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source: orxonox.OLD/branches/scriptimprovements/src/world_entities/environment.cc @ 10618

Last change on this file since 10618 was 10114, checked in by patrick, 18 years ago

merged network back to trunk

File size: 1.7 KB
Line 
1
2
3/*
4   orxonox - the future of 3D-vertical-scrollers
5
6   Copyright (C) 2004 orx
7
8   This program is free software; you can redistribute it and/or modify
9   it under the terms of the GNU General Public License as published by
10   the Free Software Foundation; either version 2, or (at your option)
11   any later version.
12
13   ### File Specific
14   main-programmer: Patrick Boenzli
15   co-programmer:
16*/
17#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY
18
19
20#include "environment.h"
21
22#include "obj/objModel.h"
23#include "obb_tree.h"
24#include "util/loading/factory.h"
25
26
27ObjectListDefinition(Environment);
28CREATE_FACTORY(Environment);
29
30/**
31 *  creates an environment
32*/
33Environment::Environment () : WorldEntity()
34{
35  this->init();
36  this->loadModel("models/ships/bolido.obj");
37//   if(this->obbTree == NULL)
38//     this->obbTree = new OBBTree(4, (sVec3D*)this->model->getVertexArray(), this->model->getVertexCount());
39}
40
41/**
42 * create an environment out of a XML-element
43 * @param root the XML-element to load the Environment from
44 */
45Environment::Environment(const TiXmlElement* root)
46{
47  this->init();
48  if (root != NULL)
49    this->loadParams(root);
50}
51
52/**
53 *  deletes an environment
54*/
55Environment::~Environment ()
56{}
57
58/**
59 * initialize an Environment
60 */
61void Environment::init()
62{
63  this->registerObject(this, Environment::_objectList);
64  this->toList(OM_ENVIRON);
65}
66
67/**
68 * loads the Settings of an Environment from an XML-element.
69 * @param root the XML-element to load the ELements properties from
70 */
71void Environment::loadParams(const TiXmlElement* root)
72{
73  WorldEntity::loadParams(root);
74}
75
76
77/**
78 *  ticks the environment
79 * @param time the time about which to tick
80*/
81void Environment::tick (float time) {}
82
83
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