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source: orxonox.OLD/branches/terrain.old/src/util/network_game_rules.h @ 9167

Last change on this file since 9167 was 8623, checked in by bensch, 18 years ago

orxonox/trunk: merged the network branche back here
merged with command:
svn merge -r8230:HEAD https://svn.orxonox.net/orxonox/branches/network .
conflicts resolved in favour of the network branche (conflicts were in network)

File size: 862 bytes
Line 
1/*!
2 * @file network_game_rules.h
3 * @brief Definition of NetworkGameRules
4 */
5
6#ifndef _NETWORK_GAME_RULES_H
7#define _NETWORK_GAME_RULES_H
8
9#include "game_rules.h"
10
11#include "player_stats.h"
12
13class TiXmlElement;
14
15class NetworkGameRules : public GameRules
16{
17
18  public:
19    NetworkGameRules( const TiXmlElement* root );
20    virtual ~NetworkGameRules();
21   
22    virtual int getTeamForNewUser();
23    virtual ClassID getPlayableClassId( int userId, int team );
24    virtual std::string getPlayableModelFileName( int userId, int team, ClassID classId );
25   
26    virtual PlayerStats * getNewPlayerStats( int userId ){ return new PlayerStats( userId ); }
27   
28    virtual void handleChatMessage( int userId, const std::string & message, int messageType ) = 0;
29   
30    void shellSay( const std::string & message );
31
32
33  private:
34
35};
36
37#endif /* _NETWORK_GAME_RULES_H */
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