/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Silvan Nellen co-programmer: Benjamin Knecht */ #include "weapon_manager.h" #include "playable.h" Playable::Playable() { this->init(); } Playable::init() { this->setClassID(CL_PLAYABLE, "Playable"); PRINTF(4)("PLAYABLE INIT\n"); this->weaponMan = new WeaponManager(this); } Playable::getWeaponManager() { return weaponMan; }