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source: orxonox.OLD/branches/spaceshipcontrol/src/util/loading/resource_manager.cc @ 6177

Last change on this file since 6177 was 5994, checked in by bensch, 19 years ago

orxonox/trunk: much cleaner Model Loading unloading, model is now private to WorldEntity (not protected)

File size: 28.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: Patrick Boenzli
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
17
18#include "resource_manager.h"
19
20#include "debug.h"
21
22// different resource Types
23#ifndef NO_MODEL
24#include "objModel.h"
25#include "primitive_model.h"
26#include "md2Model.h"
27#endif /* NO_MODEL */
28#ifndef NO_TEXTURES
29#include "texture.h"
30#endif /* NO_TEXTURES */
31#ifndef NO_TEXT
32#include "font.h"
33#endif /* NO_TEXT */
34#ifndef NO_AUDIO
35#include "sound_buffer.h"
36#include "ogg_player.h"
37#endif /* NO_AUDIO */
38#ifndef NO_SHADERS
39#include "shader.h"
40#endif /* NO_SHADERS */
41
42#include "list.h"
43#include "sdlincl.h"
44
45// File Handling Includes
46#include <sys/types.h>
47#include <sys/stat.h>
48#include <unistd.h>
49
50using namespace std;
51
52/**
53 *  standard constructor
54*/
55ResourceManager::ResourceManager ()
56{
57  this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager");
58  this->setName("ResourceManager");
59
60  this->dataDir = new char[3];
61  strcpy(this->dataDir, "./");
62  this->tryDataDir("./data");
63  this->imageDirs = new tList<char>;
64  this->resourceList = new tList<Resource>;
65}
66
67//! Singleton Reference to the ResourceManager
68ResourceManager* ResourceManager::singletonRef = NULL;
69
70/**
71 *  standard destructor
72*/
73ResourceManager::~ResourceManager ()
74{
75  // deleting the Resources-List
76  this->unloadAllByPriority(RP_GAME);
77
78  if (this->resourceList->getSize() > 0)
79    PRINTF(1)("Not removed all Resources, since there are still %d resources registered\n", this->resourceList->getSize());
80
81  delete this->resourceList;
82  // deleting the Directorie Lists
83  tIterator<char>* tmpIt = imageDirs->getIterator();
84  char* tmpDir = tmpIt->firstElement();
85  while(tmpDir)
86    {
87      delete[] tmpDir;
88      tmpDir = tmpIt->nextElement();
89    }
90  delete tmpIt;
91  delete this->imageDirs;
92
93  delete[] this->dataDir;
94
95  ResourceManager::singletonRef = NULL;
96}
97
98/**
99 *  sets the data main directory
100 * @param dataDir the DataDirectory.
101 */
102bool ResourceManager::setDataDir(const char* dataDir)
103{
104  char* realDir = ResourceManager::homeDirCheck(dataDir);
105  if (isDir(realDir))
106  {
107    delete[] this->dataDir;
108    if (dataDir[strlen(dataDir)-1] == '/' || dataDir[strlen(dataDir)-1] == '\\')
109    {
110      this->dataDir = new char[strlen(realDir)+1];
111      strcpy(this->dataDir, realDir);
112    }
113    else
114    {
115      this->dataDir = new char[strlen(realDir)+2];
116      strcpy(this->dataDir, realDir);
117      this->dataDir[strlen(realDir)] = '/';
118      this->dataDir[strlen(realDir)+1] = '\0';
119    }
120    delete[] realDir;
121    return true;
122  }
123  else
124  {
125    PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", realDir, this->dataDir);
126    delete[] realDir;
127    return false;
128  }
129}
130
131/**
132 * sets the data main directory
133 * @param dataDir the DataDirectory.
134 *
135 * this is essentially the same as setDataDir, but it ommits the error-message
136 */
137bool ResourceManager::tryDataDir(const char* dataDir)
138{
139  char* realDir = ResourceManager::homeDirCheck(dataDir);
140  if (isDir(realDir))
141  {
142    delete[] this->dataDir;
143    if (dataDir[strlen(dataDir)-1] == '/' || dataDir[strlen(dataDir)-1] == '\\')
144    {
145      this->dataDir = new char[strlen(realDir)+1];
146      strcpy(this->dataDir, realDir);
147    }
148    else
149    {
150      this->dataDir = new char[strlen(realDir)+2];
151      strcpy(this->dataDir, realDir);
152      this->dataDir[strlen(realDir)] = '/';
153      this->dataDir[strlen(realDir)+1] = '\0';
154    }
155    delete[] realDir;
156    return true;
157  }
158  delete[] realDir;
159  return false;
160}
161
162
163
164/**
165 * checks for the DataDirectory, by looking if
166 * @param fileInside is iniside of the given directory.
