Last change
on this file since 5870 was
5864,
checked in by snellen, 19 years ago
|
player.cc and player.h updated ( in ../src/world_entities)
|
File size:
959 bytes
|
Rev | Line | |
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[5838] | 1 | |
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| 2 | /*! |
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| 3 | * @file playable.h |
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| 4 | * Interface for a basic controllable WorldEntity |
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| 5 | */ |
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| 6 | #ifndef _PLAYABLE_H |
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| 7 | #define _PLAYABLE_H |
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| 8 | |
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| 9 | #include "world_entity.h" |
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| 10 | #include "event.h" |
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[5853] | 11 | #include <list.h> |
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[5838] | 12 | |
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[5847] | 13 | class Weapon; |
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[5838] | 14 | class WeaponManager; |
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| 15 | |
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| 16 | //! Basic controllable WorldEntity |
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| 17 | /** |
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[5864] | 18 | * |
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[5838] | 19 | */ |
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| 20 | class Playable : public WorldEntity |
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| 21 | { |
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| 22 | |
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| 23 | public: |
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| 24 | Playable(); |
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| 25 | virtual ~Playable(); |
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| 26 | |
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| 27 | void init(); |
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| 28 | void loadParams(const TiXmlElement* root); |
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| 29 | |
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[5847] | 30 | virtual void addWeapon(Weapon* weapon )= 0; |
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| 31 | virtual void removeWeapon(Weapon* weapon) = 0; |
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[5838] | 32 | |
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[5847] | 33 | virtual void process(const Event &event) = 0; |
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[5853] | 34 | virtual void setKeySet(); |
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[5855] | 35 | inline const std::list<Event*>& getEventList() { return this->events; }; |
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[5838] | 36 | WeaponManager* getWeaponManager(); |
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| 37 | |
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| 38 | private: |
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| 39 | |
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| 40 | WeaponManager* weaponMan; //!< the weapon manager: managing a list of weapon to wepaon-slot mapping |
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[5855] | 41 | std::list<Event*> events; |
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[5864] | 42 | //todo: add a event to id mapping list |
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[5838] | 43 | |
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[5853] | 44 | |
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[5838] | 45 | }; |
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| 46 | |
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| 47 | #endif /* _PLAYABLE_H */ |
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