1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Silvan Nellen |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | |
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17 | #include "script_trigger.h" |
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18 | #include "script.h" |
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19 | |
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20 | #include "state.h" |
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21 | #include "debug.h" |
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22 | ObjectListDefinition(ScriptTrigger); |
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23 | |
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24 | CREATE_SCRIPTABLE_CLASS(ScriptTrigger, |
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25 | // Coordinates |
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26 | addMethod("setAbsCoor", Executor3<PNode, lua_State*,float,float,float>(&PNode::setAbsCoor)) |
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27 | ->addMethod("getAbsCoorX", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorX)) |
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28 | ->addMethod("getAbsCoorY", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorY)) |
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29 | ->addMethod("getAbsCoorZ", Executor0ret<PNode, lua_State*, float>(&PNode::getAbsCoorZ)) |
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30 | //Properties |
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31 | ->addMethod("setName", Executor1<BaseObject, lua_State*, const std::string&>(&BaseObject::setName)) |
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32 | ->addMethod("setTarget", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setTarget)) |
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33 | ->addMethod("setTriggerParent", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setTriggerParent)) |
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34 | ->addMethod("setTriggerRemains", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setTriggerRemains)) |
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35 | ->addMethod("setActiveOnCreation", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setActiveOnCreation)) |
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36 | ->addMethod("setInvert", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setInvert)) |
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37 | ->addMethod("setRadius", Executor1<ScriptTrigger, lua_State*, float>(&ScriptTrigger::setRadius)) |
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38 | ->addMethod("setScript", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setScript)) |
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39 | ->addMethod("setFunction", Executor1<ScriptTrigger, lua_State*, const std::string&>(&ScriptTrigger::setFunction)) |
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40 | ->addMethod("setDebugDraw", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setDebugDraw)) |
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41 | ->addMethod("setAddToScript", Executor1<ScriptTrigger, lua_State*, bool>(&ScriptTrigger::setAddToScript)) |
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42 | ); |
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43 | |
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44 | |
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45 | /** |
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46 | * Constructs a new ScriptTrigger. |
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47 | * @param root the xml element to load the parameters from. |
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48 | * |
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49 | */ |
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50 | ScriptTrigger::ScriptTrigger(const TiXmlElement* root) |
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51 | { |
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52 | this->registerObject(this, ScriptTrigger::_objectList); |
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53 | this->toList(OM_COMMON); |
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54 | |
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55 | radius = 10; |
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56 | returnCount = 1; |
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57 | scriptFinished = false; |
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58 | doDebugDraw = false; |
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59 | invert = false; |
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60 | scriptCalled = false; |
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61 | scriptIsOk = false; |
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62 | executionStopped = false; // true when something goes wrong and the trigger has to be stopped |
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63 | triggerRemains = true; |
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64 | addToScript = false; |
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65 | this->activeOnCreation = false; |
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66 | target = NULL; |
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67 | |
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68 | if(root != NULL) |
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69 | { |
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70 | |
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71 | loadParams(root); |
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72 | |
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73 | if(addToScript && scriptIsOk) |
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74 | { |
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75 | script->addObject( "ScriptTrigger", this->getName()); |
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76 | } |
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77 | |
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78 | } |
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79 | |
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80 | } |
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81 | |
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82 | /** |
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83 | * Deletes the ScriptTrigger. |
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84 | * |
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85 | */ |
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86 | ScriptTrigger::~ScriptTrigger() |
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87 | { |
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88 | |
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89 | } |
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90 | |
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91 | /** |
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92 | * Reads the values from the tml element and sets them. |
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93 | * @param root the xml element to load the parameters from. |
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94 | * |
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95 | */ |
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96 | void ScriptTrigger::loadParams(const TiXmlElement* root) |
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97 | { |
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98 | |
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99 | WorldEntity ::loadParams(root); |
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100 | |
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101 | LoadParam(root, "file", this, ScriptTrigger, setScript) |
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102 | .describe("the fileName of the script, that should be triggered by this script trigger") |
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103 | .defaultValues(""); |
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104 | LoadParam(root, "function", this, ScriptTrigger, setFunction) |
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105 | .describe("the function of the script, that should be triggered by this script trigger") |
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106 | .defaultValues(""); |
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107 | LoadParam(root, "abs-coor", this, ScriptTrigger, setAbsCoor) |
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108 | .describe("where this script trigger should be located") |
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109 | .defaultValues(""); |