167*/
168bool ResourceManager::verifyDataDir(const char* fileInside)
169{
170  bool retVal;
171  if (!isDir(this->dataDir))
172    {
173      PRINTF(1)("%s is not a directory\n", this->dataDir);
174      return false;
175    }
176
177  char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1];
178  sprintf(testFile, "%s%s", this->dataDir, fileInside);
179  retVal = isFile(testFile);
180  delete[] testFile;
181  return retVal;
182}
183
184#ifndef NO_TEXTURES
185/**
186 *  adds a new Path for Images
187 * @param imageDir The path to insert
188 * @returns true, if the Path was well and injected (or already existent within the list)
189   false otherwise
190*/
191bool ResourceManager::addImageDir(const char* imageDir)
192{
193  if (imageDir == NULL)
194    return false;
195
196  char* newDir;
197  if (imageDir[strlen(imageDir)-1] == '/' || imageDir[strlen(imageDir)-1] == '\\')
198  {
199    newDir = new char[strlen(imageDir)+1];
200    strcpy(newDir, imageDir);
201  }
202  else
203  {
204    newDir = new char[strlen(imageDir)+2];
205    strcpy(newDir, imageDir);
206    newDir[strlen(imageDir)] = '/';
207    newDir[strlen(imageDir)+1] = '\0';
208  }
209  // check if the param is a Directory
210  if (isDir(newDir))
211    {
212      // check if the Directory has been added before
213      tIterator<char>* tmpImageDirs = imageDirs->getIterator();
214      char* tmpDir = tmpImageDirs->firstElement();
215      while(tmpDir)
216        {
217          if (!strcmp(tmpDir, newDir))
218            {
219              PRINTF(3)("Path %s already loaded\n", newDir);
220              delete[] newDir;
221              delete tmpImageDirs;
222              return true;
223            }
224          tmpDir = tmpImageDirs->nextElement();
225        }
226      delete tmpImageDirs;
227
228      // adding the directory to the List
229      this->imageDirs->add(newDir);
230      return true;
231    }
232  else
233    {
234      PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", newDir);
235      delete[] newDir;
236      return false;
237    }
238}
239#endif /* NO_TEXTURES */
240
241/**
242 *  loads resources
243 * @param fileName: The fileName of the resource to load
244 * @param prio: The ResourcePriority of this resource (will only be increased)
245 * @param param1: an additional option to parse (see the constuctors for more help)
246 * @param param2: an additional option to parse (see the constuctors for more help)
247 * @param param3: an additional option to parse (see the constuctors for more help)
248 * @returns a pointer to a desired Resource.
249*/
250BaseObject* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3)
251{
252  if (fileName == NULL)
253    return NULL;
254  ResourceType tmpType;
255#ifndef NO_MODEL
256#define __IF_OK
257  if (!strncasecmp(fileName+(strlen(fileName)-4), ".obj", 4))
258    tmpType = OBJ;
259  else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4))
260    tmpType = MD2;
261  else if (!strcasecmp(fileName, "cube") ||
262           !strcasecmp(fileName, "sphere") ||
263           !strcasecmp(fileName, "plane") ||
264           !strcasecmp(fileName, "cylinder") ||
265           !strcasecmp(fileName, "cone"))
266    tmpType = PRIM;
267#endif /* NO_MODEL */
268#ifndef NO_AUDIO
269#ifdef __IF_OK
270  else
271#endif
272#define __IF_OK
273  if (!strncasecmp(fileName+(strlen(fileName)-4), ".wav", 4))
274    tmpType = WAV;
275  else if (!strncasecmp(fileName+(strlen(fileName)-4), ".mp3", 4))
276    tmpType = MP3;
277  else if (!strncasecmp(fileName+(strlen(fileName)-4), ".ogg", 4))
278    tmpType = OGG;
279#endif /* NO_AUDIO */
280#ifndef NO_TEXT
281#ifdef __IF_OK
282  else
283#endif
284#define __IF_OK
285 if (!strncasecmp(fileName+(strlen(fileName)-4), ".ttf", 4))
286    tmpType = TTF;
287#endif /* NO_TEXT */
288#ifndef NO_SHADERS
289#ifdef __IF_OK
290  else
291#endif
292#define __IF_OK
293 if (!strncasecmp(fileName+(strlen(fileName)-5), ".vert", 5))
294    tmpType = SHADER;
295#endif /* NO_SHADERS */
296#ifndef NO_TEXTURES
297#ifdef __IF_OK
298  else
299#else
300  if
301#endif
302   tmpType = IMAGE;
303#endif /* NO_TEXTURES */
304#undef __IF_OK
305  return this->load(fileName, tmpType, prio, param1, param2, param3);
306}
307
308/**
309 * loads resources
310 * @param fileName: The fileName of the resource to load
311 * @param type: The Type of Resource to load.
