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source: orxonox.OLD/branches/terrain.old/src/lib/math/line.h @ 9134

Last change on this file since 9134 was 6617, checked in by bensch, 19 years ago

trunk: split Rotation/Line/Quaternion/Plane(Rectangle) into seperate files

File size: 1.2 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christian Meyer
13   co-programmer: ...
14*/
15
16/*!
17 * @file line.h
18 * A basic 3D math line framework
19 *
20 * Contains class to handle lines
21*/
22
23#ifndef __LINE_H_
24#define __LINE_H_
25
26#include <math.h>
27#include "compiler.h"
28#include "vector.h"
29#include "rotation_OBSOLETE.h"
30
31//! 3D line
32/**
33  Class to store Lines in 3-dimensional space
34
35  Supports line-to-line distance measurements and rotation
36*/
37class Line
38{
39  public:
40
41  Vector r;   //!< Offset
42  Vector a;   //!< Direction
43
44  Line ( Vector r, Vector a) : r(r), a(a) {}  //!< assignment constructor
45  Line () : r(Vector(0,0,0)), a(Vector (1,1,1)) {}
46  ~Line () {}
47
48  float distance (const Line& l) const;
49  float distancePoint (const Vector& v) const;
50  float distancePoint (const sVec3D& v) const;
51  Vector* footpoints (const Line& l) const;
52  float len () const;
53
54  void rotate(const Rotation& rot);
55};
56
57
58#endif /* __LINE_H_ */
59
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