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source: orxonox.OLD/branches/terrain.old/src/story_entities/multi_player_world_data.h

Last change on this file was 7370, checked in by bensch, 19 years ago

orxonox/trunk: drawLists/tickLists are used, and made some TiXmlElement to const TiXmlElement, also fixed some bugs in the loadWorldEntities-functions from Gameworld and SipleGameMenu

File size: 838 bytes
Line 
1/*!
2 * @file multi_player_world_data.h
3 *  container for all multiplayer game world data
4 */
5
6#ifndef _MULTI_PLAYER_WORLD_DATA_H
7#define _MULTI_PLAYER_WORLD_DATA_H
8
9
10#include "game_world_data.h"
11
12
13class TiXmlElement;
14
15
16//! The multiplayer world data
17class MultiPlayerWorldData : public GameWorldData
18{
19
20  public:
21    MultiPlayerWorldData();
22    virtual ~MultiPlayerWorldData();
23
24    virtual ErrorMessage init();
25
26    void debug();
27
28
29  protected:
30    virtual ErrorMessage loadGUI(const TiXmlElement* root);
31    virtual ErrorMessage loadWorldEntities(const TiXmlElement* root);
32    virtual ErrorMessage loadScene(const TiXmlElement* root);
33
34    virtual ErrorMessage unloadGUI();
35    virtual ErrorMessage unloadWorldEntities();
36    virtual ErrorMessage unloadScene();
37
38  private:
39    bool toggle;
40};
41
42#endif /* _MULTI_PLAYER_WORLD_DATA_H */
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