312 * @param prio: The ResourcePriority of this resource (will only be increased)
313 * @param param1: an additional option to parse (see the constuctors for more help)
314 * @param param2: an additional option to parse (see the constuctors for more help)
315 * @param param3: an additional option to parse (see the constuctors for more help)
316 * @returns a pointer to a desired Resource.
317*/
318BaseObject* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio,
319                            void* param1, void* param2, void* param3)
320{
321  if (fileName == NULL)
322    return NULL;
323
324  // searching if the resource was loaded before.
325  Resource* tmpResource = this->locateResourceByInfo(fileName, type, param1, param2, param3);
326  if (tmpResource != NULL) // if the resource was loaded before.
327    {
328      PRINTF(4)("not loading cached resource %s\n", tmpResource->name);
329      tmpResource->count++;
330      if(tmpResource->prio < prio)
331        tmpResource->prio = prio;
332    }
333  else
334    {
335      // Setting up the new Resource
336      tmpResource = new Resource;
337      tmpResource->count = 1;
338      tmpResource->type = type;
339      tmpResource->prio = prio;
340      tmpResource->pointer = NULL;
341      tmpResource->name = new char[strlen(fileName)+1];
342      strcpy(tmpResource->name, fileName);
343
344      // creating the full name. (directoryName + FileName)
345      char* fullName = ResourceManager::getFullName(fileName);
346      // Checking for the type of resource \see ResourceType
347      switch(type)
348        {
349#ifndef NO_MODEL
350        case OBJ:
351          if (param1)
352            tmpResource->modelSize = *(float*)param1;
353          else
354            tmpResource->modelSize = 1.0;
355
356          if(ResourceManager::isFile(fullName))
357            tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize);
358          else
359            {
360              PRINTF(2)("File %s in %s does not exist. Loading a cube-Model instead\n", fileName, dataDir);
361              tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize);
362            }
363          break;
364        case PRIM:
365          if (param1)
366            tmpResource->modelSize = *(float*)param1;
367          else
368            tmpResource->modelSize = 1.0;
369
370          if (!strcmp(tmpResource->name, "cube"))
371            tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize);
372          else if (!strcmp(tmpResource->name, "sphere"))
373            tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize);
374          else if (!strcmp(tmpResource->name, "plane"))
375            tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize);
376          else if (!strcmp(tmpResource->name, "cylinder"))
377            tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize);
378          else if (!strcmp(tmpResource->name, "cone"))
379            tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize);
380          break;
381        case MD2:
382          if(ResourceManager::isFile(fullName))
383            {
384              if (param1 != NULL)
385                {
386                  tmpResource->secFileName = new char[strlen((const char*)param1)+1];
387                  strcpy(tmpResource->secFileName, (const char*) param1);
388                }
389              else
390                tmpResource->secFileName = NULL;
391              tmpResource->pointer = new MD2Data(fullName, tmpResource->secFileName);
392            }
393              break;
394#endif /* NO_MODEL */
395#ifndef NO_TEXT
396        case TTF:
397            if (param1 != NULL)
398              tmpResource->ttfSize = *(unsigned int*)param1;
399            else
400              tmpResource->ttfSize = FONT_DEFAULT_RENDER_SIZE;
401
402          if(isFile(fullName))
403            tmpResource->pointer = new Font(fullName, tmpResource->ttfSize);
404          else
405            PRINTF(2)("%s does not exist in %s. Not loading Font\n", fileName, this->dataDir);
