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source: orxonox.OLD/branches/std/src/lib/gui/gl_gui/glgui_handler.cc @ 7218

Last change on this file since 7218 was 5406, checked in by bensch, 19 years ago

orxonox/trunk: update the Element2D-tree in the right order

File size: 1.2 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
17
18#include "glgui_handler.h"
19#include "event_handler.h"
20
21#include "glgui_mainwidget.h"
22
23using namespace std;
24
25/**
26 * standard constructor
27 */
28GLGuiHandler::GLGuiHandler ()
29{
30   this->setClassID(CL_GLGUI_HANDLER, "GLGuiHandler");
31   this->setName("GLGuiHandler");
32
33}
34
35/**
36 *  the singleton reference to this class
37 */
38GLGuiHandler* GLGuiHandler::singletonRef = NULL;
39
40/**
41   @brief standard deconstructor
42 */
43GLGuiHandler::~GLGuiHandler ()
44{
45  GLGuiHandler::singletonRef = NULL;
46}
47
48void GLGuiHandler::activate()
49{
50  EventHandler::getInstance()->pushState(ES_MENU);
51
52}
53
54void GLGuiHandler::deactivate()
55{
56  EventHandler::getInstance()->popState();
57
58}
59
60
61void GLGuiHandler::process(const Event &event)
62{
63
64
65
66}
67
68void GLGuiHandler::draw()
69{
70  GLGuiMainWidget::getInstance()->draw2D(E2D_LAYER_TOP);
71}
72
73
74void GLGuiHandler::tick(float dt)
75{
76
77}
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