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110 | LoadParam(root, "radius", this, ScriptTrigger, setRadius) |
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111 | .describe("the fileName of the script, that should be triggered by this script trigger") |
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112 | .defaultValues(0); |
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113 | LoadParam(root, "delay", this, ScriptTrigger, setDelay) |
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114 | .describe("the delay after which the funtion sould be triggered") |
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115 | .defaultValues(0); |
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116 | LoadParam(root, "worldentity", this, ScriptTrigger, setTarget) |
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117 | .describe("The name of the target as it is in the *.oxw file") |
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118 | .defaultValues(""); |
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119 | LoadParam(root, "triggerparent", this, ScriptTrigger, setTriggerParent) |
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120 | .describe("The name of the parent as it is in the *.oxw file") |
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121 | .defaultValues(""); |
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122 | LoadParam(root, "invert", this, ScriptTrigger, setInvert) |
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123 | .describe("") |
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124 | .defaultValues(false); |
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125 | LoadParam(root, "triggerRemains", this, ScriptTrigger, setTriggerRemains) |
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126 | .describe("") |
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127 | .defaultValues(true); |
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128 | LoadParam(root, "debugdraw", this, ScriptTrigger, setDebugDraw) |
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129 | .describe("") |
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130 | .defaultValues(false); |
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131 | LoadParam(root, "addtoscript", this, ScriptTrigger, setAddToScript) |
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132 | .describe("True if this scripttrigger should be aviable in the script") |
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133 | .defaultValues(false); |
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134 | } |
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135 | |
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136 | |
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137 | /** |
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138 | * Sets the target(a world entity) of the ScriptTrigger. If the distance between the target and this trigger is smaller than the radius, the script gets triggered. |
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139 | * @param target The worldentity that the script supervises. |
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140 | */ |
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141 | void ScriptTrigger::setTarget(const std::string& target) |
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142 | { |
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143 | |
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144 | WorldEntity* targetEntity = WorldEntity::objectList().getObject(target); |
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145 | if (targetEntity != NULL) |
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146 | { |
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147 | this->setTarget(targetEntity); |
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148 | } |
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149 | else |
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150 | { |
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151 | PRINTF(2)("ERROR SCRTIPTTRIGGER : Target %s for %s::%s does not Exist\n", target.c_str(), this->getClassCName(), this->getCName()); |
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152 | } |
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153 | } |
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154 | |
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155 | /** |
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156 | * Sets the parent of the trigger. |
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157 | * @param parent The parrent. |
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158 | */ |
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159 | void ScriptTrigger::setTriggerParent(const std::string& parent) |
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160 | { |
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161 | WorldEntity* parentEntity = WorldEntity::objectList().getObject(parent); |
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162 | |
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163 | if (parentEntity != NULL) |
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164 | { |
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165 | this->setParent(parentEntity); |
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166 | this->setParentMode(PNODE_MOVEMENT); |
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167 | } |
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168 | else |
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169 | { |
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170 | PRINTF(2)("ERROR SCRTIPTTRIGGER : Parent %s for %s::%s does not Exist\n", parent.c_str(), this->getClassCName(), this->getCName()); |
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171 | } |
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172 | } |
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173 | |
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174 | void ScriptTrigger::tick(float timestep) |
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175 | { |
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176 | if(scriptFinished) return; |
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177 | |
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178 | if(activeOnCreation) |
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179 | { |
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180 | executeAction(timestep); |
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181 | return; |
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182 | } |
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183 | |
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184 | if(triggerRemains && scriptCalled) |
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185 | { |
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186 | executeAction(timestep); |
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187 | return; |
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188 | } |
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189 | |
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190 | if( this->target != NULL) |
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191 | { |
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192 | if( !invert && this->distance(target) < radius) |
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193 | { |
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194 | //printf("Distance is %f \n", this->distance(target)); |
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195 | executeAction(timestep); |
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196 | scriptCalled = true; |
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197 | return; |
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198 | |
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199 | } |
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200 | else if( invert && this->distance(target) > radius) |
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201 | { |
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202 | executeAction(timestep); |
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203 | scriptCalled = true; |
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204 | return; |
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205 | } |
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206 | } |
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207 | } |
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208 | |
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209 | |
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210 | void ScriptTrigger::executeAction(float timestep) |