406          break;
407#endif /* NO_TEXT */
408#ifndef NO_AUDIO
409        case WAV:
410          if(isFile(fullName))
411            tmpResource->pointer = new SoundBuffer(fullName);
412          break;
413        case OGG:
414          if (isFile(fullName))
415            tmpResource->pointer = new OggPlayer(fullName);
416          break;
417#endif /* NO_AUDIO */
418#ifndef NO_TEXTURES
419        case IMAGE:
420          if(isFile(fullName))
421            {
422              PRINTF(4)("Image %s resides to %s\n", fileName, fullName);
423              tmpResource->pointer = new Texture(fullName);
424            }
425          else
426            {
427              char* tmpDir;
428              tIterator<char>* iterator = imageDirs->getIterator();
429              tmpDir = iterator->firstElement();
430              while(tmpDir)
431                {
432                  char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1];
433                  sprintf(imgName, "%s%s", tmpDir, fileName);
434                  if(isFile(imgName))
435                    {
436                      PRINTF(4)("Image %s resides to %s\n", fileName, imgName);
437                      tmpResource->pointer = new Texture(imgName);
438                      delete[] imgName;
439                      break;
440                    }
441                  delete[] imgName;
442                  tmpDir = iterator->nextElement();
443                }
444              delete iterator;
445            }
446          if(!tmpResource)
447             PRINTF(2)("!!Image %s not Found!!\n", fileName);
448          break;
449#endif /* NO_TEXTURES */
450#ifndef NO_SHADERS
451          case SHADER:
452            if(ResourceManager::isFile(fullName))
453            {
454              if (param1 != NULL)
455              {
456                char* secFullName = ResourceManager::getFullName((const char*)param1);
457                if (ResourceManager::isFile(secFullName))
458                {
459                  tmpResource->secFileName = new char[strlen((const char*)param1)+1];
460                  strcpy(tmpResource->secFileName, (const char*) param1);
461                  tmpResource->pointer = new Shader(fullName, secFullName);
462                }
463                delete[] secFullName;
464              }
465              else
466              {
467                tmpResource->secFileName = NULL;
468                tmpResource->pointer = new Shader(fullName, NULL);
469              }
470            }
471            break;
472#endif /* NO_SHADERS */
473        default:
474          tmpResource->pointer = NULL;
475          PRINTF(1)("No type found for %s.\n   !!This should not happen unless the Type is not supported yet. JUST DO IT!!\n", tmpResource->name);
476          break;
477        }
478      if (tmpResource->pointer != NULL)
479        this->resourceList->add(tmpResource);
480      delete[] fullName;
481    }
482  if (tmpResource->pointer != NULL)
483    return tmpResource->pointer;
484  else
485    {
486      PRINTF(2)("Resource %s could not be loaded\n", fileName);
487      delete[] tmpResource->name;
488      delete tmpResource;
489      return NULL;
490    }
491}
492
493/**
494 * unloads a Resource
495 * @param pointer: The pointer to free
496 * @param prio: the PriorityLevel to unload this resource
497 * @returns true if successful (pointer found, and deleted), false otherwise
498*/
499bool ResourceManager::unload(void* pointer, ResourcePriority prio)
500{
501  if (pointer == NULL)
502    return false;
503  // if pointer is existent. and only one resource of this type exists.
504  Resource* tmpResource = this->locateResourceByPointer(pointer);
505  if (tmpResource != NULL)
506    return unload(tmpResource, prio);
507  else
508  {
509    PRINTF(2)("Resource not Found %p\n", pointer);
510    return false;
511  }
512}
513
514/**
515 * unloads a Resource
516 * @param resource: The resource to unloade
517 * @param prio the PriorityLevel to unload this resource
518 * @returns true on success, false otherwise.
