Last change
on this file since 10562 was
10561,
checked in by snellen, 18 years ago
|
added LuaVector: The scriptengine can only deal with baseobjects → Vector can't be used in scripts. Solution: LuaVector derived from Vector and BaseObject to implement the script specific methods of Vector
|
File size:
1.2 KB
|
Rev | Line | |
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[8032] | 1 | MAINSRCDIR=../.. |
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| 2 | include $(MAINSRCDIR)/defs/include_paths.am |
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[7645] | 3 | |
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[8271] | 4 | |
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| 5 | LIB_PREFIX=$(MAINSRCDIR)/lib |
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| 6 | include $(MAINSRCDIR)/lib/BuildLibs.am |
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| 7 | |
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| 8 | |
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| 9 | |
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[7648] | 10 | INCLUDES= -I../../../extern_libs |
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[7645] | 11 | |
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[7962] | 12 | noinst_LIBRARIES = libORXscript.a |
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[7648] | 13 | |
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[8271] | 14 | libORXscript_a_SOURCES = \ |
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[9916] | 15 | script_class.cc \ |
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| 16 | script_method.cc \ |
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[8408] | 17 | script.cc \ |
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| 18 | script_manager.cc \ |
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[10561] | 19 | executor_lua_state.cc \ |
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| 20 | lua_vector.cc |
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[9869] | 21 | |
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[7648] | 22 | AM_CPPFLAGS= @LUA_INCLUDES@ |
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| 23 | |
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[8271] | 24 | noinst_HEADERS = \ |
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| 25 | lunar.h\ |
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| 26 | script.h\ |
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[8408] | 27 | script_manager.h \ |
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| 28 | script_class.h \ |
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[9869] | 29 | script_method.h \ |
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[10561] | 30 | executor_lua_state.h \ |
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| 31 | lua_vector.h |
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[7645] | 32 | |
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[7702] | 33 | |
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[7975] | 34 | |
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[7702] | 35 | |
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[8271] | 36 | check_PROGRAMS = example |
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| 37 | example_DEPENDENCIES = \ |
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| 38 | $(MAINSRCDIR)/world_entities/libORXwe.a \ |
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| 39 | $(libORXlibs_a_LIBRARIES_) \ |
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| 40 | $(MAINSRCDIR)/util/libORXutils.a |
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| 41 | example_LDADD = \ |
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| 42 | $(MAINSRCDIR)/util/libORXutils.a \ |
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| 43 | $(libORXlibs_a_LIBRARIES_) \ |
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| 44 | libORXscript.a -L../../../extern_libs @LUA_LIBS@ \ |
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| 45 | $(MAINSRCDIR)/world_entities/libORXwe.a \ |
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| 46 | $(libORXlibs_a_LIBRARIES_) \ |
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| 47 | $(MAINSRCDIR)/util/libORXutils.a |
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| 48 | |
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| 49 | example_SOURCES= \ |
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| 50 | example.cc \ |
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| 51 | \ |
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| 52 | ../util/executor/executor_lua.cc |
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