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211 | { |
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212 | if(executionStopped && scriptIsOk) // If the script has been loaded correctly but something is wrong with the settings of the trigger |
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213 | { |
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214 | PRINT(1)("ERROR SCRTIPTTRIGGER: Something went wrong while executing %s in %s . Execution stopped! \n", functionName.c_str(), script->getFileName().c_str()); |
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215 | return; |
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216 | } |
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217 | |
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218 | if(scriptIsOk) |
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219 | { |
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220 | //testScriptingFramework(); |
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221 | if(!(script->selectFunction(this->functionName,returnCount)) ) |
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222 | { |
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223 | PRINT(1)("ERROR SCRTIPTTRIGGER : Selection of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); |
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224 | executionStopped = true; //Since the triggersettings won't change on runtime, it makes no sense to call the function again. |
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225 | return; |
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226 | } |
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227 | |
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228 | if (! (script->pushParam( timestep, this->functionName)) ) |
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229 | { |
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230 | executionStopped = true; //Since the triggersettings won't change on runtime, it makes no sense to call the function again. |
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231 | return; |
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232 | } |
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233 | if( !(script->executeFunction()) ) |
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234 | { |
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235 | PRINT(1)("ERROR SCRTIPTTRIGGER : Execution of %s in %s failed.\n",functionName.c_str(), script->getFileName().c_str()); |
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236 | executionStopped = true; //Since the triggersettings won't change on runtime, it makes no sense to call the function again. |
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237 | return; |
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238 | } |
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239 | scriptFinished = script->getReturnedBool(); |
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240 | } |
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241 | else |
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242 | printf("ERROR SCRTIPTTRIGGER : Script could not be executed !\n"); |
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243 | |
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244 | |
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245 | } |
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246 | |
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247 | |
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248 | void ScriptTrigger::setScript(const std::string& file) |
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249 | { |
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250 | ScriptManager* scriptManager = State::getScriptManager(); |
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251 | if (scriptManager != NULL) |
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252 | { |
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253 | |
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254 | script = scriptManager->getScriptByFile(file); |
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255 | if(script != NULL) |
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256 | { |
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257 | scriptIsOk = true; |
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258 | } |
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259 | else |
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260 | printf("ERROR SCRTIPTTRIGGER : Could not find the wrapperobject of %s , the script won't be executed ! \n", file.c_str()); |
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261 | } |
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262 | } |
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263 | |
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264 | /* |
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265 | void ScriptTrigger::testScriptingFramework() |
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266 | { |
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267 | std::string file("lunartest2.lua"); |
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268 | //get script |
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269 | Script* script = State::getScriptManager()->getScriptByFile(file); |
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270 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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271 | |
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272 | //execute a function |
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273 | printf("----------- main -----------\n"); |
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274 | std::string main("main"); |
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275 | if( script->selectFunction(main,3)) |
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276 | printf("function %s selected\n",main.c_str()); |
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277 | |
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278 | script->pushParam(3.14159,main); |
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279 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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280 | script->executeFunction(); |
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281 | |
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282 | int ret = script->getReturnedInt(); |
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283 | printf("main returned %i\n",ret); |
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284 | |
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285 | if(script->getReturnedBool()) |
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286 | printf("main returned true\n"); |
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287 | else |
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288 | printf("main returned false\n"); |
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289 | |
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290 | float retf = script->getReturnedFloat(); |
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291 | printf("main returned %f\n",retf); |
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292 | |
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293 | |
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294 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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295 | //execute a 2nd function |
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296 | printf("----------- test -----------\n"); |
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297 | std::string test("test"); |
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298 | if( script->selectFunction(test,0)) |
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299 | printf("function %s selected\n",test.c_str()); |
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300 | |
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301 | script->executeFunction(); |
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302 | |
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303 | |
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304 | //if(argc>1) lua_dofile(script.getLuaState(), argv[1]); |
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305 | printf("-------------------------- top of the stack:%i\n",lua_gettop(script->getLuaState())); |
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306 | |
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307 | }*/ |
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