519*/
520bool ResourceManager::unload(Resource* resource, ResourcePriority prio)
521{
522  if (resource == NULL)
523    return false;
524  if (resource->count > 0)
525    resource->count--;
526
527  if (resource->prio <= prio)
528    {
529      if (resource->count == 0)
530        {
531          // deleting the Resource
532          switch(resource->type)
533            {
534#ifndef NO_MODEL
535            case OBJ:
536            case PRIM:
537              delete (Model*)resource->pointer;
538              break;
539            case MD2:
540              delete (MD2Data*)resource->pointer;
541              break;
542#endif /* NO_MODEL */
543#ifndef NO_AUDIO
544            case WAV:
545              delete (SoundBuffer*)resource->pointer;
546              break;
547            case OGG:
548              delete (OggPlayer*)resource->pointer;
549              break;
550#endif /* NO_AUDIO */
551#ifndef NO_TEXT
552            case TTF:
553              delete (Font*)resource->pointer;
554              break;
555#endif /* NO_TEXT */
556#ifndef NO_TEXTURES
557            case IMAGE:
558              delete (Texture*)resource->pointer;
559              break;
560#endif /* NO_TEXTURES */
561#ifndef NO_SHADERS
562            case SHADER:
563              delete (Shader*)resource->pointer;
564              break;
565#endif /* NO_SHADERS */
566            default:
567              PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n");
568              return false;
569              break;
570            }
571          // deleting the List Entry:
572          PRINTF(4)("Resource %s safely removed.\n", resource->name);
573          delete[] resource->name;
574          this->resourceList->remove(resource);
575          delete resource;
576        }
577      else
578        PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count);
579    }
580  else
581    PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name);
582  return true;
583}
584
585
586/**
587 * unloads all alocated Memory of Resources with a pririty lower than prio
588 * @param prio The priority to delete
589*/
590bool ResourceManager::unloadAllByPriority(ResourcePriority prio)
591{
592  tIterator<Resource>* iterator = resourceList->getIterator();
593  Resource* enumRes = iterator->lastElement();
594  while (enumRes)
595    {
596      if (enumRes->prio <= prio)
597        if (enumRes->count == 0)
598          unload(enumRes, prio);
599        else
600          PRINTF(2)("unable to unload %s because there are still %d references to it\n",
601                   enumRes->name, enumRes->count);
602      //enumRes = resourceList->nextElement();
603      enumRes = iterator->prevElement();
604    }
605  delete iterator;
606}
607
608
609/**
610 * Searches for a Resource by some information
611 * @param fileName: The name to look for
612 * @param type the Type of resource to locate.
613 * @param param1: an additional option to parse (see the constuctors for more help)
614 * @param param2: an additional option to parse (see the constuctors for more help)
615 * @param param3: an additional option to parse (see the constuctors for more help)
616 * @returns a Pointer to the Resource if found, NULL otherwise.
617*/
618Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type,
619                                                void* param1, void* param2, void* param3) const
620{
621  //  Resource* enumRes = resourceList->enumerate();
622  tIterator<Resource>* iterator = resourceList->getIterator();
623  Resource* enumRes = iterator->firstElement();
624  while (enumRes)
625    {
626      if (enumRes->type == type && !strcmp(fileName, enumRes->name))
627        {
628          bool match = false;
629
630          switch (type)
631            {
632#ifndef NO_MODEL
633            case PRIM:
634            case OBJ:
635              if (!param1)
636                {
637                  if (enumRes->modelSize == 1.0)
638                    match = true;
639                }
640              else if (enumRes->modelSize == *(float*)param1)
641                match = true;
642              break;
643            case MD2:
644              if (!param1)
645                {
646                  if (enumRes->secFileName == NULL)
647                    match = true;
648                }
649              else if (!strcmp(enumRes->secFileName, (const char*)param1))
650                match = true;
651              break;
652#endif /* NO_MODEL */
653#ifndef NO_TEXT
654            case TTF:
655              if (param1 == NULL)
656                {
657                  if (enumRes->ttfSize == FONT_DEFAULT_RENDER_SIZE)
658                    match = true;
659                }
660              else if (enumRes->ttfSize == *(unsigned int*)param1)
661                match = true;
662              break;
663#endif /* NO_TEXT */
664#ifndef NO_SHADERS
665              case SHADER:
666                if (!param1)
667                {
668                  if (enumRes->secFileName == NULL)
669                    match = true;
670                }
671                else if (!strcmp(enumRes->secFileName, (const char*)param1))
672                  match = true;
673#endif /* NO_SHADERS */
674            default:
675              match = true;
676              break;
677            }
678          if (match)
679            {
680              delete iterator;
681              return enumRes;
682            }
683        }
684      enumRes = iterator->nextElement();
685    }
686  delete iterator;
687  return NULL;
688}
689
690/**
691 * Searches for a Resource by Pointer
692 * @param pointer the Pointer to search for
693 * @returns a Pointer to the Resource if found, NULL otherwise.
