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source: orxonox.OLD/branches/signals/src/util/signal_handler.h @ 7406

Last change on this file since 7406 was 7361, checked in by rennerc, 19 years ago

added signalhandling class to orx

File size: 988 bytes
Line 
1/*!
2 * @file signalhandler.h
3 * Defines game rules for this game
4 */
5
6#ifndef _SIGNAL_HANDLER_H
7#define _SIGNAL_HANDLER_H
8
9#include <list>
10#include <string>
11#include <signal.h>
12
13#define GDB_BT_FILE "orxonox.backtrace"
14
15struct SignalRec
16{
17  int signal;
18  sighandler_t handler;
19};
20
21typedef std::list<SignalRec> SignalRecList;
22
23enum GdbRunType{
24  GDB_RUN_WRITE_TO_FILE = 1,
25  GDB_RUN_IN_FOREGROUND
26};
27
28class SignalHandler
29{
30  private:
31    SignalHandler();
32  public:
33    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler();
34      return SignalHandler::singletonRef; }
35
36    void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE );
37    void dontCatch();
38
39  private:
40    static void sigHandler( int sig );
41
42    void catchSignal( int sig );
43    SignalRecList sigRecList;
44
45    static SignalHandler * singletonRef;
46
47    GdbRunType type;
48
49    std::string appName;
50};
51
52
53#endif /* _SIGNAL_HANDLER_H */
54
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