32  SignalCallback cb;
33  void * someData;
34};
35
36
37typedef std::list<SignalRec> SignalRecList;
38typedef std::list<SignalCallbackRec> SignalCallbackList;
39
40class SignalHandler
41{
42  private:
43    SignalHandler();
44  public:
45    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }
46     
47    void registerCallback( SignalCallback cb, void * someData );
48
49    void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE );
50    void dontCatch();
51
52  private:
53    static void sigHandler( int sig );
54
55    void catchSignal( int sig );
56    SignalRecList sigRecList;
57   
58    SignalCallbackList callbackList;
59
60    static SignalHandler * singletonRef;
61
62    GdbRunType type;
63
64    std::string appName;
65};
66
67#else /* if defined __WIN32__ */
68class SignalHandler
69{
70 public:
71   inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; };
72  void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE ) {};
73  void dontCatch() {};
74  void registerCallback( SignalCallback cb, void * someData ) {};
75};
76#endif
77
78#endif /* _SIGNAL_HANDLER_H */
79
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