694*/
695Resource* ResourceManager::locateResourceByPointer(const void* pointer) const
696{
697  //  Resource* enumRes = resourceList->enumerate();
698  tIterator<Resource>* iterator = resourceList->getIterator();
699  Resource* enumRes = iterator->firstElement();
700  while (enumRes)
701    {
702      if (pointer == enumRes->pointer)
703        {
704          delete iterator;
705          return enumRes;
706        }
707      enumRes = iterator->nextElement();
708    }
709  delete iterator;
710  return NULL;
711}
712
713/**
714 * Checks if it is a Directory
715 * @param directoryName the Directory to check for
716 * @returns true if it is a directory/symlink false otherwise
717*/
718bool ResourceManager::isDir(const char* directoryName)
719{
720  if (directoryName == NULL)
721    return false;
722
723  char* tmpDirName = NULL;
724  struct stat status;
725
726  // checking for the termination of the string given. If there is a "/" at the end cut it away
727  if (directoryName[strlen(directoryName)-1] == '/' ||
728      directoryName[strlen(directoryName)-1] == '\\')
729    {
730      tmpDirName = new char[strlen(directoryName)];
731      strncpy(tmpDirName, directoryName, strlen(directoryName)-1);
732      tmpDirName[strlen(directoryName)-1] = '\0';
733    }
734  else
735    {
736      tmpDirName = new char[strlen(directoryName)+1];
737      strcpy(tmpDirName, directoryName);
738    }
739
740  if(!stat(tmpDirName, &status))
741    {
742      if (status.st_mode & (S_IFDIR
743#ifndef __WIN32__
744                            | S_IFLNK
745#endif
746                            ))
747        {
748          delete[] tmpDirName;
749          return true;
750        }
751      else
752        {
753          delete[] tmpDirName;
754          return false;
755        }
756    }
757  else
758  {
759    delete[] tmpDirName;
760    return false;
761  }
762}
763
764/**
765 * Checks if the file is either a Regular file or a Symlink
766 * @param fileName the File to check for
767 * @returns true if it is a regular file/symlink, false otherwise
768*/
769bool ResourceManager::isFile(const char* fileName)
770{
771  if (fileName == NULL)
772    return false;
773  char* tmpFileName = ResourceManager::homeDirCheck(fileName);
774  // actually checks the File
775  struct stat status;
776  if (!stat(tmpFileName, &status))
777    {
778      if (status.st_mode & (S_IFREG
779#ifndef __WIN32__
780                            | S_IFLNK
781#endif
782                            ))
783        {
784          delete[] tmpFileName;
785          return true;
786        }
787      else
788        {
789          delete[] tmpFileName;
790          return false;
791        }
792    }
793  else
794    {
795      delete[] tmpFileName;
796      return false;
797    }
798}
799
800/**
801 * touches a File on the disk (thereby creating it)
802 * @param fileName The file to touch
803*/
804bool ResourceManager::touchFile(const char* fileName)
805{
806  char* tmpName = ResourceManager::homeDirCheck(fileName);
807  if (tmpName == NULL)
808    return false;
809  FILE* stream;
810  if( (stream = fopen (tmpName, "w")) == NULL)
811    {
812      PRINTF(1)("could not open %s fro writing\n", fileName);
813      delete[] tmpName;
814      return false;
815    }
816  fclose(stream);
817
818  delete[] tmpName;
819}
820
821/**
822 * deletes a File from disk
823 * @param fileName the File to delete
824*/
825bool ResourceManager::deleteFile(const char* fileName)
826{
827  if (fileName == NULL)
828    return false;
829  char* tmpName = ResourceManager::homeDirCheck(fileName);
830  unlink(tmpName);
831  delete[] tmpName;
832}
833
834/**
835 * @param name the Name of the file to check
836 * @returns The name of the file, including the HomeDir
837 * IMPORTANT: this has to be deleted from the outside
838 */
839char* ResourceManager::homeDirCheck(const char* name)
840{
841  if (name == NULL)
842    return NULL;
843  char* retName;
844  if (!strncmp(name, "~/", 2))
845    {
846      char tmpFileName[500];
847#ifdef __WIN32__
848      strcpy(tmpFileName, getenv("USERPROFILE"));
849#else
850      strcpy(tmpFileName, getenv("HOME"));
851#endif
852      retName = new char[strlen(tmpFileName)+strlen(name)];
853      sprintf(retName, "%s%s", tmpFileName, name+1);
854    }
855  else
856    {
857      retName = new char[strlen(name)+1];
858      strcpy(retName, name);
859    }
860  return retName;
861}
862
863/**
864 * @param fileName the Name of the File to check
865 * @returns The full name of the file, including the DataDir, and NULL if the file does not exist
866 * !!IMPORTANT: this has to be deleted from the outside!!
