Last change
on this file since 6777 was
6741,
checked in by patrick, 19 years ago
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network: graphical effects structure
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File size:
582 bytes
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1 | /** |
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2 | * @file graphics_effect.h |
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3 | * abstract type of graphical effects |
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4 | */ |
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5 | |
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6 | #ifndef _GRAPHICS_EFFECT |
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7 | #define _GRAPHICS_EFFECT |
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8 | |
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9 | #include "base_object.h" |
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10 | |
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11 | class TiXmlElement; |
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12 | |
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13 | //! A class that handles GraphicsEffects. The GraphicsEffectManager operates on this. |
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14 | class GraphicsEffect : public BaseObject |
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15 | { |
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16 | public: |
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17 | GraphicsEffect(const TiXmlElement* root = NULL); |
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18 | virtual ~GraphicsEffect(); |
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19 | |
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20 | virtual void loadParams(const TiXmlElement* root); |
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21 | |
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22 | virtual bool init(); |
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23 | |
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24 | virtual bool activate() = 0; |
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25 | virtual bool deactivate() = 0; |
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26 | }; |
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27 | |
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28 | |
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29 | #endif /* _GRAPHICS_EFFECT */ |
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