867*/
868char* ResourceManager::getFullName(const char* fileName)
869{
870  if (fileName == NULL || ResourceManager::getInstance()->getDataDir() == NULL)
871    return NULL;
872
873  char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir())
874                           + strlen(fileName) + 1];
875  sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
876  if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName))
877    return retName;
878  else
879    {
880      delete[] retName;
881      return NULL;
882    }
883}
884
885
886/**
887 * checks wether a file is in the DataDir.
888 * @param fileName the File to check if it is in the Data-Dir structure.
889 * @returns true if the file exists, false otherwise
890 */
891bool ResourceManager::isInDataDir(const char* fileName)
892{
893  if (fileName == NULL || ResourceManager::getInstance()->getDataDir() == NULL)
894    return false;
895
896  bool retVal = false;
897  char* checkFile = new char[strlen(ResourceManager::getInstance()->getDataDir())
898      + strlen(fileName) + 1];
899  sprintf(checkFile, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
900
901  if (ResourceManager::isFile(checkFile) || ResourceManager::isDir(checkFile))
902    retVal = true;
903  else
904    retVal = false;
905  delete[] checkFile;
906  return retVal;
907}
908
909
910/**
911 * outputs debug information about the ResourceManager
912*/
913void ResourceManager::debug() const
914{
915  PRINT(0)("=RM===================================\n");
916  PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n");
917  PRINT(0)("======================================\n");
918  // if it is not initialized
919  PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);
920  PRINT(0)(" Data-Directory is: %s\n", this->dataDir);
921  PRINT(0)(" List of Image-Directories: ");
922  tIterator<char>* tmpIt = imageDirs->getIterator();
923  char* tmpDir = tmpIt->firstElement();
924  while(tmpDir)
925    {
926      PRINT(0)("%s ",tmpDir);
927      tmpDir = tmpIt->nextElement();
928    }
929  delete tmpIt;
930  PRINT(0)("\n");
931
932  PRINT(0)("List of all stored Resources:\n");
933  tIterator<Resource>* iterator = resourceList->getIterator();
934  Resource* enumRes = iterator->firstElement();
935  while (enumRes)
936    {
937      PRINT(0)("-----------------------------------------\n");
938      PRINT(0)("Name: %s; References: %d; Type: %s ", enumRes->name, enumRes->count, ResourceManager::ResourceTypeToChar(enumRes->type));
939
940      PRINT(0)("gets deleted at ");
941      switch(enumRes->prio)
942        {
943        default:
944        case RP_NO:
945          PRINT(0)("first posibility (0)\n");
946          break;
947        case RP_LEVEL:
948          PRINT(0)("the end of the Level (1)\n");
949          break;
950        case RP_CAMPAIGN:
951          PRINT(0)("the end of the campaign (2)\n");
952          break;
953        case RP_GAME:
954          PRINT(0)("when leaving the game (3)\n");
955          break;
956        }
957      enumRes = iterator->nextElement();
958    }
959  delete iterator;
960
961
962
963  PRINT(0)("==================================RM==\n");
964}
965
966
967/**
968 * converts a ResourceType into the corresponding String
969 * @param type the ResourceType to translate
970 * @returns the converted String.
971 */
972const char* ResourceManager::ResourceTypeToChar(ResourceType type)
973{
974  switch (type)
975  {
976#ifndef NO_MODEL
977    case OBJ:
978      return "ObjectModel";
979      break;
980    case PRIM:
981      return "PrimitiveModel";
982      break;
983    case MD2:
984      return "MD2-Data";
985      break;
986#endif
987#ifndef NO_TEXTURES
988    case IMAGE:
989      return "ImageFile (Texture)";
990      break;
991#endif
992#ifndef NO_AUDIO
993    case WAV:
994      return "SoundFile";
995      break;
996    case OGG:
997      return "MusicFile";
998      break;
999#endif
1000#ifndef NO_TEXT
1001    case TTF:
1002      return "Font (TTF)";
1003      break;
1004#endif
1005#ifndef NO_SHADERS
1006    case SHADER:
1007      return "Shader";
1008      break;
1009#endif
1010    default:
1011      return "unknown Format";
1012      break;
1013  }
1014}
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